Henrik Rydgard
6d0d36bf91
Update version to 1.3
v1.3
2016-09-17 15:22:31 +02:00
Henrik Rydgard
cfba40ebd4
Update font atlas with the latest Chinese chars used
2016-09-17 12:38:07 +02:00
Henrik Rydgard
4253d9d132
Update chinese.txt korean.txt (learning files for font atlas)
2016-09-17 12:38:07 +02:00
Unknown W. Brackets
2019542496
Merge pull request #8977 from sum2012/lang
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Update lang
2016-09-14 23:59:21 -04:00
sum
8f370bc06c
Update lang
2016-09-14 19:20:08 +08:00
Henrik Rydgard
2adec71f87
Be completely safe on Exynos even if future OS:es start running the big and LITTLE cores simultaneously (don't know if they already do)
2016-09-12 22:19:52 +02:00
Henrik Rydgard
edae55d827
Revert "ARM64 icache flush: Don't bother with the minimum cache line size, just use the current."
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(In case big and LITTLE cores are used at the same time on some chips,
this might still help, at least in theory)
This reverts commit 0b8a3e8c26 .
2016-09-12 22:09:05 +02:00
Henrik Rydgård
883b659eff
Merge pull request #8971 from unknownbrackets/alphatest
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Correct alphatest optimization with late texture decode
2016-09-11 20:22:46 +02:00
Unknown W. Brackets
e661c96044
Use safest alpha status in texture replace.
2016-09-11 11:05:14 -07:00
Unknown W. Brackets
26809c1d7a
Determine alpha test texture after texture.
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Because, of course, this reads texture alpha parameters for blending
optimizations.
Fixes #8970 .
2016-09-11 11:05:04 -07:00
Henrik Rydgard
f77ba7ba3a
Make the last commit slightly safer by adding a mutex
2016-09-11 18:59:06 +02:00
Henrik Rydgard
0926cabb00
Possible workaround (not a proper fix) for #8969 . Also filter out accelerometer events.
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We should really make sure the events come in on the UI thread
instead...
2016-09-11 18:48:45 +02:00
Henrik Rydgard
fd287664ab
Update README.md
2016-09-11 18:48:45 +02:00
Unknown W. Brackets
279a8e2658
Remove unused import.
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This was migrated to the PowerSaveModeReceiver class.
2016-09-11 05:18:36 -07:00
Henrik Rydgård
8e4bcd7ce4
Merge pull request #8968 from unknownbrackets/gl-lost
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Android: Add both a lost and restore phase
2016-09-11 10:36:58 +02:00
Unknown W. Brackets
c5a83c02a6
Remove no longer relevant comments.
2016-09-10 22:04:25 -07:00
Unknown W. Brackets
98b523ea2c
Android: Shutdown on finish().
2016-09-10 21:58:43 -07:00
Unknown W. Brackets
92d930887f
Android: Add both a lost and restore phase.
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Lost = delete, restore = create. Let's stick to never overlapping.
May help #8912 .
2016-09-10 21:58:42 -07:00
Unknown W. Brackets
29f5763d32
Fix some warnings.
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The enum type was not hurting anyone, since the values were the same.
2016-09-10 20:32:37 -07:00
Henrik Rydgard
0b8a3e8c26
ARM64 icache flush: Don't bother with the minimum cache line size, just use the current.
2016-09-10 17:21:11 +02:00
Henrik Rydgård
cc8f66b631
Merge pull request #8965 from hrydgard/exynos-cache-fix
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Port over the Exynos cacheline size fix from Dolphin.
2016-09-10 17:19:25 +02:00
Henrik Rydgard
1c47778b4e
Get rid of outdated special case for gfx logs. Make some DEBUG things VERBOSE.
2016-09-10 17:16:53 +02:00
Henrik Rydgard
de1643997f
Fix backwards "gfxLog" logic. Strange. May help #8941
2016-09-10 12:24:20 +02:00
Henrik Rydgard
a465104e28
Minor code cleanup in StereoResampler (remove inner class)
2016-09-10 12:17:19 +02:00
Henrik Rydgard
22c9bc05cb
Fix line endings
2016-09-10 12:02:48 +02:00
Henrik Rydgard
113a536ee1
Mention the Kenka Bancho fix as a compat improvement
2016-09-10 11:26:14 +02:00
Henrik Rydgard
508e87296f
Initial 1.3.0 release notes, thanks Unknown for collecting them. See #8966
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Also update lang.
