Henrik Rydgård
e711fdb735
Switch away from the non-callback based context menu
2025-11-22 14:46:33 +01:00
Henrik Rydgård
77c7ba1435
Rework the pause screen in portrait mode. Right-align popup menus if too far to the right on the screen.
2025-11-22 14:31:01 +01:00
Henrik Rydgård
f2356c5532
Add UMD icon for disc switching on pause screen. Add Play icon to continue button
2025-11-22 11:11:42 +01:00
Henrik Rydgård
0d309a5db1
Add titles on developer tools tabs
2025-11-22 10:37:43 +01:00
Henrik Rydgård
c4c29ab6b3
Fix issue with UI atlas being generated unnecessarily on mobile
2025-11-22 10:29:21 +01:00
Henrik Rydgård
defd21cc90
Android: Rework UI insets handling ( #21007 )
...
* During game load, place the loading screen where the game will appear
* Android: Merge NativeActivity into PpssppActivity
* Rework window insets handling on Android
* Main screen: Display the path on its own line in portrait mode
* Make the "Fullscreen" setting on Android separate between portrait and landscape
2025-11-16 10:43:58 +01:00
Henrik Rydgård
57507ec9e6
GameScreen: New look in portrait mode
2025-11-15 20:44:14 +01:00
Henrik Rydgård
3d20251500
Game background in menus: Crop to fit instead of stretch to fit. Generally looks better, I think.
2025-11-15 20:44:14 +01:00
Henrik Rydgård
8b52cf67af
Add a way to put the "ExtraButtons" in a popup menu, use on control mapping screen
2025-11-15 20:44:14 +01:00
Henrik Rydgård
09d195c9ef
More layout work. Use GameDB titles on the top of the game screen.
2025-11-15 20:44:14 +01:00
Henrik Rydgård
66c2045d35
Fix the layout of the credits screen in landsacape mode
2025-11-15 20:44:14 +01:00
Henrik Rydgård
1ae76e871b
Partial game-info-screen rework
2025-11-15 20:44:14 +01:00
Henrik Rydgård
d1f6da81cb
Add stb_rect_pack library, use it to pack our atlases way faster
2025-11-15 15:26:06 +01:00
Henrik Rydgård
915a88df60
AtlasGen: Separate pack and resolve steps
2025-11-15 15:26:06 +01:00
Henrik Rydgård
55d53bd29a
Handle devices with really extreme DPIs. Fixes #21001
...
I thought I did this already but apparently not, or it got lost in a
branch.
2025-11-15 15:26:06 +01:00
oltolm
14e1d183c7
fix compiler warning
2025-11-15 15:26:06 +01:00
Henrik Rydgård
8052c15f61
Fix references to the old font files
2025-11-14 10:10:44 +01:00
Henrik Rydgård
bc024da16c
More tweaks
2025-11-10 16:02:21 +01:00
Henrik Rydgård
7b05ccafd4
Remove unnecessary linebreaks
2025-11-10 15:34:53 +01:00
Henrik Rydgård
4f91d7a71a
More layout work, more use of MessagePopupScreen instead of PromptScreen
2025-11-10 15:23:29 +01:00
Henrik Rydgård
f12fc14d3c
Fix some layout issue with popup screens. Start moving away from PromptScreen where possible.
2025-11-10 13:37:25 +01:00
Henrik Rydgård
9de8e75709
AnchorLayout: Allow centering separately for horizontal and vertical
2025-11-10 12:10:08 +01:00
Henrik Rydgård
0453fb5449
Move PopupScreen base class into PopupScreens.cpp/h
2025-11-10 10:26:38 +01:00
Henrik Rydgård
412c746179
Add tilt (accelerometer) input support for DualSense controllers on Windows
2025-11-09 23:11:20 +01:00
Henrik Rydgård
fd6dbd3813
Add a title to the upload files screen
2025-11-09 22:18:57 +01:00
Henrik Rydgård
5bb740c373
Control mapping: Remove some old uses of std::bind, and an unnecessary enum.
2025-11-09 22:09:43 +01:00
Henrik Rydgård
055d47606b
Switch control mapping over to tabbed interface (needs more work)
2025-11-09 17:49:17 +01:00
Henrik Rydgård
6f2742a2cb
Some UI polish
2025-11-09 16:49:15 +01:00
Henrik Rydgård
be34e45536
Clean up language switching code slightly, add (disabled) shortcut to randomize for testing.
...
Remove background color from some titles.
2025-11-09 16:26:58 +01:00
Henrik Rydgård
7d23626f28
Convert FrameDumpTestScreen to use a TabbedDialog
2025-11-09 09:27:37 +01:00
Henrik Rydgård
278a913a6a
Add an icon to the homebrew store button
2025-11-09 09:27:37 +01:00
Henrik Rydgård
582c2e28ca
Same for Qt
2025-11-09 08:52:21 +01:00
Henrik Rydgård
2fce2da709
Apply the font system rework to Android as well
2025-11-09 08:52:21 +01:00
Henrik Rydgård
bf5ded9c02
Fix font loading for the UWP backend, although wacky rendering issues remain
2025-11-09 08:52:21 +01:00
Henrik Rydgård
4283e66a12
Font style rework: Windows part
2025-11-09 08:52:21 +01:00
Henrik Rydgård
980ddb152b
UI fixes, add SimpleTextView (easier to reason about)
2025-11-09 08:52:20 +01:00
Henrik Rydgård
6d1973edfb
Add banners on the top of settings pages, if editing game-specific settings show the icon.
2025-11-09 08:51:41 +01:00
Henrik Rydgård
9155de3358
Make the old behavior that the UI shrinks if the window is small optional. New hidden setting [General]/ShrinkIfWindowSmall
2025-11-06 23:44:55 +01:00
Henrik Rydgård
57d64eaf60
New icons for the tools and system tabs
2025-11-06 23:44:55 +01:00
Henrik Rydgård
56d3dae334
Avoid regenerating the UI Atlas if unnecessary (faster resize)
2025-11-06 23:44:55 +01:00
Henrik Rydgård
a183420a87
Orientation-specific defaults
2025-11-05 21:46:38 +01:00
Henrik Rydgård
063c7d4f7e
Get separate touch screen config for portrait working
2025-11-05 21:01:37 +01:00
Henrik Rydgård
4c73103c6c
Work on splitting touch controls between orientations
2025-11-05 20:29:55 +01:00
Henrik Rydgård
eab2cc85bc
Sneak in a critical bugfix in config loading, oops. Also fix minor bug reported by oltolm.
2025-11-05 20:29:12 +01:00
Henrik Rydgård
48ba3d99d3
GameSettingsScreen: Add tab icons. In portrait mode, use only icons on the tabs.
2025-11-05 15:29:34 +01:00
Henrik Rydgård
75020e2ed7
Add ability to put icons on tabs
2025-11-05 14:42:49 +01:00
Henrik Rydgård
2d9ceb8ccf
Display layout: Add orientation indicator. Also, the stretch option was inconsistent between UI and actual application
2025-11-05 12:49:52 +01:00
Henrik Rydgård
67010ff2af
Split the display layout config between landscape and portrait orientations
2025-11-05 12:49:51 +01:00
Henrik Rydgård
c609e96a30
Fix issue where manual edits like comments were not preserved in game configs.
...
This allowed some simplification.
2025-11-04 23:39:56 +01:00
Henrik Rydgård
4edb8e53cd
Just some renaming and cleanup
2025-11-04 23:39:56 +01:00