mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
Partial game-info-screen rework
This commit is contained in:
@@ -170,6 +170,8 @@ public:
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: LayoutParams(w, h, LP_LINEAR), weight(wgt), gravity(grav), margins(mgn), hasMargins_(true) {}
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LinearLayoutParams(Size w, Size h, const Margins &mgn)
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: LayoutParams(w, h, LP_LINEAR), weight(0.0f), gravity(Gravity::G_TOPLEFT), margins(mgn), hasMargins_(true) {}
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LinearLayoutParams(Size w, Size h, Gravity grav, const Margins &mgn)
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: LayoutParams(w, h, LP_LINEAR), weight(0.0f), gravity(grav), margins(mgn), hasMargins_(true) {}
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LinearLayoutParams(Size w, Size h, float wgt, const Margins &mgn)
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: LayoutParams(w, h, LP_LINEAR), weight(wgt), gravity(Gravity::G_TOPLEFT), margins(mgn), hasMargins_(true) {}
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LinearLayoutParams(const Margins &mgn)
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+96
-89
@@ -56,13 +56,11 @@
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constexpr GameInfoFlags g_desiredFlags = GameInfoFlags::PARAM_SFO | GameInfoFlags::ICON | GameInfoFlags::PIC0 | GameInfoFlags::PIC1 | GameInfoFlags::UNCOMPRESSED_SIZE | GameInfoFlags::SIZE;
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GameScreen::GameScreen(const Path &gamePath, bool inGame) : UIBaseDialogScreen(gamePath), inGame_(inGame) {
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GameScreen::GameScreen(const Path &gamePath, bool inGame) : UITwoPaneBaseDialogScreen(gamePath), inGame_(inGame) {
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g_BackgroundAudio.SetGame(gamePath);
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System_PostUIMessage(UIMessage::GAME_SELECTED, gamePath.ToString());
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// Start fetching info, we'll display it as it arrives. We keep the known fetch status in knownFlags_,
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// and recreate views whenever info->hasFlags != knownFlags_.
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g_gameInfoCache->GetInfo(NULL, gamePath_, g_desiredFlags, &knownFlags_);
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info_ = g_gameInfoCache->GetInfo(NULL, gamePath_, g_desiredFlags, &knownFlags_);
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}
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GameScreen::~GameScreen() {
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@@ -109,14 +107,26 @@ void GameScreen::update() {
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}
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}
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void GameScreen::CreateViews() {
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GameInfoFlags hasFlags;
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std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, g_desiredFlags, &hasFlags);
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if (!info) {
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static bool FileTypeSupportsCRC(IdentifiedFileType fileType) {
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switch (fileType) {
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case IdentifiedFileType::PSP_PBP:
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case IdentifiedFileType::PSP_PBP_DIRECTORY:
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case IdentifiedFileType::PSP_ISO_NP:
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case IdentifiedFileType::PSP_ISO:
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return true;
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default:
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return false;
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}
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}
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void GameScreen::CreateContentViews(UI::LinearLayout *parent) {
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if (!info_) {
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// Shouldn't happen
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return;
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}
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const bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
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auto di = GetI18NCategory(I18NCat::DIALOG);
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auto ga = GetI18NCategory(I18NCat::GAME);
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@@ -127,74 +137,64 @@ void GameScreen::CreateViews() {
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Margins actionMenuMargins(0, 15, 15, 0);
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root_ = new LinearLayout(ORIENT_HORIZONTAL);
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ViewGroup *leftColumn = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f, Margins(8)));
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parent->Add(leftColumn);
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ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
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root_->Add(leftColumn);
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bool fileTypeSupportCRC = false;
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if (info) {
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switch (info->fileType) {
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case IdentifiedFileType::PSP_PBP:
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case IdentifiedFileType::PSP_PBP_DIRECTORY:
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case IdentifiedFileType::PSP_ISO_NP:
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case IdentifiedFileType::PSP_ISO:
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fileTypeSupportCRC = true;
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break;
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default:
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break;
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}
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}
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AddStandardBack(leftColumn);
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ViewGroup *badgeHolder = new LinearLayout(ORIENT_HORIZONTAL, new AnchorLayoutParams(10, 10, 110, NONE));
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LinearLayout *mainGameInfo = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f));
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mainGameInfo->SetSpacing(3.0f);
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const bool fileTypeSupportCRC = FileTypeSupportsCRC(info_->fileType);
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// Need an explicit size here because homebrew uses screenshots as icons.
