Files
ppsspp/Core/CmdLine.h
Henrik RydgårdandClaude Sonnet 5 5bd1ff8066 Move remaining manual command line parsing into CmdLine.cpp
Headless.cpp, NativeApp.cpp, and SDLMain.cpp each still hand-parsed a few
argv flags directly (mount/log/state/ignore/loglevel in headless and the
app, xres/yres/dpi/scale in SDL), duplicating and in some cases conflicting
with the shared CommandLineOptions parser. Consolidate all of it into
CmdLine.cpp/.h so there's a single source of truth, and drop the now-dead
remain_argc/remain_argv filtering in SDLMain.cpp since NativeInit no longer
reads argv itself.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PfFvWzpHxErWgRhKqqSewN
2026-08-05 16:02:49 +02:00

114 lines
3.6 KiB
C++

#pragma once
#include <optional>
#include "Common/Log.h"
#include "Core/ConfigValues.h"
enum class CommandLineParseResult {
Continue,
Exit,
Error,
};
enum class CmdLineMode {
Both,
Application,
Headless,
};
// We collect command line options in this struct, then we apply it to the config after it's been loaded.
// This parser is shared between regular PPSSPP and headless, so there are some options that are only useful
// in one of them.
// When adding new options, don't forget to update g_autoParams in CmdLine.cpp (or write manual parsing).
struct CommandLineOptions {
// If returns CommandLineParseResult::Exit or ::Error, the program should exit immediately (with an error return code if Error).
CommandLineParseResult Parse(int argc, const char *argv[], CmdLineMode mode = CmdLineMode::Application);
void ApplyToConfig() const;
int PrintUsage(const char *progname, const char *situationText) const;
CmdLineMode mode;
std::optional<bool> fullscreen;
std::optional<GPUBackend> gpuBackend;
std::optional<bool> softwareRendering;
std::optional<bool> enableLogging;
std::optional<LogLevel> logLevel; // Override log level with this.
std::optional<std::string> log;
std::vector<std::string> bootFilenames;
std::optional<CPUCore> cpuCore;
std::optional<std::string> startScreen;
std::optional<bool> escapeExit;
std::optional<bool> pauseMenuExit;
// Enables the WebSocket debugger on startup, on this port (0 = pick automatically).
// Also breaks the CPU at start in the headless build. See docs/WebSocketDebugger.md.
std::optional<int> debuggerPort;
// Attempts to boot the vsh, which will only work if the correct files are present in the flash
// and once we've fixed all the bugs. This is just here to allow testing.
std::optional<bool> bootVSH;
std::optional<std::string> appendConfig;
std::optional<std::string> root; // mount root, needs more explanation
std::optional<std::string> stateToLoad;
std::optional<int> memReadAction;
std::optional<int> memWriteAction;
std::optional<int> breakAction;
// Log a native stack trace (Windows only) on an otherwise-unhandled access violation.
std::optional<bool> logNativeCrashes;
// SDL only: Option to force a specific OpenGL version (42="4.2",
// etc.; -1 means "try them all").
// Implemented as a workaround for https://github.com/hrydgard/ppsspp/issues/20687
// NOTE: this is currently not persistent (doesn't
// go to config), even though --graphics=openglX.Y
// also sets the GPU backend which does persist.
int force_gl_version = -1;
#ifndef _DEBUG
bool showLogWindow = false;
#else
bool showLogWindow = true;
#endif
std::string configFilename = "";
std::string controlsConfigFilename = "";
bool optionS = false; // a legacy option
std::optional<bool> oldAtrac;
// Headless options that may also be mildly useful in application mode
std::optional<int> resolutionScale;
// Headless options
std::optional<bool> compare;
std::optional<bool> bench;
std::optional<bool> verbose;
std::optional<double> timeout;
std::optional<bool> printEqualLines;
std::optional<std::string> screenshotFilename;
std::optional<std::string> screenshotFilenameSave;
// Headless: mount an ISO/CSO on umd1:.
std::optional<std::string> mountIso;
// Headless: also log through OutputDebugString (Windows).
std::optional<bool> odsLog;
// Headless: maximum allowed MSE error for screenshot comparison.
std::optional<double> maxScreenshotError;
// Headless: test names to skip. May be specified more than once.
std::vector<std::string> ignoredTests;
// SDL only.
std::optional<int> xres;
std::optional<int> yres;
std::optional<double> dpi;
std::optional<double> scale;
};