Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-20 17:59:08 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
886fcdd0b1de366f70e76c27a004a46aacb72c06
ppsspp/GPU/Common
T
History
sum2012 886fcdd0b1 Fix Colin Mcrae Dirt 2 Crash
#4482
2013-11-10 02:23:22 +08:00
..
GPUDebugInterface.h
Fix initialization order warnings.
2013-10-19 14:57:45 -07:00
IndexGenerator.cpp
Fix Colin Mcrae Dirt 2 Crash
2013-11-10 02:23:22 +08:00
IndexGenerator.h
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
PostShader.cpp
Fix shader path.
2013-10-28 15:46:12 +10:00
PostShader.h
Add proper support for upscaling shaders, add Spline36 upscaling
2013-10-22 12:18:49 +02:00
SplineCommon.h
Try to fix scaling of generated UV texcoords on splines.
2013-09-24 14:14:05 +02:00
TextureDecoder.cpp
Improve the non-NEON tex hash path on ARM.
2013-11-03 07:43:10 -08:00
TextureDecoder.h
Add a NEON version of the tex hash.
2013-11-02 02:09:54 -07:00
TextureDecoderNEON.cpp
Improve the non-NEON tex hash path on ARM.
2013-11-03 07:43:10 -08:00
TextureDecoderNEON.h
Add a NEON version of the tex hash.
2013-11-02 02:09:54 -07:00
VertexDecoderCommon.cpp
[gpu] move GetIndexBounds to common
2013-09-16 17:04:06 +02:00
VertexDecoderCommon.h
Preparation for proper spline/bez: Convert control points to a simple format.
2013-09-21 23:37:14 +02:00
Powered by Gitea Version: 28.2.0 Page: 601ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API