ANR2ME
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fc452c0dfd
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Fix frozen (0 FPS) issue on Kao Challengers and Asterix & Obelix XX (probably also fix other games from the same developer with similar issue) https://github.com/hrydgard/ppsspp/issues/14103
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2021-02-11 03:44:25 +07:00 |
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Henrik Rydgård
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7095115d47
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Merge pull request #14101 from hrydgard/menu-audio-glitchfix
Menu audio glitchfix
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2021-02-10 00:33:11 +01:00 |
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Henrik Rydgård
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c76fe9cec4
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Assorted paranoid cleanups, inspired by #14082
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2021-02-10 00:20:52 +01:00 |
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Henrik Rydgård
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caa58c6907
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Remove a completely unnecessary check in BackgroundAudio.cpp that caused glitching at 44.1khz.
Fixes #14096
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2021-02-10 00:20:13 +01:00 |
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Henrik Rydgård
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6d8b4b852e
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Merge pull request #14087 from Anuskuss/patch-1
Just in time for v1.11.1 ;)
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2021-02-09 20:12:49 +01:00 |
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Henrik Rydgård
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f1ba91994e
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Update lang submodule (it_IT updates)
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2021-02-09 20:11:21 +01:00 |
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Henrik Rydgård
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242e59094e
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Merge pull request #14092 from unknownbrackets/savestate
SaveState: Prevent crash on bad cookie marker
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2021-02-09 16:27:42 +01:00 |
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Unknown W. Brackets
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45f3f4554b
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SaveState: Prevent crash on bad cookie marker.
Just fail to load the save state.
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2021-02-09 07:14:07 -08:00 |
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Henrik Rydgård
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8b101ae4a1
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Rename the new warmup variable from #14091
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2021-02-09 16:11:59 +01:00 |
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Henrik Rydgård
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8b05561076
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Merge pull request #14091 from sum2012/mpeg_god_eater
Only allow sceMpegGetAvcAu warmup for God Eater Series
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2021-02-09 16:09:21 +01:00 |
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Henrik Rydgård
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3af26a24ed
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Merge pull request #14085 from hrydgard/catch-bad-exec-addr
Handle exec addr errors better - don't let IgnoreBadMemoryAccesses skip dispatcher exceptions
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2021-02-09 16:08:00 +01:00 |
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sum2012
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b127aace57
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Only allow sceMpegGetAvcAu warmup for God Eater Series
Fix #14086
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2021-02-09 22:46:09 +08:00 |
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Henrik Rydgård
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c4a4fbd5cb
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Merge pull request #14089 from hrydgard/opengl-restore-fix
GL: Call CreateDeviceObjects *after* updating render_.
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2021-02-09 10:18:09 +01:00 |
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Henrik Rydgård
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4b67fe4947
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Remove now-redundant check
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2021-02-09 10:17:15 +01:00 |
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Henrik Rydgård
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252160b5e2
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GL: Call CreateDeviceObjects *after* updating render_.
Also remove a redundant call to fetch render_ in the constructor, it's
already passed in.
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2021-02-09 09:53:03 +01:00 |
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Henrik Rydgård
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6db827093d
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Buildfix
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2021-02-09 09:48:34 +01:00 |
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Henrik Rydgård
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f6b2070e47
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Cause the correct type of exception. Never ignore EXEC_ADDR exceptions.
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2021-02-09 09:38:03 +01:00 |
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Henrik Rydgård
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6b4356a060
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Handle exec addr errors better - don't let IgnoreBadMemoryAccesses skip dispatcher exceptions.
It would then just fall through into the compiler and die.
Should remove one of the "mystery" crashes from #14082.
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2021-02-09 09:32:38 +01:00 |
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Anuskuss
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b4f7035cbe
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Add more games to ReportSmallMemStick
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2021-02-09 07:13:06 +01:00 |
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Henrik Rydgård
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b539ce8c2c
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Merge pull request #14078 from unknownbrackets/ppge-alloc
PPGe: Decimate text images properly
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2021-02-08 10:09:21 +01:00 |
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Unknown W. Brackets
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c87b53a9fe
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PPGe: Decimate text images properly.
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2021-02-07 23:06:35 -08:00 |
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Henrik Rydgård
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76a568a4d3
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Update version to 1.11
v1.11
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2021-02-07 22:43:56 +01:00 |
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Henrik Rydgård
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ed8188e821
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Do the title screen animation by accumulator instead, to avoid a long first frame breaking it.
