Unknown W. Brackets
9ea7281b3c
Core: Cleanup MAC address handling.
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No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
2017-04-29 12:48:06 -07:00
Unknown W. Brackets
90f3ae14e0
Windows: Simplify host shutdown.
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The whole nativeHost/oldHost thing is unnecessary.
This also fixes gl lost holder mismatches.
2017-04-29 12:04:54 -07:00
Unknown W. Brackets
661b2a3aa8
UI: Make GPU events more consistent.
2017-04-27 20:03:50 -07:00
LunaMoo
26006e9d80
Add an option to trap mouse within window/display area.
2017-04-27 16:29:08 +02:00
LunaMoo
1d0dab2020
Add Tip to inform user how to use mouse control.
2017-04-27 12:06:39 +02:00
LunaMoo
45304476e2
Polish the new workaround, seems to be nice and simple.
2017-04-27 11:12:11 +02:00
LunaMoo
a0b904c7e8
Try on a nicer mapping workaround.
2017-04-27 10:09:57 +02:00
LunaMoo
26c02478af
Mouse Control(Windows only for now)
2017-04-26 18:03:48 +02:00
Unknown W. Brackets
75898392b9
UI: Proxy devmenu keypress through an event.
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This prevents a mutex issue in #9626 .
2017-04-17 20:33:22 -07:00
Unknown W. Brackets
e8e65881b8
Windows: Avoid restarting completely on GPU change.
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This retains the logger, avoids an annoying window open/close, and most
importantly for me: keeps the debugger attached.
2017-04-15 16:33:30 -07:00
Unknown W. Brackets
638a015ced
Add a restarting flag to NativeInit/NativeShutdown.
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Will be used externally. Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
2017-04-15 16:30:37 -07:00
LunaMoo
372cbaac15
Disable pause button when not using touch.
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Remove per-game status from some settings which shouldn't be per-game.
2017-04-14 17:11:16 +02:00
Unknown W. Brackets
989f19f83f
UI: Respect the pause button display setting.
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As of 22782b6 , the setting stopped working. It can be useful for Windows
touch devices. Fixes #9609 .
2017-04-12 22:09:05 -07:00
Henrik Rydgard
f66e54c4cb
Operator precedence fix in ifdef
2017-04-05 16:25:17 +02:00
Henrik Rydgard
cf365bb257
Minor cleanup with GOLD define - only use it in System_GetPropertyInt
2017-04-05 16:21:08 +02:00
Henrik Rydgard
fc730b76df
Fix XInput polling in UWP apps. Should help #9555
2017-04-05 14:13:25 +02:00
Henrik Rydgard
22d5acb40e
Depal: Use the full CLUT mode setting as the depal shader key. Fixes #9550 for both D3D11 and D3D9.
2017-04-04 11:09:29 +02:00
Henrik Rydgard
7e9bc84c06
Minor safety check
2017-04-02 23:58:27 +02:00
Unknown W. Brackets
6541413021
UI: Improve documentation on pop up use.
2017-04-02 10:56:41 -07:00
Unknown W. Brackets
e59ebf8ad9
Windows: Add option to browse for bg image.
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And also to clear the image.
2017-04-02 10:50:09 -07:00
Unknown W. Brackets
55908588eb
UI: Allow choosing game bgs for all UI.
2017-04-02 10:48:38 -07:00
Henrik Rydgard
7230a8b427
Remove the "Disable alpha test" setting. It breaks too many things.
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The performance benefits in a few games on older hardware are not worth it.
We are able to automatically remove redundant alpha test in many cases now.
2017-04-01 11:36:35 +02:00
Henrik Rydgard
8d1ece05ca
Finally move flash0 into assets, fixing #9468 and #9520
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CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00
LunaMoo
d3bfb5cbbc
Refresh bloomHackEnable_ also on resolution change.
