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preserve-emulation
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ppsspp
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5959481a3e53bb04c8d7c034a04fd7dcdd2e893b
ppsspp
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Common
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GPU
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D3D9
T
History
Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
..
D3D9ShaderCompiler.cpp
Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
2022-10-03 10:47:55 +03:00
D3D9ShaderCompiler.h
Set up the test for D3D9, start fixing stuff.
2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
D3D9StateCache.h
D3D9: Support old-style user clip planes.
2022-12-18 11:04:33 -08:00
D3DCompilerLoader.cpp
Complete the eradication of D3DX9 compiler loader
2020-10-05 00:13:29 +02:00
D3DCompilerLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00