Merge pull request #11600 from sum2012/yugioh-save-tool

yugioh save fix tool
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2018-11-28 01:04:13 +01:00
commit 9bda7cb64e
4 files changed
+49 -2

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@@ -60,6 +60,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
CheckSetting(iniFile, gameID, "MGS2AcidHack", &flags_.MGS2AcidHack);
CheckSetting(iniFile, gameID, "SonicRivalsHack", &flags_.SonicRivalsHack);
CheckSetting(iniFile, gameID, "BlockTransferAllowCreateFB", &flags_.BlockTransferAllowCreateFB);
CheckSetting(iniFile, gameID, "YugiohSaveFix", &flags_.YugiohSaveFix);
}
void Compatibility::CheckSetting(IniFile &iniFile, const std::string &gameID, const char *option, bool *flag) {
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@@ -60,6 +60,7 @@ struct CompatFlags {
bool MGS2AcidHack;
bool SonicRivalsHack;
bool BlockTransferAllowCreateFB;
bool YugiohSaveFix;
};
class IniFile;
+9 -2
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@@ -26,6 +26,7 @@
#include "Core/MIPS/MIPS.h"
#include "Core/Reporting.h"
#include "Core/Config.h"
#include "Core/System.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelMemory.h"
@@ -185,8 +186,14 @@ static int sceUtilitySavedataInitStart(u32 paramAddr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_SAVEDATA)
{
WARN_LOG(SCEUTILITY, "sceUtilitySavedataInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
if (PSP_CoreParameter().compat.flags().YugiohSaveFix)
{
WARN_LOG(SCEUTILITY, "Yugioh Savedata Correction");
}
else {
WARN_LOG(SCEUTILITY, "sceUtilitySavedataInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
}
oldStatus = 100;
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@@ -346,3 +346,41 @@ NPJH50686 = true # Digimon Adventures (JP, and English patches...)
ULJS00078 = true # MotoGP
ULUS10153 = true # MotoGP
UCES00373 = true # MotoGP
[YugiohSaveFix]
# The cause of Yu-gi-oh series 's bad save (cannot save) are load "save status" and use cwcheat,
# but the real cause still unknown. #7914
# Yu-Gi-Oh! Duel Monsters GX: Tag Force
ULJM05151 = true
ULES00600 = true
ULUS10136 = true
# Yu-Gi-Oh! Duel Monsters GX: Tag Force 2
ULUS10302 = true
ULJM05260 = true
ULES00925 = true
ULES00926 = true
# Yu-Gi-Oh! Duel Monsters GX: Tag Force 3
ULES01183 = true
ULJM05373 = true
# Yu-Gi-Oh! 5D's Tag Force 4
ULUS10481 = true
ULJM05479 = true
ULES01362 = true
# Yu-Gi-Oh! 5D's Tag Force 5
ULUS10555 = true
ULJM05734 = true
# Yu-Gi-Oh! 5D's Tag Force 6
ULJM-05940 = true
NPJH-50794 = true
# Yu-Gi-Oh! 5D's Tag Force
ULJM05940 = true
# Yu-Gi-Oh! ARC-V Tag Force Special
NPJH00142 = true