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The span functions come in three blend kinds (none, source alpha over the destination, and the general one), and states with logic ops or signed blend factors get the pixel at a time function up front instead of checking per span. 4.5% fewer instructions in God of War. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.