Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-27 01:05:07 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
58db79672fbb0ec96c26c6c19f660f507eab127b
ppsspp/GPU/Common
T
History
Henrik Rydgard 9a51d25279 Minor optimization in IndexGenerator::AddStrip.
2013-11-08 12:43:47 +01:00
..
GPUDebugInterface.h
Fix initialization order warnings.
2013-10-19 14:57:45 -07:00
IndexGenerator.cpp
Minor optimization in IndexGenerator::AddStrip.
2013-11-08 12:43:47 +01:00
IndexGenerator.h
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
PostShader.cpp
Fix shader path.
2013-10-28 15:46:12 +10:00
PostShader.h
Add proper support for upscaling shaders, add Spline36 upscaling
2013-10-22 12:18:49 +02:00
SplineCommon.h
Try to fix scaling of generated UV texcoords on splines.
2013-09-24 14:14:05 +02:00
TextureDecoder.cpp
Improve the non-NEON tex hash path on ARM.
2013-11-03 07:43:10 -08:00
TextureDecoder.h
Add a NEON version of the tex hash.
2013-11-02 02:09:54 -07:00
TextureDecoderNEON.cpp
Improve the non-NEON tex hash path on ARM.
2013-11-03 07:43:10 -08:00
TextureDecoderNEON.h
Add a NEON version of the tex hash.
2013-11-02 02:09:54 -07:00
VertexDecoderCommon.cpp
[gpu] move GetIndexBounds to common
2013-09-16 17:04:06 +02:00
VertexDecoderCommon.h
Preparation for proper spline/bez: Convert control points to a simple format.
2013-09-21 23:37:14 +02:00
Powered by Gitea Version: 1.27.0 Page: 509ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API