Commit Graph
9155 Commits
Author SHA1 Message Date
Henrik Rydgård ecf62a03ad Naruto 3: Probably a better fix for the video hang issue.
Fixes #9591, replaces #11772
2019-02-10 11:42:53 +01:00
Henrik Rydgard 38a2d83aa8 Partially revert #10456 (avoid limit FPS without a clear).
It's a pretty gnarly hack-upon-a-hack. Better to remove the original hack (limit fps) in the general case.
2019-02-06 18:31:02 +01:00
Henrik Rydgard 47a9145355 Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard 3d114c5bca Compat: Force realistic UMD timing for F1 2006. Fixes #9193 but not the game, since there's also #11177. 2019-02-06 10:45:12 +01:00
Henrik Rydgard a802adb1f6 Add simple UI for JIT feature disable flags 2019-02-04 13:00:08 +01:00
Henrik RydgårdandGitHub 60bd2d8a60 Merge pull request #11758 from unknownbrackets/jitflags
Add flags to turn off parts of jit
2019-02-04 00:40:34 +01:00
Unknown W. Brackets 0b775bdac0 Reporting: Disable when jit flags are disabled. 2019-02-03 14:57:08 -08:00
Unknown W. Brackets 419c1fbd73 Jit: Respect flags for jit types and features.
Left some free space for more.
2019-02-03 14:57:08 -08:00
Unknown W. Brackets 46649a218e Core: Add flags to disable jit features.
Not actually disabling yet, just setup.
2019-02-03 13:58:24 -08:00
Henrik Rydgård 852f522ebc Improve the check for Vulkan to check for surface extensions first.
Might fix the crashing issues we've seen on AMD?
2019-01-30 19:45:04 +01:00
Henrik Rydgård b572dc52a5 Remove usage of deprecated function readdir_r (and ugly Blackberry hack diren_large) 2019-01-08 12:29:59 +01:00
z2442andGitHub e5b75dc294 Added a check to the pointer for memcpy
This check enables the newer builds of daedalus to run.
2019-01-05 18:46:38 -05:00
Unknown W. Brackets 872fcecfad http: Report errors reading discs.
For more clarity when they can't load.
2018-12-27 10:33:32 -08:00
Unknown W. Brackets 7f84c87931 Loaders: Refactor chaining to avoid dup code. 2018-12-27 10:32:47 -08:00
Unknown W. Brackets 359afb2d6b http: Add timeout on no response.
Firewalls can cause this, by opening a connection but never responding.
2018-12-27 10:15:58 -08:00
Henrik Rydgård ab407a4a21 TWo warning fixes 2018-12-17 21:07:52 +01:00
Unknown W. BracketsandGitHub ebdecb6583 Merge pull request #11656 from hrydgard/disable-vendor-checks
VK: Add INI options to disable some vendor checks
2018-12-15 07:39:08 -08:00
Henrik Rydgård d82ec339ee Remove the DisableShaderCache setting, rename the other 2018-12-15 10:44:05 +01:00
Henrik RydgårdandGitHub f94beb5185 Merge pull request #11652 from pent0/master
Update UWP port
2018-12-14 19:02:30 +01:00
Henrik RydgårdandGitHub 749163beca Merge pull request #11667 from hrydgard/remove-truecolor
Remove outdated TrueColor setting.
2018-12-14 18:58:24 +01:00
Henrik RydgårdandGitHub d7d1a5fc63 Merge pull request #11666 from hrydgard/remove-timer-hack
Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard ee88bc79ff Oops, x2 2018-12-14 16:14:43 +01:00
Henrik Rydgard 56bc7b1d52 Remove outdated TrueColor setting. 2018-12-14 16:13:44 +01:00
Henrik Rydgard 0fdea30ac3 Remove "Timer Hack" setting. Untested, probably low usage and unclear utility. 2018-12-14 13:56:42 +01:00
Henrik Rydgard 3f8aec5147 Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore. 2018-12-14 13:54:03 +01:00
Henrik Rydgård 25b2ba013b VK: Add INI options to disable some vendor checks, and to disable the shader cache. 2018-12-11 00:36:15 +01:00
pent0 4a53853f79 Update UWP port 2018-12-10 20:55:07 +07:00
xebra 070e29d921 Disable "Edit & Continue" with VS debug mode. 2018-12-07 13:01:16 +09:00
Henrik RydgårdandGitHub 066b4c68db Merge pull request #11621 from unknownbrackets/gles-default
Vulkan: Avoid using Vulkan by default
2018-12-02 17:13:38 +01:00
Unknown W. Brackets 8b6221e852 Vulkan: Avoid using Vulkan by default.
