Files
ppsspp/GPU/Software
Henrik RydgårdandClaude Opus 5.5 60be0cde40 SoftGPU: Don't count a block ending at the stride as reaching the next row
PendingWriteIn took a block that ends exactly at the stride for one running into the next row.
Ridge Racer keeps its CLUTs in the framebuffer's stride gap (the last 64 bytes of 1024-byte rows,
past the 960 drawn), so every CLUT load flushed all queued drawing. Ridge Racer 8% faster.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 12:27:45 +02:00
..

To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks
that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.