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badgeHolder->Add(new GameIconView(gamePath_, 2.0f, new LinearLayoutParams(144 * 2, 80 * 2, UI::Margins(0))));
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badgeHolder->Add(mainGameInfo);
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leftColumn->Add(badgeHolder);
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LinearLayout *mainGameInfo;
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if (portrait) {
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mainGameInfo = new LinearLayout(ORIENT_VERTICAL);
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leftColumn->Add(new Spacer(8.0f));
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leftColumn->Add(new GameIconView(gamePath_, 2.0f, new LinearLayoutParams(UI::Margins(0))));
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leftColumn->Add(mainGameInfo);
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} else {
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mainGameInfo = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f));
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ViewGroup *badgeHolder = new LinearLayout(ORIENT_HORIZONTAL);
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badgeHolder->Add(new GameIconView(gamePath_, 2.0f, new LinearLayoutParams(144 * 2, 80 * 2, UI::Margins(0))));
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badgeHolder->Add(mainGameInfo);
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leftColumn->Add(badgeHolder);
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}
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mainGameInfo->SetSpacing(3.0f);
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LinearLayout *infoLayout = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(10, 200, NONE, NONE));
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leftColumn->Add(infoLayout);
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if (hasFlags & GameInfoFlags::PARAM_SFO) {
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if (knownFlags_ & GameInfoFlags::PARAM_SFO) {
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// TODO: Add non-translated title here if available in gameDB.
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TextView *tvTitle = mainGameInfo->Add(new TextView(info->GetTitle(), ALIGN_LEFT | FLAG_WRAP_TEXT, false, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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TextView *tvTitle = mainGameInfo->Add(new TextView(info_->GetTitle(), ALIGN_LEFT | FLAG_WRAP_TEXT, false, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvTitle->SetShadow(true);
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TextView *tvID = mainGameInfo->Add(new TextView(ReplaceAll(info->id_version, "_", " v"), ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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TextView *tvID = mainGameInfo->Add(new TextView(ReplaceAll(info_->id_version, "_", " v"), ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvID->SetShadow(true);
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if (info->region != GameRegion::UNKNOWN) {
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TextView *tvRegion = mainGameInfo->Add(new TextView(ga->T(GameRegionToString(info->region)), ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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if (info_->region != GameRegion::UNKNOWN) {
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TextView *tvRegion = mainGameInfo->Add(new TextView(ga->T(GameRegionToString(info_->region)), ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvRegion->SetShadow(true);
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} else {
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TextView *tvFileType = mainGameInfo->Add(new TextView(ga->T(IdentifiedFileTypeToString(info->fileType)), ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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TextView *tvFileType = mainGameInfo->Add(new TextView(ga->T(IdentifiedFileTypeToString(info_->fileType)), ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvFileType->SetShadow(true);
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}
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}
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if ((hasFlags & GameInfoFlags::UNCOMPRESSED_SIZE) && (hasFlags & GameInfoFlags::SIZE)) {
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LinearLayout *infoLayout = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(10, 200, NONE, NONE));
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leftColumn->Add(infoLayout);
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if ((knownFlags_ & GameInfoFlags::UNCOMPRESSED_SIZE) && (knownFlags_ & GameInfoFlags::SIZE)) {
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char temp[256];
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snprintf(temp, sizeof(temp), "%s: %s", ga->T_cstr("Game"), NiceSizeFormat(info->gameSizeOnDisk).c_str());
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if (info->gameSizeUncompressed != info->gameSizeOnDisk) {
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snprintf(temp, sizeof(temp), "%s: %s", ga->T_cstr("Game"), NiceSizeFormat(info_->gameSizeOnDisk).c_str());
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if (info_->gameSizeUncompressed != info_->gameSizeOnDisk) {
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size_t len = strlen(temp);
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snprintf(temp + len, sizeof(temp) - len, " (%s: %s)", ga->T_cstr("Uncompressed"), NiceSizeFormat(info->gameSizeUncompressed).c_str());
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snprintf(temp + len, sizeof(temp) - len, " (%s: %s)", ga->T_cstr("Uncompressed"), NiceSizeFormat(info_->gameSizeUncompressed).c_str());
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}
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TextView *tvGameSize = mainGameInfo->Add(new TextView(temp, ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvGameSize->SetShadow(true);
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if (info->saveDataSize > 0) {
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snprintf(temp, sizeof(temp), "%s: %s", ga->T_cstr("SaveData"), NiceSizeFormat(info->saveDataSize).c_str());
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if (info_->saveDataSize > 0) {
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snprintf(temp, sizeof(temp), "%s: %s", ga->T_cstr("SaveData"), NiceSizeFormat(info_->saveDataSize).c_str());
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TextView *tvSaveDataSize = infoLayout->Add(new TextView(temp, ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvSaveDataSize->SetShadow(true);
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}
