Files
ppsspp/Common/Render
Henrik RydgårdandClaude Sonnet 5 1a9f2f827f DrawBuffer::V(): don't overflow verts_ in release builds
The only guard against writing past the fixed 65536-entry verts_
array was _dbg_assert_msg_, which is compiled out entirely outside
_DEBUG - a large enough single batch (e.g. Circle()/CircleSegment()
with a big segment count, or a large UI list without an intervening
Flush()) silently corrupted the heap in release builds. Added a real
bounds check that drops the vertex instead.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01L4QAoxV2KY7ek4PcZw3WvY
2026-08-09 21:31:22 +02:00
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2026-08-08 18:18:28 +02:00
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2025-10-27 12:20:24 +01:00