Commit Graph
21951 Commits
Author SHA1 Message Date
Henrik Rydgard e99f1c00ff Update lang submodule 2017-04-04 13:14:04 +02:00
Henrik Rydgard 0e74ba6dc0 Fix R/B swap in D3D11 depal 2017-04-04 11:35:30 +02:00
Henrik Rydgård 67c21f15f7 Merge pull request #9552 from hrydgard/smarter-menu-enable
Smarter menu enable
2017-04-04 11:29:17 +02:00
Henrik Rydgard 22d5acb40e Depal: Use the full CLUT mode setting as the depal shader key. Fixes #9550 for both D3D11 and D3D9. 2017-04-04 11:09:29 +02:00
Henrik Rydgard a029195f57 Forgot one line 2017-04-04 10:14:07 +02:00
Henrik Rydgard 0a0aa02aae Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546 2017-04-04 10:11:03 +02:00
Henrik Rydgård 0ca16c29ae Merge pull request #9541 from hrydgard/state-optimizations-prep
State optimizations prep
2017-04-03 22:15:05 +02:00
Henrik Rydgard 6313d2a7af Make the slow framerate warning yellow. Don't show it if running at "alternate speed". 2017-04-03 20:58:51 +02:00
Henrik Rydgård 6b9b26f521 Forgot to fix this accessor too 2017-04-03 18:06:49 +02:00
Henrik Rydgård d0f3e5cb89 Don't wipe the Vulkan pipeline key, allow for building it incrementally 2017-04-03 17:26:54 +02:00
Henrik Rydgård 156bd47155 D3D11: Don't manually wipe the state keys. Make sure that the keys are properly initialized. 2017-04-03 17:20:31 +02:00
Henrik Rydgård 5a8e9c4f71 Port some accessors over from #9255 to be able to catch these changes and dirty state later. 2017-04-03 17:04:58 +02:00
Henrik Rydgård 1faae8b6d6 Port some other minor changes over from #9255 2017-04-03 16:47:30 +02:00
Henrik Rydgård 0903bfb5f5 More D3D11 reorg 2017-04-03 16:37:11 +02:00
Henrik Rydgård 73d762f506 Reorganize raster state mapping 2017-04-03 16:37:11 +02:00
Henrik Rydgard cffb1d7014 Reorganize depth-stencil 2017-04-03 16:37:11 +02:00
Henrik Rydgard d581a96d79 All backends: Reorganize blend state mapping to make dirty-tracking easier 2017-04-03 16:37:08 +02:00
Henrik Rydgård 8244b8246b Merge pull request #9537 from unknownbrackets/frame-drops
Core: Clear debug stats on frame start
2017-04-03 00:03:42 +02:00
Henrik Rydgård 65adbb1004 Merge pull request #9536 from unknownbrackets/xinput-inactive
Windows: Reduce CPU usage with no XInput connected
2017-04-03 00:02:27 +02:00
Henrik Rydgard 6b46f8ea52 Some paranoia in CheckGLExtensions, due to a reported crash in strlen() 2017-04-02 23:59:17 +02:00
Henrik Rydgard 7e9bc84c06 Minor safety check 2017-04-02 23:58:27 +02:00
Henrik Rydgard c54999d26a Even the vertex interpreter, not just the jit, can crash from misaligned vertex data. 2017-04-02 23:57:59 +02:00
Unknown W. Brackets 51fe978fe1 Core: Clear debug stats on frame start.
This way we can log drops and debug stats at the same time - oops.
2017-04-02 14:49:18 -07:00
Unknown W. Brackets 0bd31e1567 Windows: Reduce CPU usage with no XInput connected. 2017-04-02 14:34:20 -07:00
Henrik Rydgård 4ea01befcf Merge pull request #9535 from unknownbrackets/ui-background2
UI: Allow setting the background image
2017-04-02 20:57:19 +02:00
Unknown W. Brackets 6541413021 UI: Improve documentation on pop up use. 2017-04-02 10:56:41 -07:00
Unknown W. Brackets e59ebf8ad9 Windows: Add option to browse for bg image.
And also to clear the image.