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if (info->installDataSize > 0) {
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snprintf(temp, sizeof(temp), "%s: %1.2f %s", ga->T_cstr("InstallData"), (float)(info->installDataSize) / 1024.f / 1024.f, ga->T_cstr("MB"));
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if (info_->installDataSize > 0) {
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snprintf(temp, sizeof(temp), "%s: %1.2f %s", ga->T_cstr("InstallData"), (float)(info_->installDataSize) / 1024.f / 1024.f, ga->T_cstr("MB"));
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TextView *tvInstallDataSize = infoLayout->Add(new TextView(temp, ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvInstallDataSize->SetShadow(true);
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}
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@@ -203,7 +203,7 @@ void GameScreen::CreateViews() {
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infoLayout->Add(new TextView(gamePath_.ToVisualString(), ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetShadow(true);
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std::string str;
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if (g_Config.TimeTracker().GetPlayedTimeString(info->id, &str)) {
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if (g_Config.TimeTracker().GetPlayedTimeString(info_->id, &str)) {
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TextView *tvPlayTime = infoLayout->Add(new TextView(str, ALIGN_LEFT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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tvPlayTime->SetShadow(true);
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tvPlayTime->SetText(str);
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@@ -222,7 +222,7 @@ void GameScreen::CreateViews() {
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tvCRC->SetShadow(true);
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if (System_GetPropertyBool(SYSPROP_HAS_TEXT_CLIPBOARD)) {
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Button *tvCRCCopy = crcHoriz->Add(new Button(di->T("Copy to clipboard"), new LinearLayoutParams(0.0, Gravity::G_VCENTER)));
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Choice *tvCRCCopy = crcHoriz->Add(new Choice(ImageID("I_FILE_COPY"), new LinearLayoutParams(0.0, Gravity::G_VCENTER)));
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tvCRCCopy->OnClick.Add([this](UI::EventParams &) {
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u32 crc = Reporting::RetrieveCRC(gamePath_);
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char buffer[16];
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@@ -235,7 +235,7 @@ void GameScreen::CreateViews() {
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// Let's check the CRC in the game database, looking up the ID and also matching the crc.
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std::vector<GameDBInfo> dbInfos;
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if ((hasFlags & GameInfoFlags::PARAM_SFO) && g_gameDB.GetGameInfos(info->id_version, &dbInfos)) {
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if ((knownFlags_ & GameInfoFlags::PARAM_SFO) && g_gameDB.GetGameInfos(info_->id_version, &dbInfos)) {
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bool found = false;
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for (auto &dbInfo : dbInfos) {
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if (dbInfo.crc == crcVal) {
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@@ -250,15 +250,15 @@ void GameScreen::CreateViews() {
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} else if (!isHomebrew_) {
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GameDBInfo dbInfo;
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std::vector<GameDBInfo> dbInfos;
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if ((hasFlags & GameInfoFlags::PARAM_SFO) && !g_gameDB.GetGameInfos(info->id_version, &dbInfos)) {
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if ((knownFlags_ & GameInfoFlags::PARAM_SFO) && !g_gameDB.GetGameInfos(info_->id_version, &dbInfos)) {
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// tvVerified_->SetText(ga->T("Game ID unknown - not in the ReDump database"));
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// tvVerified_->SetVisibility(UI::V_VISIBLE);
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// tvVerified_->SetLevel(NoticeLevel::WARN);
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} else if ((hasFlags & GameInfoFlags::UNCOMPRESSED_SIZE) && info->gameSizeUncompressed != 0) { // don't do this check if info still pending
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} else if ((knownFlags_ & GameInfoFlags::UNCOMPRESSED_SIZE) && info_->gameSizeUncompressed != 0) { // don't do this check if info_ still pending
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bool found = false;
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for (auto &dbInfo : dbInfos) {
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// TODO: Doesn't take CSO/CHD into account.
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if (info->gameSizeUncompressed == dbInfo.size) {
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if (info_->gameSizeUncompressed == dbInfo.size) {
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found = true;
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}
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}
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@@ -266,7 +266,7 @@ void GameScreen::CreateViews() {
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// tvVerified_->SetText(ga->T("File size incorrect, bad or modified ISO"));
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// tvVerified_->SetVisibility(UI::V_VISIBLE);
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// tvVerified_->SetLevel(NoticeLevel::ERROR);
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// INFO_LOG(Log::Loader, "File size %d not matching game DB", (int)info->gameSizeUncompressed);
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// INFO_LOG(Log::Loader, "File size %d not matching game DB", (int)info_->gameSizeUncompressed);
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}
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NoticeView *tvVerified = infoLayout->Add(new NoticeView(NoticeLevel::INFO, ga->T("Click \"Calculate CRC\" to verify ISO"), "", new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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@@ -280,8 +280,8 @@ void GameScreen::CreateViews() {
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tvVerified->SetVisibility(UI::V_GONE);
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tvVerified->SetSquishy(true);
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// Show plugin info, if any. Later might add checkboxes.
