Files
ppsspp/GPU
Henrik Rydgard 4c2c015774 Expose the experimental "bPrescaleUV" as "Texture Coord Speedhack"
It's actually quite beneficial in some games, can substantially reduce
glUniform4fv calls.

Also throw in a second shot at glDrawRangeElements.
2013-10-08 22:59:40 +02:00
..
2013-09-12 09:53:48 +02:00
2013-09-12 09:53:48 +02:00