Commit Graph
166 Commits
Author SHA1 Message Date
Henrik Rydgård 919979eece Disable excessive logging 2023-05-02 11:40:50 +02:00
Henrik Rydgård ee7e8d7c06 Add a unit test, fix listing zip directories 2023-05-02 11:35:45 +02:00
Henrik Rydgård 35aff7eaf9 Fix logic in ZipFileReader file listing 2023-05-01 23:20:38 +02:00
Henrik Rydgård ef5abac1d3 Fix an oversight when saving replacement textures on scoped storage
We ended up not properly mangling the filename when changing extensions
if the file URI is an Android content URI.

Fixes #17320
2023-04-22 00:05:07 +02:00
Henrik Rydgård f5afc91f23 Change Enable/Disable All to just a Disable All button. 2023-03-23 10:32:11 +01:00
Henrik Rydgård dfa06c4e77 SDL buildfix, fix file/folder browsers on Darwin 2023-03-22 19:25:35 +01:00
Henrik Rydgård 8484dd4917 Nicer logging if no texture.zip file is there 2023-03-16 22:59:26 +01:00
Henrik Rydgård 306fdde9d0 Correct error handling for missing ini (only accept it in directories, not zip) 2023-03-08 09:29:19 +01:00
Henrik Rydgård 74cad6b521 Quick buildfix 2023-03-08 09:17:26 +01:00
Henrik Rydgård e277db63c0 Optimize away those extra GetFileInfo, since both backends can get the size during Open efficiently. 2023-03-08 09:11:25 +01:00
Henrik Rydgård 16b0e1103a Check file existence early. Although, not sure if this is the right
thing on Android...
2023-03-08 09:04:08 +01:00
Unknown W. Brackets bfb7a5b093 Common: Cleanup an unused constant. 2023-03-07 22:00:30 -08:00
Unknown W. Brackets 2fce2df7f6 Common: Ensure VFS references not directly deleted. 2023-03-07 21:51:47 -08:00
Unknown W. Brackets 84b7df62ab Common: Cleanup zip file stat flag checks. 2023-03-07 21:36:33 -08:00
Henrik Rydgård a43b62537a Buildfixes 2023-03-07 20:22:28 +01:00
Henrik Rydgård 97cf5f8d81 More renaming, initial implementation of manual file access for both VFS backends 2023-03-07 19:37:19 +01:00
Henrik Rydgård 23b310f59a VFS: Add boilerplate 2023-03-07 10:19:51 +01:00
Henrik Rydgård 3d5526a175 Allow specifying the VFS when loading INI files.
Will be useful in the tex replacer.
2023-03-07 10:04:10 +01:00
Henrik Rydgård ac94d3febf VFS: Add support for opening zip files through a Content URI 2023-03-06 16:44:48 +01:00
Henrik Rydgård 53172eff63 Renaming and file splitting 2023-03-06 16:42:50 +01:00
Henrik Rydgård 54af240013 Use a vector internally in VFS. 2023-03-06 16:42:50 +01:00
Henrik Rydgård 7649794164 Remove some ifdefs 2023-03-06 16:42:50 +01:00
Henrik Rydgård 3b39e9e068 Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
Henrik Rydgård b56eef487c Strict mode checking - no way to forget detaching now.
And if we forget to attach, boom. Hopefully I caught all of them.
2023-01-05 08:38:52 +01:00
Henrik Rydgård 916404f0e4 Try to get a bit better at detaching threads that have used JNI from the VM. 2023-01-05 08:38:49 +01:00
Henrik Rydgård 0e3cf9862e ComputePathTo: Handle case where from == to. 2023-01-02 22:10:00 +01:00
Unknown W. Brackets 48504ffcc9 VFS: Use a lock for zip asset reading.
We can't read multiple at once.
2022-12-30 20:34:52 -08:00
Unknown W. Brackets 682f5fae97 UI: Fix reverse-dependency in PathBrowser. 2022-12-27 15:08:57 -08:00
Unknown W. Brackets 9cfcbc46e6 Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård f3ba8fb334 Address feedback, also sort texture shaders 2022-12-03 19:30:50 +01:00
Henrik Rydgård 0251f33ec3 Don't use PPSSPP-specific stuff in Common/VR for now. 2022-10-17 23:13:43 +02:00
Unknown W. Brackets 8c1acc30e4 Savedata: Combine file info and dir listing calls. 2022-10-09 14:42:31 -07:00
Unknown W. Brackets 7b8350f8a8 Android: Differentiate empty dir from failure. 2022-10-09 14:42:31 -07:00
lainon 3cdf72b68b Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back' 2022-09-30 12:35:28 +03:00
lainon b304551747 Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
lainon fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
Henrik Rydgård f2e0f7611c Display paths with backslashes on Windows. Show texture path when saving. 2022-09-01 15:04:59 +02:00
Unknown W. Brackets 656576c283 Io: Correct access field on dir listings. 2022-07-13 23:40:38 -07:00
tunip3andGitHub 42ae18eea5 Replace Win32 file IO with UWP safe variants and add support for getting drives to UWP build (#15652)
* replace, all win32 file io with their matching uwp safe variants

* add support for drive listing

* Delete NATIVEAPP.ipch

* Update .gitignore

* fix indentation
2022-07-06 23:59:47 +02:00
Unknown W. Brackets 5cab38a645 Build: Use cinttypes not inttypes.h.
Apparently this helps webOS, see #15604.
2022-06-17 22:58:30 -07:00
Unknown W. Brackets 73ece5b5ca Windows: Correct root vol handling for UNC paths.
Otherwise CreateFullPath() fails.
2022-03-01 21:07:17 -08:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets 3df6cb704f Global: Fix some type conversion warnings.
Hidden by some warning disables.
2022-01-30 16:09:33 -08:00
Unknown W. Brackets 3e73ce87ee Path: Check for PSP case insensitively.
This allows a game to look up ms0:/psp/ eve with the PSP special case path
handling.
2021-12-16 15:06:15 -08:00
Unknown W. Brackets d5dac66c7a Path: Avoid adding a double slash from root. 2021-10-20 13:01:16 -07:00
Henrik Rydgård 52527798c0 Some file move process tweaks 2021-09-19 20:23:46 +02:00
Unknown W. Brackets 6b30eade31 Common: Use 0 as unknown size in GetFileSize(). 2021-09-17 17:28:28 -07:00
Henrik Rydgård de3d711616 Move FixPathCase to Common/File/Path 2021-09-11 21:17:23 +02:00
Henrik Rydgård 07413aa4e3 Feedback 2021-09-11 18:53:46 +02:00