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auto plugins = HLEPlugins::FindPlugins(info->id, g_Config.sLanguageIni);
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// Show plugin info_, if any. Later might add checkboxes.
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auto plugins = HLEPlugins::FindPlugins(info_->id, g_Config.sLanguageIni);
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if (!plugins.empty()) {
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auto sy = GetI18NCategory(I18NCat::SYSTEM);
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infoLayout->Add(new TextView(sy->T("Plugins"), ALIGN_LEFT, true));
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@@ -290,24 +290,31 @@ void GameScreen::CreateViews() {
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}
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}
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ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
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root_->Add(rightColumn);
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}
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void GameScreen::CreateSettingsViews(UI::LinearLayout *rightColumn) {
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using namespace UI;
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auto di = GetI18NCategory(I18NCat::DIALOG);
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auto ga = GetI18NCategory(I18NCat::GAME);
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const bool fileTypeSupportCRC = FileTypeSupportsCRC(info_->fileType);
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LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
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rightColumnItems->SetSpacing(0.0f);
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rightColumn->Add(rightColumnItems);
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if (!inGame_) {
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rightColumnItems->Add(new Choice(ga->T("Play")))->OnClick.Handle(this, &GameScreen::OnPlay);
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rightColumnItems->Add(new Choice(ga->T("Play"), ImageID("I_PLAY")))->OnClick.Handle(this, &GameScreen::OnPlay);
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}
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if (!info->id.empty()) {
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if (!info_->id.empty()) {
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Choice *btnGameSettings = rightColumnItems->Add(new Choice(ga->T("Game Settings")));
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btnGameSettings->OnClick.Handle(this, &GameScreen::OnGameSettings);
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if (inGame_)
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btnGameSettings->SetEnabled(false);
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if (info->hasConfig) {
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if (info_->hasConfig) {
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Choice *btnDeleteGameConfig = rightColumnItems->Add(new Choice(ga->T("Delete Game Config")));
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btnDeleteGameConfig->OnClick.Handle(this, &GameScreen::OnDeleteConfig);
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if (inGame_)
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@@ -320,7 +327,7 @@ void GameScreen::CreateViews() {
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}
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}
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if (info->saveDataSize) {
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if (info_->saveDataSize) {
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Choice *btnDeleteSaveData = new Choice(ga->T("Delete Save Data"));
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rightColumnItems->Add(btnDeleteSaveData)->OnClick.Handle(this, &GameScreen::OnDeleteSaveData);
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}
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@@ -332,12 +339,12 @@ void GameScreen::CreateViews() {
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deleteChoice->SetEnabled(false);
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}
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if ((hasFlags & GameInfoFlags::PARAM_SFO) && System_GetPropertyBool(SYSPROP_CAN_CREATE_SHORTCUT)) {
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if ((knownFlags_ & GameInfoFlags::PARAM_SFO) && System_GetPropertyBool(SYSPROP_CAN_CREATE_SHORTCUT)) {
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rightColumnItems->Add(new Choice(ga->T("Create Shortcut")))->OnClick.Add([this](UI::EventParams &e) {
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GameInfoFlags hasFlags;
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std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO, &hasFlags);
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std::shared_ptr<GameInfo> info_ = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO, &hasFlags);
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if (hasFlags & GameInfoFlags::PARAM_SFO) {
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System_CreateGameShortcut(gamePath_, info->GetTitle());
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System_CreateGameShortcut(gamePath_, info_->GetTitle());
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g_OSD.Show(OSDType::MESSAGE_SUCCESS, GetI18NCategory(I18NCat::DIALOG)->T("Desktop shortcut created"), 2.0f);
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}
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});
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@@ -353,7 +360,7 @@ void GameScreen::CreateViews() {
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}
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if (System_GetPropertyBool(SYSPROP_CAN_SHOW_FILE)) {
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rightColumnItems->Add(new Choice(di->T("Show in folder")))->OnClick.Add([this](UI::EventParams &e) {
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rightColumnItems->Add(new Choice(di->T("Show in folder"), ImageID("I_FOLDER")))->OnClick.Add([this](UI::EventParams &e) {
