Lubos
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f5d053fde3
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Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
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2022-08-14 11:56:24 +02:00 |
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Lubos
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31524df0a8
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OpenXR - Default config values fixed
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2022-08-14 11:55:32 +02:00 |
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Lubos
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c71ecd7756
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OpenXR - Unused parameter removed
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2022-08-14 11:47:33 +02:00 |
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Lubos
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caac01216c
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OpenXR - VR renderer adjustments
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2022-08-14 11:45:52 +02:00 |
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Lubos
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c7410d41df
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OpenXR - Framebuffer multiview used
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2022-08-14 11:37:22 +02:00 |
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Lubos
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017f263d04
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OpenXR - Support for multiple projection matrices in the scene
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2022-08-13 16:52:48 +02:00 |
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Lubos
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059520331c
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OpenXR - Rotation mirroring fixed in a few games
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2022-08-13 15:39:41 +02:00 |
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Lubos
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f81779b0de
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Merge branch 'master' into feature_openxr_6dof
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2022-08-13 14:27:29 +02:00 |
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Henrik Rydgård
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8ead7d6991
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Merge pull request #15834 from unknownbrackets/headless
Fix some issues in Headless from Valgrind
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2022-08-13 10:05:20 +02:00 |
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Unknown W. Brackets
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3554e2ee72
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Build: Correct ccache keys.
It seems to use id*, so clang was matching other builds sometimes.
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2022-08-13 00:16:26 -07:00 |
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Unknown W. Brackets
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8b3526b8c2
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Atrac: Avoid an uninitialized value.
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2022-08-13 00:16:08 -07:00 |
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Unknown W. Brackets
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482dbb66ea
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softgpu: Ensure TCs are initialized.
Even if they're not read, we want consistent behavior.
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2022-08-12 23:58:57 -07:00 |
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Unknown W. Brackets
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49b98de97a
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softgpu: Correct bad munmap() size.
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2022-08-12 23:48:25 -07:00 |
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Unknown W. Brackets
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df2634d4e7
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x86jit: Avoid an instruction form Valgrind hates.
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2022-08-12 23:22:32 -07:00 |
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Unknown W. Brackets
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dedb63532b
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Headless: Correct bad pointer without gfx context.
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2022-08-12 23:22:32 -07:00 |
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Unknown W. Brackets
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9bda04a0d2
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Core: Correct shutdown on late init failure.
Otherwise we leak and can't start again. This happened when shutdown
completed quickly after thread start.
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2022-08-12 22:30:15 -07:00 |
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Henrik Rydgård
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ade8b88766
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Try to fix shader compilation error on Adreno reported by Lubos
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2022-08-12 21:32:32 +02:00 |
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Lubos
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3542fbbc38
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Merge branch 'master' into feature_openxr_6dof
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2022-08-12 10:31:00 +02:00 |
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Lubos
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7d13981ffb
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OpenXR - Remove OPENXR ifdef from UI
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2022-08-12 10:30:57 +02:00 |
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Lubos
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76bea33ef0
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OpenXR - Better detecting of 2D menus
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2022-08-12 08:41:22 +02:00 |
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Henrik Rydgård
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d23ac10e5f
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Merge pull request #15833 from unknownbrackets/debugger
Debugger: Correct GE frame dump VRAM dirty flag
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2022-08-12 08:26:39 +02:00 |
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Unknown W. Brackets
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4467b7830f
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Debugger: Bump GE dump version to ignore bad flag.
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2022-08-11 20:28:56 -07:00 |
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Unknown W. Brackets
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c74d69bc2d
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Debugger: Correct GE frame dump VRAM dirty flag.
Was just wrong before, causing incorrect ignoring in some cases.
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2022-08-11 20:25:01 -07:00 |
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Unknown W. Brackets
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0d542c6b5a
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Debugger: Fix crash on bad request.
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2022-08-11 20:24:30 -07:00 |
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Henrik Rydgård
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190f503565
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Merge pull request #15803 from fp64/cubic-upscaler
Reimplement bicubic upscaling.
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2022-08-11 13:43:23 +02:00 |
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Henrik Rydgård
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f8f2062fea
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Merge pull request #15830 from unknownbrackets/gpu-stencil
GPU: Avoid stencil force pass when writing depth
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2022-08-11 12:52:48 +02:00 |
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Unknown W. Brackets
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a321aba68c
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GPU: Avoid stencil force pass when writing depth.
