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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 00:34:45 +02:00
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0ab6f1d0804cd8d68a00a1afeee7b70b463dc2a9
ppsspp/Core/Util
T
History
Unknown W. Brackets f32f89dd90 Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
..
AudioFormat.cpp
Core: Match up NOEN define usage a bit more.
2018-09-01 19:56:35 -07:00
AudioFormat.h
Core: Match up NOEN define usage a bit more.
2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
AudioFormatNEON.h
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00
BlockAllocator.cpp
Fix regression where Gran Turismo ended up recreating the framebuffer on every frame in the menu.
2020-09-21 09:56:52 +02:00
BlockAllocator.h
Remove more unused code (advanceCallback)
2016-05-01 11:35:16 +02:00
DisArm64.cpp
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
DisArm64.h
Various platform buildfixes
2020-07-14 09:25:59 +02:00
GameManager.cpp
http: Prevent Windows header leak from HTTPClient.
2021-01-09 14:45:03 -08:00
GameManager.h
Move fileutil, net, image loaders, ui to Common. (#13506)
2020-10-04 20:48:47 +02:00
PortManager.cpp
More buildfixes
2020-10-16 00:24:12 +02:00
PortManager.h
Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
2020-07-23 12:41:13 +02:00
PPGeDraw.cpp
Merge pull request #14079 from unknownbrackets/ppge-aspect
2021-02-15 11:20:41 +01:00
PPGeDraw.h
PPGe: Decimate early if kernel alloc fails.
2021-02-07 23:17:53 -08:00
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