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2021-02-07 20:09:57 +01:00 |
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Henrik Rydgård
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77d2e9b562
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Update lang,pspautotests submodules
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2021-02-07 17:43:55 +01:00 |
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Henrik Rydgård
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3a15a3d502
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Merge pull request #14011 from hrydgard/readme-1.11
Update README.md for 1.11
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2021-02-07 17:42:37 +01:00 |
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Henrik Rydgård
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3fbcf1675d
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Run the link script, fixups
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2021-02-07 17:21:57 +01:00 |
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Henrik Rydgård
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87831f9a8c
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Run the link script
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2021-02-07 17:15:02 +01:00 |
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Henrik Rydgård
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e83b4f03be
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Merge pull request #14072 from ANR2ME/adhoc
[Adhoc] Fix the flickering loop when playing multiplayer on Samurai Dou Portable/Way of the Samurai Portable
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2021-02-07 16:02:34 +01:00 |
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Henrik Rydgård
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5d97f3c72f
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Merge pull request #14064 from nassau-tk/pgf-fixjpn0
Fix jpn0.pgf characters position.
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2021-02-07 09:37:12 +01:00 |
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Henrik Rydgård
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9459690d19
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Merge pull request #14066 from unknownbrackets/debugger-funcs
Debugger: Populate funcs if disassembly open early
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2021-02-07 09:10:40 +01:00 |
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Henrik Rydgård
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93478e0b97
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Merge pull request #14067 from unknownbrackets/ppge-text-alloc
PPGe: Fallback to atlas text on alloc fail
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2021-02-07 09:09:17 +01:00 |
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ANR2ME
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8432d6c5d7
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Removing hleDelayResult from internal adhoc functions to prevent waking up thread that supposed to be blocked by the outer HLE.
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2021-02-07 12:09:29 +07:00 |
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ANR2ME
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f17d387a65
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Updated some Logs to help finding the location of the call to debug.
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2021-02-07 12:08:02 +07:00 |
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Unknown W. Brackets
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839be8e636
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PPGe: Clear text allocations on shutdown.
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2021-02-06 14:23:35 -08:00 |
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Unknown W. Brackets
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47523a0557
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PPGe: Fallback to atlas text on alloc fail.
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2021-02-06 14:10:18 -08:00 |
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Unknown W. Brackets
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ef24aa69a6
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Debugger: Populate funcs if disassembly open early.
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2021-02-06 10:20:23 -08:00 |
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nassau-tk
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42f28ce41e
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Fix jpn0.pgf characters position.
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2021-02-06 22:45:24 +09:00 |
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ANR2ME
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04434ea68e
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Fix possible race condition issue.
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2021-02-05 21:54:00 +07:00 |
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ANR2ME
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ddc122bcbe
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Moving hleDelayResult from internal function of SetSocketAlert to prevent waking up HLE-blocked thread
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2021-02-05 21:54:00 +07:00 |
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ANR2ME
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a7eccc0c6f
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Minor renaming
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2021-02-05 21:53:59 +07:00 |
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ANR2ME
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79c30ee716
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We don't really need to allocate a buffer when using MSG_TRUNC on recvfrom
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2021-02-05 21:53:59 +07:00 |
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Henrik Rydgård
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5babc1af2c
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Merge pull request #14062 from unknownbrackets/ui-load-error
Core: Reset state properly on CPU init failure
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2021-02-05 09:06:06 +01:00 |
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Unknown W. Brackets
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7f996f5b4b
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Windows: Prevent crash on null symbol map.
Happened during a double error scenario, but might as well check.
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2021-02-04 21:43:19 -08:00 |
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Unknown W. Brackets
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aca9953b3c
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Core: Reset state properly on CPU init failure.
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2021-02-04 21:41:40 -08:00 |
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Henrik Rydgård
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d3d5ff0d0d
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Merge pull request #14060 from ANR2ME/adhoc
[Adhoc] Fix possible lock issue and Updated PdpStat
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2021-02-04 10:47:24 +01:00 |
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Henrik Rydgård
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5fe6492b9b
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Make a couple of UI animations refresh rate independent
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2021-02-04 08:55:21 +01:00 |
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Henrik Rydgård
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1115037c52
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Merge pull request #14061 from unknownbrackets/ui-tests
UI: Correct developer tools test run
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2021-02-04 08:37:47 +01:00 |
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Unknown W. Brackets
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17d2a314d5
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UI: Correct developer tools test run.
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2021-02-03 21:26:25 -08:00 |
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ANR2ME
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849fe4ade1
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Updated PdpStat to prevent rcv_sb_cc from exceeding the buffer size arg (since we use larger buffer size to prevent micro stutters or disconnection issue due to too many dropped packets with small buffer size).
TODO: May need to improve it to be able to calculate the correct size if there are multiple datagram messages
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2021-02-04 10:31:01 +07:00 |
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ANR2ME
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f2e7a2a9ba
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Fix possible lock issue during AdhocMatchingStart
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2021-02-04 10:15:29 +07:00 |
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