Commit Graph
1127 Commits
Author SHA1 Message Date
The Dax b58746816a Make the bool a class member instead. 2014-01-22 18:36:40 -05:00
The Dax 97a5382b50 Win32: Use a hacky workaround to prevent a rare hang when starting up. 2014-01-22 17:38:34 -05:00
Unknown W. Brackets cddd537f36 Minor tweak, no need for this check anymore. 2014-01-22 01:24:41 -08:00
Unknown W. Brackets 3a186a9d7f Show CLUT shift value in GE debugger. 2014-01-22 00:32:31 -08:00
Unknown W. Brackets 83eb5f05bc windows: Ignore key/mouse input while menu focused.
This prevents arrow and shortcut keys from being considered inputs to the
game or UI.
2014-01-20 00:57:20 -08:00
Unknown W. Brackets 0e286d6603 windows: Re-enable scaling on gl_extensions change.
This fixes the fact that it's not filled in the first time UpdateMenus()
is called, since it's called again whenever you open the menu anyway.
2014-01-20 00:42:04 -08:00
Henrik Rydgård 70f8b14156 Merge pull request #5155 from unknownbrackets/texscaling
Disable scaling to odd multiples when unsupported.
2014-01-19 23:57:20 -08:00
Unknown W. Brackets eeaeb91610 Disable scaling to odd multiples when unsupported.
May help #4000.
2014-01-19 21:14:21 -08:00
Unknown W. Brackets 360068075b windows: Show the open dialog on a separate thread.
Allows the screen to continue rendering, which should prevent black
screens, etc. while browsing.

May help #2755.
2014-01-19 20:15:08 -08:00
Unknown W. Brackets 0fa371ccbf windows: Check PSP_IsInited() in more places.
This prevents showing buttons as clickable, etc. in the debugger mainly.
2014-01-19 14:25:12 -08:00
Unknown W. Brackets 16cdbbf0d2 windows: Skip gamepad HIDs, don't work everywhere. 2014-01-19 14:24:49 -08:00
Unknown W. Brackets 8540d819a9 windows: Stub out HID rawinput. 2014-01-19 12:40:49 -08:00
Unknown W. Brackets 0421207d8b windows: Clean up rawinput code a bit. 2014-01-19 12:16:52 -08:00
Unknown W. Brackets 8af9f62f6b windows: Move rawinput stuff into its own file. 2014-01-19 11:59:11 -08:00
Henrik Rydgård c7dbb69722 Merge pull request #5084 from Kingcom/Debugger
Jump to function on pressing return in the function list
2014-01-11 16:18:39 -08:00
Kingcom b6404728ec Jump to function on pressing return in the function list 2014-01-12 01:12:35 +01:00
shenweip b5d1ebf71d Win32: Fix wrong menu position. 2014-01-09 21:15:46 +08:00
The Dax c07702e7ef Win32 buildfix. 2014-01-08 19:11:32 -05:00
The Dax c8535ced2a Remove keyboard hook and make the ignore Windows key option work. 2014-01-08 19:08:32 -05:00
Henrik Rydgård 51484e48a9 Merge pull request #5043 from thedax/win32IgnoreWindowsKeyOption
Win32: Add an option to disable the Windows key when the emulator is the active window.
2014-01-08 10:46:47 -08:00
The Dax f6606e2e2b Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI. 2014-01-07 16:08:11 -05:00
The Dax 9dc2a67076 Let's be consistent with our spacing and if's. 2014-01-07 16:02:00 -05:00
The Dax 8f86f5898a Add a comment for the keyboard hook. 2014-01-07 16:02:00 -05:00
The Dax 9d2868b7ce Win32: Add option to disable the Windows key. 2014-01-07 16:02:00 -05:00
zack-vii 26fbb4c32c "Next Slot" control mapping
-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
vnctdj 522f9176a4 Make "Extract File..." menu item translatable 2014-01-04 12:33:02 +01:00
The Dax 910d8c2e13 Use a std::set instead. 2014-01-03 13:13:24 -05:00
The Dax 55d716fb19 Rename keyHeld to keyDown, too. 2014-01-03 13:13:24 -05:00
The Dax a5873ab7a4 Change bool name for better readability. 2014-01-03 13:13:23 -05:00
The Dax f90aebcebf Release held keys on the keyboard when window focus is lost. 2014-01-03 13:13:23 -05:00
Henrik Rydgard 9bde25dfa9 Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
Should fix the build.
2014-01-03 19:04:43 +01:00
The Dax 52aa7ee9cf Only set the dialog text if the virtual PSP is inited, as well. 2014-01-02 16:49:26 -05:00
The Dax db4abcd0c5 Don't crash when the virtual PSP isn't inited. 2014-01-02 14:55:09 -05:00
Unknown W. Brackets 2618f2ed39 Add a simple extract file command.
Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Unknown W. Brackets db77dcd149 Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Unknown W. Brackets ed759d32ff Correctly identify a blockwise memcpy.
Oops, I didn't realize this one went in blocks of 16.
2013-12-27 21:39:05 -08:00
Henrik Rydgard 455a73bba7 Bugfix replace function inlining (compilerPC needs to be increased). Misc. 2013-12-20 15:37:37 +01:00
Unknown W. Brackets 438361d0bc Clean up code pointer naming for the jit.
Now it properly identifies thunk code which is actually a decent percent
when fastmem is off at least.
2013-12-18 23:57:39 -08:00
Henrik Rydgard 2eab4aa1bf Play around with function replacement. Turned off by default of course. 2013-12-17 23:40:27 +01:00
Henrik Rydgard 2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Unknown W. Brackets 3f674f7ef6 Always update framebuffer tex sampling params.
Otherwise they are not always correct and cause glitches.
2013-12-15 18:23:47 -08:00
The Dax de4a3aed14 Bump version numbers for 0.9.6 release. 2013-12-11 15:54:15 -05:00
The Dax 4a2b984e5f Fix minor styling issue. 2013-12-10 19:31:29 -05:00
The Dax f3e76d6d79 Win32 UI: Enable sound properly when Enable Sound is chosen. 2013-12-10 19:24:50 -05:00
Henrik Rydgard d4eee74b54 SoftGPU: Prepare for mipmapping. Getting the uv deltas seems tricky though... 2013-12-10 15:33:59 +01:00
sum2012 917598e03d Improve windows log
Log name now ppsspplog.txt
Enable debug loggng
2013-12-10 07:18:55 +08:00
pal1000 4a00383f4b Fix typo 2013-12-09 17:01:00 +02:00
pal1000 7ff511ed63 Add .ZIP files to load ROM. Also made some organizing in the Load ROM dialog 2013-12-09 16:47:37 +02:00
Henrik Rydgard 6e47401baf Fix headless build 2013-12-08 11:47:41 +01:00
Sacha a0c5af288c Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt. 2013-12-08 20:16:34 +10:00