There's a risk if the stencil test failed, it might cause a depth write
unless it's also masked. Hunter x Hunter doesn't in this case.
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2022-08-10 23:11:16 -07:00 |
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Henrik Rydgård
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f80dd088b8
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Merge pull request #15822 from unknownbrackets/gpu-stencil
GPU: Write stencil fail to alpha is RGB masked
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2022-08-10 14:59:53 +02:00 |
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Unknown W. Brackets
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710abcc288
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GPU: Write stencil fail to alpha is RGB masked.
See #15813 (Hunter x Hunter) which does this for shadows.
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2022-08-09 18:45:49 -07:00 |
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Henrik Rydgård
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3edaeae812
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Merge pull request #15815 from hrydgard/depth-blit-using-raster
Depth blit using raster
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2022-08-09 21:02:19 +02:00 |
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Henrik Rydgård
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79ee532609
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Fix feature checks
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2022-08-09 20:05:44 +02:00 |
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Henrik Rydgård
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252550fbd2
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Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9.
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2022-08-09 20:00:32 +02:00 |
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Henrik Rydgård
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131098c4d4
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Some enum renaming, move RasterChannel to GPU.h.
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2022-08-09 19:58:48 +02:00 |
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Lubos
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89a0a28c70
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Merge branch 'master' into feature_openxr_6dof
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2022-08-09 19:35:13 +02:00 |
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Henrik Rydgård
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1913930541
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Careful with mipmaps on old OpenGL ES. Lost this check in the refactor, made it clearer than before at least.
Fixes Burnout rendering issue mentioned in #15818
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2022-08-09 17:26:39 +02:00 |
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Henrik Rydgård
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6c46095c3a
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Merge pull request #15820 from hrydgard/depal-shadergen-fix
Switch the depal shader generator to use the ShaderWriter, fix some issues
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2022-08-09 16:34:25 +02:00 |
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Henrik Rydgård
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852c395fb7
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Texcoord attrs must be called a_texcoord0, this should be fixed. Oh well.
Also small fix for depth in float-depal.
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2022-08-09 16:07:02 +02:00 |
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Henrik Rydgård
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83fd8a2fd8
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Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
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2022-08-09 15:32:27 +02:00 |
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Henrik Rydgård
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9bd4201c83
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Cleanup
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2022-08-09 10:47:54 +02:00 |
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Lubos
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5c3ff4f357
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OpenXR - Detect 3D content better
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2022-08-08 18:43:16 +02:00 |
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Henrik Rydgård
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46342ee92d
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Warning fix
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2022-08-08 16:42:29 +02:00 |
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Henrik Rydgård
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9a678406b9
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Remove BGRA color swap in depal for D3D, no longer needed (and breaks Simpsons)
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2022-08-08 14:10:55 +02:00 |
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Henrik Rydgård
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8c56a00f1e
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Merge pull request #15811 from xujibbs/patch-41
Update zh_CN.ini
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2022-08-08 08:33:51 +02:00 |
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xujibbs
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7c6de44e57
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Update zh_CN.ini
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2022-08-08 13:25:36 +08:00 |
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Henrik Rydgård
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5434bd83ea
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Merge pull request #15807 from unknownbrackets/gles-colors
GLES: Correct alpha check for depal framebuffers
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2022-08-07 22:56:16 +02:00 |
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Henrik Rydgård
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0c5ff83890
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Merge pull request #15809 from unknownbrackets/warnings
Headless: Cleanup unused/leak warnings
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2022-08-07 22:55:30 +02:00 |
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Henrik Rydgård
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069559023b
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Merge pull request #15808 from unknownbrackets/mac-warning
UI: Show better warning on MAC reset
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2022-08-07 22:55:01 +02:00 |
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Unknown W. Brackets
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5246d901ce
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Headless: Cleanup unused/leak warnings.
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2022-08-07 12:10:17 -07:00 |
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Lubos
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c00fea1b22
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Merge branch 'master' into feature_openxr_6dof
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2022-08-07 20:33:14 +02:00 |
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Lubos
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c7e321b866
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OpenXR - Detecting UI mode improved
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2022-08-07 20:32:34 +02:00 |
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