2016-09-10 11:25:02 +02:00
Henrik Rydgard
03279e1212
Port over the Exynos cacheline size fix from Dolphin. Thanks to lewurm of the mono project for the discovery and original fix.
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See https://github.com/dolphin-emu/dolphin/pull/4204 and https://github.com/mono/mono/pull/3549
2016-09-10 09:25:06 +02:00
Unknown W. Brackets
79f1b1926d
Merge pull request #8959 from RisingFog/frame_dump_cleanups
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Remove deprecated ffmpeg code from AVIDump
2016-09-06 09:47:30 -07:00
Henrik Rydgård
ad0167c9c1
Merge pull request #8960 from sum2012/power-minor
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Fix scePowerSetClockFrequency timing by JPCSPTrace
2016-09-06 14:36:01 +02:00
sum
d774f80bc2
oop
2016-09-06 19:51:59 +08:00
sum
94c8d6d8e4
remove space
2016-09-06 19:30:23 +08:00
sum
5d6c9701f2
Fix scePowerSetClockFrequency timing by JPCSPTrace
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Fix #4523
2016-09-06 19:28:23 +08:00
Henrik Rydgård
a8d10918e2
Merge pull request #8958 from unknownbrackets/warnings
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Warning fixes
2016-09-06 09:32:35 +02:00
Henrik Rydgård
2f16487417
Merge pull request #8957 from unknownbrackets/ui-slider
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UI: Make sliders increase with button held
2016-09-06 09:31:28 +02:00
Chris Burgener
037328f509
Remove deprecated ffmpeg code
2016-09-05 23:02:36 -04:00
Unknown W. Brackets
e32a5ad4cd
Use spaces for rc files just to be consistent.
2016-09-05 19:26:51 -07:00
Unknown W. Brackets
bb20ed1d16
Fix a class/struct type warning.
2016-09-05 19:14:59 -07:00
Unknown W. Brackets
83469d5b18
Fix a type conversion warning.
2016-09-05 19:14:48 -07:00
Unknown W. Brackets
b3b96ad993
UI: Use powered slider repeat on all devices.
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Some devices send through repeats, but we want to do the increased speed
thing. It might be ideal to use its repeat rate settings, but we don't
have a good way to do that cross platform...
Fixes #8696 .
2016-09-05 16:16:10 -07:00
Unknown W. Brackets
42f8bbde50
UI: Make sliders increase with button held.
2016-09-05 16:14:01 -07:00
Henrik Rydgård
3490220db0
Merge pull request #8955 from unknownbrackets/threadret
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Correct initial thread ra and fp
2016-09-05 23:13:47 +02:00
Unknown W. Brackets
d876da1a01
Initialize fp correctly on a new thread.
2016-09-05 08:57:09 -07:00
Unknown W. Brackets
1e51a03d5a
Point ra to the correct place on a new thread.
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Turns out some games read the ra, maybe long jmps or something?
2016-09-05 08:56:27 -07:00
Unknown W. Brackets
b06359edd1
Merge pull request #8945 from RisingFog/frame_dump
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Add Display Recording and Audio Dumping to Desktop
2016-09-04 15:30:26 -07:00
Henrik Rydgård
98db638c51
Merge pull request #8954 from unknownbrackets/ui-tweaks
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UI: Consistently set bgaudio on game start
2016-09-04 23:49:34 +02:00
Unknown W. Brackets
cfbfbc1593
Disable audio on the game pause screen.
2016-09-04 14:03:59 -07:00
Chris Burgener
b22f785769
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
Unknown W. Brackets
29b7ad7af2
UI: Allow longer scaling/stretching labels.
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This way other fonts/languages can translate freely.
2016-09-04 09:46:42 -07:00
Unknown W. Brackets
740365235b
Make SplitString significantly faster.
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This takes about 10% as long or less with simple strings, which really
improves UI layout performance when wrapping text.
2016-09-04 09:20:13 -07:00