Commit Graph
1063 Commits
Author SHA1 Message Date
Henrik Rydgård f5a4669cb4 Remove obsolete ifdef 2024-11-07 10:17:56 +01:00
Henrik Rydgård 472103d460 Back out the 32-bit index buffer support. Not actually needed for ImGui. 2024-11-04 23:14:39 +01:00
Henrik Rydgård 184a3ecf2a Code fixes. Correct the UWP fix 2024-11-04 23:14:39 +01:00
Henrik Rydgård 17a7c80cb1 Get it rendering on Vulkan and D3D11 (OpenGL is bugged though) 2024-11-04 23:14:39 +01:00
Henrik Rydgård d37c04079d Change the 2D matrix generation to query the coordinate convention from the draw context 2024-11-04 23:14:23 +01:00
Henrik Rydgård 8f8598c347 thin3d: Add partial support for 32-bit index buffers. Add DrawIndexedUP. 2024-11-04 23:14:22 +01:00
Henrik Rydgård 7d24fca4e2 Crashfix when switching buffered/non-buffered with the game running 2024-10-25 12:00:28 +02:00
Henrik Rydgård a545d3074f Do some renaming, dedupe some strings (old commit resurrected), add an assert 2024-10-22 22:28:06 +02:00
Henrik Rydgård 3a4b27b086 Fix some more presentation issues 2024-10-22 12:29:32 +02:00
Henrik Rydgård 99f7946471 Vulkan GraphicsPipeline: Fix an old and likely very rare race condition. 2024-10-22 11:02:26 +02:00
Henrik Rydgård a6a189c24d An old version of android had strict JNI validation of UTF-8 strings enabled. Let's pass it. 2024-10-22 11:02:26 +02:00
Henrik Rydgård 858f37b8fc Add a couple of asserts (to make things error out earlier) 2024-10-17 21:01:58 +02:00
Henrik Rydgård 2c283fbb07 Minor cleanups, crashfixes 2024-10-14 23:57:19 +02:00
Henrik Rydgård e1527233d9 Add the EmuScreen pass assert on OpenGL as well 2024-10-14 14:35:35 +02:00
oltolm f429a257af d3d9: fix bug introduced in "use ComPtr for D3D9" 2024-10-13 21:45:40 +02:00
oltolm 3a285bbd2f d3d9: refactor CompileShaderToByteCodeD3D9 2024-10-13 21:45:39 +02:00
Henrik Rydgård f1cbf1ba96 Android TextRenderer: Add try {} around loading the Roboto font. Also improve an unrelated assert. 2024-10-10 16:01:00 +02:00
Henrik Rydgård 9c5cda3487 Buildfix 2024-10-10 12:19:53 +02:00
Henrik Rydgård 4d6905672e Bunch more linting 2024-10-10 11:57:10 +02:00
Henrik Rydgård e0c12c9547 More lint warning fixes 2024-10-10 10:52:45 +02:00
Henrik Rydgård 21c6594961 Fix a bunch of Android Studio lint warnings 2024-10-10 10:24:40 +02:00
Henrik Rydgård 8d380e260a Fix a wrong assert 2024-10-03 16:52:34 +02:00
Henrik Rydgård 8c8b34aac4 Vulkan: Separate the instance and device API versions, for extension loading purposes 2024-09-25 18:38:31 +02:00
Henrik Rydgård b2d9ac54dd Make InfoField an "enum class", extract function FormatAPIVersion 2024-09-25 16:34:33 +02:00
Henrik Rydgård de0f50158b More refactoring 2024-09-25 16:19:29 +02:00
Henrik Rydgård f4e3252966 Refactor LOAD_INSTANCE_FUNC_CORE 2024-09-25 16:08:37 +02:00
Henrik Rydgård 12ecf25618 Refactor the LOAD_INSTANCE_FUNC macro to load a function 2024-09-25 16:04:36 +02:00
Henrik Rydgård 4f9f0acd32 VulkanLoader: Improve logging 2024-09-25 15:59:24 +02:00
Henrik Rydgård fb80ad6370 Merge pull request #19413 from oltolm/d3d9_com_ptr
use ComPtr for D3D9
2024-09-18 11:33:07 +02:00
Henrik Rydgård a6dbb4dfdb Merge pull request #19468 from hrydgard/german-static-const-override
Code cleanup: Add some const and static modifiers
2024-09-17 17:35:06 +02:00
Henrik Rydgård 0bb69a0ccf Merge pull request #19464 from hrydgard/german-align-struct-64
Partial application of GermanAizek's PR #19047
2024-09-17 15:29:15 +02:00
Henrik Rydgård eccd7f3767 More const/static-ification 2024-09-17 15:22:37 +02:00
Henrik Rydgård 2ba4eaf3dd First part of the const changes etc 2024-09-17 15:13:13 +02:00
Henrik Rydgård b21efd6728 Revert possibly problematic parts 2024-09-17 14:55:20 +02:00
Henrik Rydgård 9d48e51205 Merge pull request #19467 from hrydgard/german-check-before-delete
[Common/Core/Windows] Removed excess check pointer before delete or free
2024-09-17 14:27:41 +02:00
Henrik Rydgård ed8f0c560a Merge branch 'master' into fix-core-gpu-always-true 2024-09-17 13:03:26 +02:00
Herman Semenov 3c66f149d3 [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
Herman Semenov dcb8b4f81b [GPU/Core/Debugger] Reduced struct sizes using align for x64 platforms, fields carefully moved
Then revert changes that aren't worth it
2024-09-16 13:32:48 +02:00
Henrik Rydgård c631fe355f Fix the MGS2 Acid renderpass merge optimization
Failed to merge the specified renderAreas, leading to AMD skipping
rendering of much of the screen.

Fixes #17680
2024-09-09 18:12:53 +02:00
Henrik Rydgård 1ce416a366 Remove the Vulkan option on Moto G54. See issue #18681
See #18681
2024-09-08 17:34:47 +02:00
oltolm 87db979ed7 use ComPtr for D3D9 2024-08-25 12:08:31 +02:00
Henrik Rydgård 144b3a8a98 Vulkan validation error cleanups 2024-07-28 08:08:48 -06:00
Henrik Rydgård 417d346e03 Vulkan validation warning fix 2024-07-19 11:43:35 +02:00
Henrik Rydgård 7c817f3ecd Add helper for Vulkan struct chaining 2024-07-19 09:45:02 +02:00
Henrik Rydgård 665f03ff62 Add provoking vertex to caps, flip the flag around 2024-07-17 14:40:52 +02:00
Henrik Rydgård 138193a776 Add support for the EXT_provoking_vertex Vulkan extension, allowing us to skip software transform for this case. 2024-07-17 10:41:25 +02:00
Henrik Rydgård 2a35a92514 Vulkan: Check the device features *after* the extension checks. Necessary for the next step. 2024-07-17 10:32:47 +02:00
Henrik Rydgård 9f1f75ddab Refactor: Merge the ChooseDevice function into CreateDevice 2024-07-17 10:31:49 +02:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Luboš V 8120d4c10c OpenGL - Remove unused code 2024-06-24 19:12:01 +02:00