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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-22 10:49:05 +02:00
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9818c8aabd9cb7d9a680ad749a8a2e9cbfbdfaca
ppsspp/Common/GPU/D3D9
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Henrik Rydgård 29b2f2c4ef Better GLSL version handling. Now specify the latest version supported by the device.
Correct the version check for our own implementations of packUnorm4x8 etc.
2020-11-16 23:30:07 +01:00
..
D3D9ShaderCompiler.cpp
Remove inPrefix. HLSL shaders gets slightly longer but probably no biggie.
2020-10-31 23:22:06 +01:00
D3D9ShaderCompiler.h
Set up the test for D3D9, start fixing stuff.
2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp
Better GLSL version handling. Now specify the latest version supported by the device.
2020-11-16 23:30:07 +01:00
D3D9StateCache.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
D3DCompilerLoader.cpp
Complete the eradication of D3DX9 compiler loader
2020-10-05 00:13:29 +02:00
D3DCompilerLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp
Move shader language feature detection to the draw context.
2020-11-06 09:11:57 +01:00
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