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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-25 03:09:13 +01:00
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aed5d76fbc944ce5bcb968b680e149e6a3b53eef
ppsspp/Common/GPU/D3D9
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Henrik Rydgård 4dfce4f6bc Basically working MSAA on desktop GPUs! Some glitches remain.
2022-12-01 22:49:00 +01:00
..
D3D9ShaderCompiler.cpp
Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
2022-10-03 10:47:55 +03:00
D3D9ShaderCompiler.h
Set up the test for D3D9, start fixing stuff.
2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
D3D9StateCache.h
GLES: Use GL_LUMINANCE on GLES for indexed tex.
2022-10-08 17:32:11 -07:00
D3DCompilerLoader.cpp
Complete the eradication of D3DX9 compiler loader
2020-10-05 00:13:29 +02:00
D3DCompilerLoader.h
…
thin3d_d3d9.cpp
Basically working MSAA on desktop GPUs! Some glitches remain.
2022-12-01 22:49:00 +01:00
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