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System_ShowFileInFolder(gamePath_);
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});
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}
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@@ -363,12 +370,12 @@ void GameScreen::CreateViews() {
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rightColumnItems->Add(new Choice(pa->T("Cheats")))->OnClick.Handle(this, &GameScreen::OnCwCheat);
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}
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if (info->pic1.texture) {
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if (info_->pic1.texture) {
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Choice *btnSetBackground = rightColumnItems->Add(new Choice(ga->T("Use UI background")));
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btnSetBackground->OnClick.Handle(this, &GameScreen::OnSetBackground);
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}
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isHomebrew_ = info && info->region == GameRegion::HOMEBREW;
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isHomebrew_ = info_ && info_->region == GameRegion::HOMEBREW;
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if (fileTypeSupportCRC && !isHomebrew_ && !Reporting::HasCRC(gamePath_) ) {
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Choice *btnCalcCRC = rightColumnItems->Add(new ChoiceWithValueDisplay(&CRC32string, ga->T("Calculate CRC"), I18NCat::NONE));
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btnCalcCRC->OnClick.Add([this](UI::EventParams &) {
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@@ -466,20 +473,20 @@ void GameScreen::OnPlay(UI::EventParams &e) {
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}
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void GameScreen::OnGameSettings(UI::EventParams &e) {
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std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO);
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if (info && info->Ready(GameInfoFlags::PARAM_SFO)) {
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std::string discID = info->GetParamSFO().GetValueString("DISC_ID");
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if ((discID.empty() || !info->disc_total) && gamePath_.FilePathContainsNoCase("PSP/GAME/"))
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std::shared_ptr<GameInfo> info_ = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO);
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if (info_ && info_->Ready(GameInfoFlags::PARAM_SFO)) {
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std::string discID = info_->GetParamSFO().GetValueString("DISC_ID");
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if ((discID.empty() || !info_->disc_total) && gamePath_.FilePathContainsNoCase("PSP/GAME/"))
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discID = g_paramSFO.GenerateFakeID(gamePath_);
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screenManager()->push(new GameSettingsScreen(gamePath_, discID, true));
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}
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}
|
||||
|
||||
void GameScreen::OnDeleteSaveData(UI::EventParams &e) {
|
||||
std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO | GameInfoFlags::SIZE);
|
||||
if (info) {
|
||||
std::shared_ptr<GameInfo> info_ = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO | GameInfoFlags::SIZE);
|
||||
if (info_) {
|
||||
// Check that there's any savedata to delete
|
||||
if (info->saveDataSize) {
|
||||
if (info_->saveDataSize) {
|
||||
const bool trashAvailable = System_GetPropertyBool(SYSPROP_HAS_TRASH_BIN);
|
||||
auto di = GetI18NCategory(I18NCat::DIALOG);
|
||||
Path gamePath = gamePath_;
|
||||
@@ -487,10 +494,10 @@ void GameScreen::OnDeleteSaveData(UI::EventParams &e) {
|
||||
new UI::MessagePopupScreen(di->T("Delete"), di->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), trashAvailable ? di->T("Move to trash") : di->T("Delete"), di->T("Cancel"),
|
||||
[gamePath](bool yes) {
|
||||
if (yes) {
|
||||
std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath, GameInfoFlags::PARAM_SFO);
|
||||
info->DeleteAllSaveData();
|
||||
info->saveDataSize = 0;
|
||||
info->installDataSize = 0;
|
||||
std::shared_ptr<GameInfo> info_ = g_gameInfoCache->GetInfo(NULL, gamePath, GameInfoFlags::PARAM_SFO);
|
||||
info_->DeleteAllSaveData();
|
||||
info_->saveDataSize = 0;
|
||||
info_->installDataSize = 0;
|
||||
}
|
||||
}));
|
||||
}
|
||||
@@ -499,8 +506,8 @@ void GameScreen::OnDeleteSaveData(UI::EventParams &e) {
|
||||
}
|
||||
|
||||
void GameScreen::OnDeleteGame(UI::EventParams &e) {
|
||||
std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO);
|
||||
if (info->Ready(GameInfoFlags::PARAM_SFO)) {
|
||||
std::shared_ptr<GameInfo> info_ = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO);
|
||||
if (info_->Ready(GameInfoFlags::PARAM_SFO)) {
|
||||
auto di = GetI18NCategory(I18NCat::DIALOG);
|
||||
auto ga = GetI18NCategory(I18NCat::GAME);
|
||||
std::string prompt;
|
||||
@@ -513,8 +520,8 @@ void GameScreen::OnDeleteGame(UI::EventParams &e) {
|
||||
new UI::MessagePopupScreen(ga->T("Delete Game"), prompt, trashAvailable ? di->T("Move to trash") : di->T("Delete"), di->T("Cancel"),
|
||||
[sm, gamePath](bool yes) {
|
||||
if (yes) {
|
||||
std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath, GameInfoFlags::PARAM_SFO);
|
||||
info->Delete();
|
||||
std::shared_ptr<GameInfo> info_ = g_gameInfoCache->GetInfo(NULL, gamePath, GameInfoFlags::PARAM_SFO);
|
||||
info_->Delete();
|
||||
g_gameInfoCache->Clear();
|
||||
g_recentFiles.Remove(gamePath.c_str());
|
||||
sm->switchScreen(new MainScreen());
|
||||
|
||||
+9
-3
@@ -22,8 +22,9 @@
|
||||
#include "UI/BaseScreens.h"
|
||||
#include "Common/UI/UIScreen.h"
|
||||
#include "Common/File/Path.h"
|
||||
|
||||
#include "UI/GameInfoCache.h"
|
||||
#include "UI/SimpleDialogScreen.h"
|
||||
|
||||
|
||||
class NoticeView;
|
||||
|
||||
@@ -33,7 +34,7 @@ class NoticeView;
|
||||
// Uses GameInfoCache heavily to implement the functionality.
