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15 lines
382 B
C++
15 lines
382 B
C++
#include "UI/ImDebugger/ImGe.h"
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#include "UI/ImDebugger/ImDebugger.h"
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#include "GPU/Common/FramebufferManagerCommon.h"
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void DrawFramebuffersWindow(ImConfig &cfg, FramebufferManagerCommon *framebufferManager) {
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if (!ImGui::Begin("Framebuffers", &cfg.framebuffersOpen)) {
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ImGui::End();
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return;
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}
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framebufferManager->DrawImGuiDebug(cfg.selectedFramebuffer);
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ImGui::End();
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}
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