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preserve-emulation
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ppsspp
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2ba4eaf3dd8ac86ba44affea6902fd0fd7dbf89d
ppsspp
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Common
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GPU
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D3D9
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History
Henrik Rydgård
ed8f0c560a
Merge branch 'master' into fix-core-gpu-always-true
2024-09-17 13:03:26 +02:00
..
D3D9ShaderCompiler.cpp
Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
2022-10-03 10:47:55 +03:00
D3D9ShaderCompiler.h
Set up the test for D3D9, start fixing stuff.
2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
D3D9StateCache.h
Fixed all set render state4 after DirectXState::Restore()
2023-12-14 17:55:54 +03:00
D3DCompilerLoader.cpp
[Core/GPU] Fixed condition blocks where result always true
2024-04-11 16:05:11 +03:00
D3DCompilerLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp
Add provoking vertex to caps, flip the flag around
2024-07-17 14:40:52 +02:00