|
||||
// Should possibly merge this with the PauseScreen.
|
||||
|
||||
class GameScreen : public UIBaseDialogScreen {
|
||||
class GameScreen : public UITwoPaneBaseDialogScreen {
|
||||
public:
|
||||
GameScreen(const Path &gamePath, bool inGame);
|
||||
~GameScreen();
|
||||
@@ -45,7 +46,10 @@ public:
|
||||
const char *tag() const override { return "Game"; }
|
||||
|
||||
protected:
|
||||
void CreateViews() override;
|
||||
void CreateContentViews(UI::LinearLayout *parent) override;
|
||||
void CreateSettingsViews(UI::LinearLayout *parent) override;
|
||||
|
||||
bool SettingsToTheRight() const override { return true; }
|
||||
|
||||
private:
|
||||
// Event handlers
|
||||
@@ -69,4 +73,6 @@ private:
|
||||
GameInfoFlags knownFlags_ = GameInfoFlags::EMPTY;
|
||||
|
||||
bool knownHasCRC_ = false;
|
||||
|
||||
std::shared_ptr<GameInfo> info_;
|
||||
};
|
||||
|
||||
+13
-7
@@ -515,8 +515,8 @@ void DirButton::Draw(UIContext &dc) {
|
||||
}
|
||||
}
|
||||
|
||||
GameBrowser::GameBrowser(int token, const Path &path, BrowseFlags browseFlags, bool *gridStyle, ScreenManager *screenManager, std::string_view lastText, std::string_view lastLink, UI::LayoutParams *layoutParams)
|
||||
: LinearLayout(ORIENT_VERTICAL, layoutParams), gridStyle_(gridStyle), browseFlags_(browseFlags), lastText_(lastText), lastLink_(lastLink), screenManager_(screenManager), token_(token) {
|
||||
GameBrowser::GameBrowser(int token, const Path &path, BrowseFlags browseFlags, bool portrait, bool *gridStyle, ScreenManager *screenManager, std::string_view lastText, std::string_view lastLink, UI::LayoutParams *layoutParams)
|
||||
: LinearLayout(ORIENT_VERTICAL, layoutParams), gridStyle_(gridStyle), browseFlags_(browseFlags), portrait_(portrait), lastText_(lastText), lastLink_(lastLink), screenManager_(screenManager), token_(token) {
|
||||
using namespace UI;
|
||||
path_.SetUserAgent(StringFromFormat("PPSSPP/%s", PPSSPP_GIT_VERSION));
|
||||
Path memstickRoot = GetSysDirectory(DIRECTORY_MEMSTICK_ROOT);
|
||||
@@ -796,7 +796,7 @@ void GameBrowser::Refresh() {
|
||||
#else
|
||||
if ((browseFlags_ & BrowseFlags::BROWSE) && System_GetPropertyBool(SYSPROP_HAS_FOLDER_BROWSER)) {
|
||||
// Collapse the button title on very small screens (Retroid Pocket) or portrait mode.
|
||||
std::string_view browseTitle = g_display.pixel_xres <= 550 ? "" : mm->T("Browse");
|
||||
std::string_view browseTitle = (g_display.dp_xres <= 550 || portrait_) ? "" : mm->T("Browse");
|
||||
topBar->Add(new Choice(browseTitle, ImageID("I_FOLDER_OPEN"), new LayoutParams(WRAP_CONTENT, 64.0f)))->OnClick.Handle(this, &GameBrowser::BrowseClick);
|
||||
}
|
||||
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) == DEVICE_TYPE_TV) {
|
||||
@@ -1092,8 +1092,10 @@ void MainScreen::CreateRecentTab() {
|
||||
ScrollView *scrollRecentGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
||||
scrollRecentGames->SetTag("MainScreenRecentGames");
|
||||
|
||||
bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
|
||||
|
||||
GameBrowser *tabRecentGames = new GameBrowser(GetRequesterToken(),
|
||||
Path("!RECENT"), BrowseFlags::NONE, &g_Config.bGridView1, screenManager(), "", "",
|
||||
Path("!RECENT"), BrowseFlags::NONE, portrait, &g_Config.bGridView1, screenManager(), "", "",
|
||||
new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
||||
|
||||
scrollRecentGames->Add(tabRecentGames);
|
||||
@@ -1109,10 +1111,12 @@ GameBrowser *MainScreen::CreateBrowserTab(const Path &path, std::string_view tit
|
||||
using namespace UI;
|
||||
auto mm = GetI18NCategory(I18NCat::MAINMENU);
|
||||
|
||||
const bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
|
||||
|
||||
ScrollView *scrollView = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
||||
scrollView->SetTag(title); // Re-use title as tag, should be fine.