2017-03-29 17:57:50 +02:00
Henrik Rydgård
84d7d5b8df
Merge pull request #9501 from unknownbrackets/ui-background
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UI: Add simple support for a custom background
2017-03-29 11:11:43 +02:00
Henrik Rydgård
b0b72cd63e
Merge pull request #9510 from xebra/fix_hwtess_gles
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Fix hwtess gles
2017-03-28 13:17:32 +02:00
xebra
a7c3b2f599
Add warning "experimental" to hardware tessellation because may cause crash with GLES.
2017-03-28 19:51:25 +09:00
xebra
73a898df2a
GLES:Fix again compatibility for instanced rendering.
2017-03-28 19:49:37 +09:00
Unknown W. Brackets
c9a5c00bf7
UI: Allow overriding colors in the ini.
2017-03-26 09:51:33 -07:00
Unknown W. Brackets
0a73828042
UI: Use theme colors in more places.
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Hopefully everywhere.
2017-03-26 08:57:04 -07:00
Unknown W. Brackets
ed11b8a8bd
UI: Add a message handler to update the bg image.
2017-03-26 07:52:47 -07:00
Unknown W. Brackets
8f4d1634ad
UI: Add simple support for a custom background.
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No UI. Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
2017-03-26 07:52:46 -07:00
Henrik Rydgard
576c1b740a
Buildfix non-Windows
2017-03-26 13:07:36 +02:00
Henrik Rydgård
c1b37bd2ad
Merge pull request #9506 from xebra/fix_hwtess_gles
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GLES:Fix compatibility checks for instanced rendering.
2017-03-26 12:08:20 +02:00
xebra
04e1e1a460
GLES:Fix compatibility checks for instanced rendering.
2017-03-26 19:00:20 +09:00
Unknown W. Brackets
562288b09c
UI: Refactor game icon/bg loading.
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This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
2017-03-26 00:00:57 -07:00
Unknown W. Brackets
1fdf7c5373
UI: Skip game bg lookup without game.
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This avoids trying to identify a file without a name.
2017-03-24 22:15:22 -07:00
Henrik Rydgård
33db883024
Merge pull request #9492 from unknownbrackets/frame-drops
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Allow debug logging of frame drops
2017-03-24 20:37:18 +01:00
Unknown W. Brackets
01703f7ffc
Core: Add UI option to enable frame drop logging.
2017-03-23 19:27:16 -07:00
LunaMoo
4a2677e0c6
Revert unintentional change from: https://github.com/hrydgard/ppsspp/commit/429bf5d8b31092fb7211b94517e590cbd51e1cdb
2017-03-23 11:54:54 +01:00
Henrik Rydgård
22782b6439
UWP: Fix DPI calculations for touch. Implement back button support.
2017-03-23 10:02:29 +01:00
Henrik Rydgard
aa2177a4b5
UWP: Hide the graphics API from the logo screen, it's always D3D11
2017-03-23 10:02:29 +01:00
Henrik Rydgard
792dd1557c
Improve StorageFileLoader enough to actually kind of work
2017-03-23 10:02:28 +01:00
Henrik Rydgard
d58ee6670e
UWP: Fix audio sample rate, savestates, memory leak.
2017-03-23 10:02:28 +01:00
Henrik Rydgard
ff2b6b3fca
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
2017-03-23 10:02:28 +01:00
Henrik Rydgard
4ced81b1df
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
2017-03-23 10:02:28 +01:00
Henrik Rydgard
3c52570552
Add UWP projects and rough UWP entry point application based on the sample
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Delete sample load, hook things up. It now builds but doesn't run
Reformat, add an event
2017-03-23 10:02:27 +01:00
Henrik Rydgard
35e2a5a7d1
Allow text input on some more platform in settings. See #9421
2017-03-22 21:50:42 +01:00
Henrik Rydgård
41a3370035
Merge pull request #9476 from unknownbrackets/ui-transform
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UI: Make popups transition their button
2017-03-22 14:38:37 +01:00
Unknown W. Brackets
5f54726d03
http: Add an additional cancel check.
2017-03-22 00:06:02 -07:00