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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-20 11:27:48 +02:00
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15a89876e2eecca02cd0e56d08d6dc10305db83e
ppsspp/GPU
T
History
Henrik Rydgård 84c1755abe Cleanup in TextureCacheCommon
2026-04-28 16:27:56 +02:00
..
Common
Cleanup in TextureCacheCommon
2026-04-28 16:27:56 +02:00
D3D11
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Debugger
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GLES
Minor stuff
2026-03-01 12:09:43 +01:00
Software
Merge pull request #21267 from hrydgard/delete-mips-jit
2026-02-17 10:55:57 +01:00
Vulkan
shadermanagervk: fix possible typo in Clear() function
2026-04-28 10:45:45 +02:00
ge_constants.h
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GeConstants.cpp
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GeDisasm.cpp
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GeDisasm.h
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GPU.cpp
Simplify
2026-02-17 10:18:08 +01:00
GPU.h
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GPU.vcxproj
Hackery to prepare for constant buffers in compute
2026-04-23 13:31:51 +02:00
GPU.vcxproj.filters
Hackery to prepare for constant buffers in compute
2026-04-23 13:31:51 +02:00
GPUCommon.cpp
gpu: elf: using reserve() for optimize inserts in for loop
2026-04-28 10:53:32 +02:00
GPUCommon.h
Remove unnecessary IsStarted method
2026-02-17 10:18:08 +01:00
GPUCommonHW.cpp
Additional fixes to ZipFileLoader
2026-03-08 12:33:46 +01:00
GPUCommonHW.h
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
GPUDefinitions.h
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GPUState.cpp
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GPUState.h
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Math3D.cpp
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Math3D.h
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