Files
ppsspp/Common/Data/Format/PNGLoad.h
2025-09-15 11:46:54 -06:00

37 lines
1.3 KiB
C++

#pragma once
#include <cstdint>
#include "Common/BitSet.h"
#include "Common/File/Path.h"
// *image_data_ptr should be deleted with free()
// return value of 1 == success.
int pngLoad(const char *file, int *pwidth,
int *pheight, unsigned char **image_data_ptr);
int pngLoadPtr(const unsigned char *input_ptr, size_t input_len, int *pwidth,
int *pheight, unsigned char **image_data_ptr);
// PNG peeker - just read the start of a PNG straight into this struct, in order to
// look at basic parameters like width and height. Note that while PNG is a chunk-based
// format, the IHDR chunk is REQUIRED to be the first one, so this will work.
// Does not handle Apple's weirdo extension CgBI. http://iphonedevwiki.net/index.php/CgBI_file_format
// That should not be an issue.
struct PNGHeaderPeek {
uint32_t magic;
uint32_t ignore0;
uint32_t ignore1;
uint32_t ihdrTag;
uint32_t be_width; // big endian
uint32_t be_height;
uint8_t bitDepth; // bits per channel, can be 1, 2, 4, 8, 16
uint8_t colorType; // really, pixel format. 0 = grayscale, 2 = rgb, 3 = palette index, 4 = gray+alpha, 6 = rgba
bool IsValidPNGHeader() const;
int Width() const { return swap32(be_width); }
int Height() const { return swap32(be_height); }
};
bool pngSave(const Path &filename, const void *buffer, int w, int h, int bytesPerPixel);