|
||||
|
||||
GameBrowser *gameBrowser = new GameBrowser(GetRequesterToken(), path, browseFlags, bGridView, screenManager(),
|
||||
GameBrowser *gameBrowser = new GameBrowser(GetRequesterToken(), path, browseFlags, portrait, bGridView, screenManager(),
|
||||
mm->T(howToTitle), howToUri,
|
||||
new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
||||
|
||||
@@ -1604,6 +1608,8 @@ void UmdReplaceScreen::CreateViews() {
|
||||
auto mm = GetI18NCategory(I18NCat::MAINMENU);
|
||||
auto di = GetI18NCategory(I18NCat::DIALOG);
|
||||
|
||||
const bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
|
||||
|
||||
TabHolder *leftColumn = new TabHolder(ORIENT_HORIZONTAL, 64, TabHolderFlags::Default, nullptr, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0));
|
||||
leftColumn->SetTag("UmdReplace");
|
||||
leftColumn->SetClip(true);
|
||||
@@ -1617,7 +1623,7 @@ void UmdReplaceScreen::CreateViews() {
|
||||
ScrollView *scrollRecentGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
||||
scrollRecentGames->SetTag("UmdReplaceRecentGames");
|
||||
GameBrowser *tabRecentGames = new GameBrowser(GetRequesterToken(),
|
||||
Path("!RECENT"), BrowseFlags::NONE, &g_Config.bGridView1, screenManager(), "", "",
|
||||
Path("!RECENT"), BrowseFlags::NONE, portrait, &g_Config.bGridView1, screenManager(), "", "",
|
||||
new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
|
||||
scrollRecentGames->Add(tabRecentGames);
|
||||
leftColumn->AddTab(mm->T("Recent"), ImageID::invalid(), scrollRecentGames);
|
||||
@@ -1627,7 +1633,7 @@ void UmdReplaceScreen::CreateViews() {
|
||||
ScrollView *scrollAllGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
||||
scrollAllGames->SetTag("UmdReplaceAllGames");
|
||||
|
||||
GameBrowser *tabAllGames = new GameBrowser(GetRequesterToken(), Path(g_Config.currentDirectory), BrowseFlags::STANDARD, &g_Config.bGridView2, screenManager(),
|
||||
GameBrowser *tabAllGames = new GameBrowser(GetRequesterToken(), Path(g_Config.currentDirectory), BrowseFlags::STANDARD, portrait, &g_Config.bGridView2, screenManager(),
|
||||
mm->T("How to get games"), "https://www.ppsspp.org/getgames.html",
|
||||
new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
|
||||
|
||||
|
||||
+3
-2
@@ -46,7 +46,7 @@ ENUM_CLASS_BITOPS(BrowseFlags);
|
||||
|
||||
class GameBrowser : public UI::LinearLayout {
|
||||
public:
|
||||
GameBrowser(int token, const Path &path, BrowseFlags browseFlags, bool *gridStyle, ScreenManager *screenManager, std::string_view lastText, std::string_view lastLink, UI::LayoutParams *layoutParams = nullptr);
|
||||
GameBrowser(int token, const Path &path, BrowseFlags browseFlags, bool portrait, bool *gridStyle, ScreenManager *screenManager, std::string_view lastText, std::string_view lastLink, UI::LayoutParams *layoutParams = nullptr);
|
||||
|
||||
UI::Event OnChoice;
|
||||
UI::Event OnHoldChoice;
|
||||
@@ -114,7 +114,8 @@ private:
|
||||
float lastScale_ = 1.0f;
|
||||
bool lastLayoutWasGrid_ = true;
|
||||
ScreenManager *screenManager_;
|
||||
int token_;
|
||||
int token_ = -1;
|
||||
bool portrait_ = false;
|
||||
};
|
||||
|
||||
class RemoteISOBrowseScreen;
|
||||
|
||||
+6
-1
@@ -539,7 +539,12 @@ void CreditsScreen::CreateDialogViews(UI::ViewGroup *root) {
|
||||
int rightYOffset = 0;
|
||||
if (!System_GetPropertyBool(SYSPROP_APP_GOLD)) {
|
||||
ScreenManager *sm = screenManager();
|
||||
left->Add(new Choice(mm->T("Buy PPSSPP Gold")))->OnClick.Add([sm](UI::EventParams) {
|
||||
Choice *gold = new Choice(mm->T("Buy PPSSPP Gold"));
|
||||
gold->SetIcon(ImageID("I_ICON_GOLD"), 0.5f);
|
||||
gold->SetImageScale(0.6f); // for the left-icon in case of vertical.