2017-04-02 10:50:09 -07:00
Unknown W. Brackets 55908588eb UI: Allow choosing game bgs for all UI. 2017-04-02 10:48:38 -07:00
Henrik Rydgard 97058b4db7 Apply the D3D11 loco roco fix identically to the other backends
To make centralization easier, and this should be a problem for the
other backends as well.
2017-04-01 21:17:58 +02:00
Henrik Rydgard 2ebba56758 Fix crash in LocoRoco with D3D11 when hitting a spiky (a broken texture gets created with too many mipmaps for its size) 2017-04-01 20:36:44 +02:00
Henrik Rydgård 94cb35f65b Merge pull request #9529 from TotalCaesar659/patch-1
Updated links to HTTPS
2017-04-01 18:43:45 +02:00
TotalCaesar659 f56576c957 Updated links to HTTPS 2017-04-01 19:34:46 +03:00
Henrik Rydgård fe45000464 Merge pull request #9526 from hrydgard/remove-disable-alpha-test
Remove the "Disable alpha test" setting. It breaks too many things.
2017-04-01 12:59:26 +02:00
Henrik Rydgard 7230a8b427 Remove the "Disable alpha test" setting. It breaks too many things.
The  performance benefits in a few games on older hardware are not worth it.
We are able to automatically remove redundant alpha test in many cases now.
2017-04-01 11:36:35 +02:00
Henrik Rydgard f7d6d7d37b Update README, also dummy commit to get a new build after buildbot fix 2017-04-01 01:48:57 +02:00
Henrik Rydgård 648bc5da0a Merge pull request #9521 from hrydgard/move-flash0-into-assets
Move flash0 into assets
2017-04-01 00:21:24 +02:00
Henrik Rydgard 8d1ece05ca Finally move flash0 into assets, fixing #9468 and #9520
CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00
Henrik Rydgård 186d471305 Update AndroidManifest version to 1.4.
(Probably can stop doing this though as Eclipse builds are no longer used for
releases).
v1.4
2017-03-31 11:34:57 +02:00
Henrik Rydgård 8a7661a44f Gradle: Use the main assets directory instead of the android/assets one which is only updated when doing old style builds... 2017-03-31 10:59:46 +02:00
Henrik Rydgård c1838b82f4 Merge pull request #9516 from jbeich/qt+sdl
Qt: don't require QtMultimedia if building with SDL
2017-03-31 10:39:40 +02:00
Henrik Rydgård fd47e390f1 Add UMD switching to What's New in README 2017-03-31 10:27:37 +02:00
Jan Beich 11485f6a10 Qt: don't require QtMultimedia if building with SDL for #9157 2017-03-31 06:05:33 +00:00
Henrik Rydgård c548d915f3 Merge pull request #9469 from hrydgard/readme-1.4
Update README.md for 1.4
2017-03-30 14:14:27 +02:00
Henrik Rydgard 50e45207ea Prepare for ultra-wide screens like S8 and G6. See https://android-developers.googleblog.com/2017/03/update-your-app-to-take-advantage-of.html?m=1 2017-03-29 23:26:32 +02:00
Henrik Rydgård 1cb9378844 Merge pull request #9511 from LunaMoo/minorUI
Refresh bloomHackEnable_ also on resolution change.
2017-03-29 21:18:26 +02:00
LunaMoo d3bfb5cbbc Refresh bloomHackEnable_ also on resolution change. 2017-03-29 17:57:50 +02:00
Henrik Rydgård e0fb6c9f64 InnoSetup: That worked, getting rid of fallback. Now all versions are computed from the git version.
(Well, except the Android version when not using gradle)
2017-03-29 16:53:32 +02:00
Henrik Rydgård 15f6b5d12d InnoSetup: Allow specifying the app version externally. 2017-03-29 16:23:32 +02:00
Henrik Rydgård 84d7d5b8df Merge pull request #9501 from unknownbrackets/ui-background
UI: Add simple support for a custom background
2017-03-29 11:11:43 +02:00
Henrik Rydgård 12c8e2e1fd Update submodules 2017-03-29 10:29:16 +02:00