Bugs on Adreno, some issues on Intel and AMD.
Let's instead prefer Direct3D 11 or GLES for now.
2018-12-01 14:57:18 -08:00
Unknown W. Brackets ac6106af03 Io: Ensure sign extension for error codes.
The ternary `cond ? EnumValue : IntValue` was not sign extending
consistently across compilers, but we actually want it to always sign
extend in either case.
2018-12-01 09:43:02 -08:00
Henrik RydgårdandGitHub 9bda7cb64e Merge pull request #11600 from sum2012/yugioh-save-tool
yugioh save fix tool
2018-11-28 01:04:13 +01:00
sum2012 b82b42fab0 Use compat setting instead 2018-11-27 22:45:51 +08:00
sum2012 ee34a73e80 yugioh save fix tool 2018-11-26 21:34:00 +08:00
Unknown W. Brackets b8b4763ef2 SaveState: Retry failed state screenshots.
See #10815 - happens when the device is resized before the save state.
2018-11-25 08:20:23 -08:00
Henrik Rydgård a30da4b674 Coldbird server moved, so change the default.
Should look into doing this automatically, maybe storing the coldbird
server in a config file on ppsspp.org.
2018-11-20 09:09:19 +01:00
Unknown W. Brackets 8506da14f0 Debugger: Prevent invalid address on syscall. 2018-11-17 08:54:29 -08:00
Henrik Rydgård 7abbc1bebd Add compat flag to allow virtual framebuffer readbacks (auto-create fb from readback destination). Does not yet work outside VRAM but should fix Digimon Adventure. 2018-11-12 08:20:27 +01:00
Unknown W. Brackets 340460f01c Io: Add missing error code on file open.
Doesn't affect Windows.
2018-11-06 19:28:22 -08:00
mrfixit2001andGitHub d9ad57e918 Move comments in function to be more relevant 2018-11-04 13:33:42 -05:00
root c19d3fe06a MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps 2018-11-03 01:33:41 +00:00
Henrik RydgårdandGitHub f8e946d8e5 Merge pull request #11518 from unknownbrackets/init-shutdown
Core: Wait for background CPU load on exit
2018-11-02 11:09:56 +01:00
Unknown W. Brackets 670e207c57 Core: Wait for background CPU load on exit.
This prevents crashes when exiting a game while loading is still in
progress.  See #11516.
2018-11-01 21:29:34 -07:00
Unknown W. Brackets 2650ddae75 Savedata: Write only one secure entry.
Before, we were filling all the entries when the first file was saved, a
regression from 1976be4.  This caused issues in games that use a single
savedata folder for multiple secure files, such as Valkyria Chronicles 3.
2018-10-28 12:35:54 -07:00
Henrik RydgårdandGitHub 52739a1021 Merge pull request #11453 from unknownbrackets/bof3-flicker
Display: Resched interrupt before vblank threads
2018-10-08 07:53:54 +02:00
Henrik RydgårdandGitHub 1b8bf31e89 Merge pull request #11454 from unknownbrackets/remote-iso
http: Allow pbp and ppdmp files too
2018-10-08 07:53:10 +02:00
Unknown W. Brackets 02b418e711 http: Allow pbp and ppdmp files too.
Also cleanup a bit.
2018-10-07 14:53:38 -07:00
Unknown W. Brackets 014d9ddead Display: Resched interrupt before vblank threads.
Otherwise, we may first schedule to a woken thread, and then immediately
reschedule to the interrupt.  Each reschedule costs ticks, and it doesn't
look like this should cause two reschedules.

Improves #11414, Breath of Fire 3 frame flicker.
2018-10-07 14:41:08 -07:00
Henrik Rydgård 83bf001a31 Disable Android HW scale on TV type devices. 2018-10-06 13:43:11 +02:00
Henrik RydgårdandGitHub 7f38ff783a Merge pull request #11436 from unknownbrackets/tex-ini
Replacement: Show a warning for bad texture names
2018-10-04 07:47:42 +02:00