|
||||
gold->SetShine(true);
|
||||
|
||||
left->Add(gold)->OnClick.Add([sm](UI::EventParams) {
|
||||
LaunchBuyGold(sm);
|
||||
});
|
||||
rightYOffset = 74;
|
||||
|
||||
@@ -592,7 +592,7 @@ void RemoteISOBrowseScreen::CreateViews() {
|
||||
auto di = GetI18NCategory(I18NCat::DIALOG);
|
||||
auto ri = GetI18NCategory(I18NCat::REMOTEISO);
|
||||
|
||||
bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
|
||||
const bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
|
||||
|
||||
using namespace UI;
|
||||
|
||||
@@ -606,7 +606,7 @@ void RemoteISOBrowseScreen::CreateViews() {
|
||||
ScrollView *scrollRecentGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
||||
scrollRecentGames->SetTag("RemoteGamesTab");
|
||||
GameBrowser *tabRemoteGames = new GameBrowser(GetRequesterToken(),
|
||||
Path(url_), BrowseFlags::NAVIGATE, &g_Config.bGridView1, screenManager(), "", "",
|
||||
Path(url_), BrowseFlags::NAVIGATE, portrait, &g_Config.bGridView1, screenManager(), "", "",
|
||||
new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
|
||||
tabRemoteGames->SetHomePath(Path(url_));
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ void UITwoPaneBaseDialogScreen::CreateViews() {
|
||||
root->SetSpacing(0);
|
||||
CreateContentViews(root);
|
||||
|
||||
ScrollView *settingsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT, 1.0f));
|
||||
ScrollView *settingsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT, 1.0f, Margins(8)));
|
||||
LinearLayout *settingsPane = new LinearLayout(ORIENT_VERTICAL);
|
||||
settingsScroll->Add(settingsPane);
|
||||
CreateSettingsViews(settingsPane);
|
||||
@@ -52,13 +52,21 @@ void UITwoPaneBaseDialogScreen::CreateViews() {
|
||||
ignoreBottomInset_ = false;
|
||||
LinearLayout *root = new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, FILL_PARENT));
|
||||
// root_->Add(new TopBar(*screenManager()->getUIContext(), portrait, GetTitle(), new LayoutParams(FILL_PARENT, FILL_PARENT)));
|
||||
LinearLayout *settingsPane = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(400.0f, FILL_PARENT));
|
||||
ScrollView *settingsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(SettingsWidth(), FILL_PARENT, 0.0f, Margins(8)));
|
||||
LinearLayout *settingsPane = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT));
|
||||
settingsPane->SetSpacing(0);
|
||||
CreateSettingsViews(settingsPane);
|
||||
settingsPane->Add(new BorderView(BORDER_BOTTOM, BorderStyle::HEADER_FG, 2.0f, new LayoutParams(FILL_PARENT, 40.0f)));
|
||||
settingsPane->Add(new Choice(di->T("Back"), ImageID("I_NAVIGATE_BACK")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
|
||||
root->Add(settingsPane);
|
||||
CreateContentViews(root);
|
||||
settingsScroll->Add(settingsPane);
|
||||
|
||||
if (SettingsToTheRight()) {
|
||||
CreateContentViews(root);
|
||||
root->Add(settingsScroll);
|
||||
} else {
|
||||
root->Add(settingsScroll);
|
||||
CreateContentViews(root);
|
||||
}
|
||||
|
||||
root_ = root;
|
||||
}
|
||||
|
||||
@@ -39,6 +39,9 @@ public:
|
||||
virtual void CreateSettingsViews(UI::LinearLayout *parent) = 0;
|
||||
virtual void CreateContentViews(UI::LinearLayout *parent) = 0;
|
||||
virtual std::string_view GetTitle() const { return ""; }
|
||||
virtual float SettingsWidth() const { return 350.0f; }
|
||||
|
||||
virtual bool SettingsToTheRight() const { return false; }
|
||||
|
||||
private:
|
||||
void CreateViews() override;
|
||||
|
||||
+1
-1
@@ -39,7 +39,7 @@ void UploadScreen::CreateDialogViews(UI::ViewGroup *root) {
|
||||
if (prevRunning_) {
|
||||
container->Add(new TextWithImage(ImageID("I_WIFI"), n->T("With a web browser on the same network, go to:")));
|
||||
for (const auto &ip : localIPs_) {
|
||||
std::string url = StringFromFormat("http://%s:%d/upload", ip.c_str(), WebServerPort());
|
||||
std::string url = StringFromFormat("%s:%d/upload", ip.c_str(), WebServerPort());
|
||||
container->Add(new CopyableText(ImageID("I_WEB_BROWSER"), url));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user