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https://github.com/hrydgard/ppsspp.git
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79 lines
3.6 KiB
C++
79 lines
3.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <vector>
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#include "Core/MemMap.h"
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#include "Core/Debugger/MemBlockInfo.h"
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#include "Core/ELF/PrxDecrypter.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/sceResmgr.h"
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// The resource manager. Games never touch this - it exists for the VSH, which uses the one
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// function below to decrypt flash0:/vsh/etc/index_XXg.dat, the index of what the XMB shows. With
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// this unresolved the call traps, the index stays encrypted, the job thread building the top menu
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// gives up, and the shell ends on an error screen instead.
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// Decrypts a buffer in place. Named after its NID, as in JPCSP - the real name isn't known, though
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// the index file is the only caller we've seen.
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//
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// Parameters:
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// - bufferAddr: encrypted data in, decrypted data out.
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// - bufferSize: how much is there.
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// - resultLengthAddr: receives the decrypted length, which is smaller - the header goes away.
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static int sceResmgr_9DC14891(u32 bufferAddr, int bufferSize, u32 resultLengthAddr) {
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if (bufferSize < 0 || !Memory::IsValidRange(bufferAddr, bufferSize))
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return hleLogError(Log::sceMisc, -1, "bad buffer");
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u8 *buffer = Memory::GetPointerWriteUnchecked(bufferAddr);
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// Already plaintext - the check JPCSP uses, and cheap insurance against decrypting twice.
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if (bufferSize >= 8 && !memcmp(buffer, "release:", 8)) {
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if (Memory::IsValidAddress(resultLengthAddr))
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Memory::WriteUnchecked_U32(bufferSize, resultLengthAddr);
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return hleLogDebug(Log::sceMisc, 0, "already decrypted");
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}
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// Decrypting in place is fine for the caller, but pspDecryptPRX walks the input while writing
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// the output, so give it somewhere separate to write and copy back on success. On failure the
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// guest buffer is left exactly as it was.
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std::vector<u8> decrypted(bufferSize);
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const int decryptedSize = pspDecryptPRX(buffer, decrypted.data(), bufferSize);
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if (decryptedSize <= 0) {
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return hleLogError(Log::sceMisc, -1, "failed to decrypt %d bytes (decrypter said %d)", bufferSize, decryptedSize);
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}
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memcpy(buffer, decrypted.data(), decryptedSize);
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NotifyMemInfo(MemBlockFlags::WRITE, bufferAddr, decryptedSize, "sceResmgrDecrypt");
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if (Memory::IsValidAddress(resultLengthAddr))
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Memory::WriteUnchecked_U32(decryptedSize, resultLengthAddr);
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// A correctly decrypted index starts "release:", so say whether it does - a wrong-but-plausible
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// decrypt otherwise just looks like success here and fails much later as an unreadable index.
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const bool plausible = decryptedSize >= 8 && !memcmp(buffer, "release:", 8);
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return hleLogInfo(Log::sceMisc, 0, "decrypted %d bytes to %d (%s)", bufferSize, decryptedSize,
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plausible ? "looks right" : "SUSPECT - does not start with 'release:'");
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}
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const HLEFunction sceResmgr[] = {
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{0X9DC14891, &WrapI_UIU<sceResmgr_9DC14891>, "sceResmgr_9DC14891", 'i', "xix"},
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};
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void Register_sceResmgr() {
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RegisterHLEModule("sceResmgr", ARRAY_SIZE(sceResmgr), sceResmgr);
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}
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