Commit Graph
28637 Commits
Author SHA1 Message Date
Henrik Rydgård dd2c093586 Merge pull request #13743 from iota97/vertex-dec
Do not use x86 for other machine
2020-12-06 19:54:27 +01:00
Henrik Rydgård e1387a9bda Merge pull request #13744 from hrydgard/unknownbrackets-scrollpos
Avoid potential crash without storage permissions
2020-12-06 19:53:33 +01:00
Henrik Rydgård 238010c614 Merge pull request #13745 from Panderner/add-games-to-requires-buffered-rendering
Add games that requires buffered rendering
2020-12-06 19:53:06 +01:00
Unknown W. Brackets c3be720eb0 Avoid potential crash without storage permissions.
We conditionally create this view.
2020-12-06 09:27:11 -08:00
Paul Adrian Bucu 89aa4452b9 Add games that requires buffered rendering 2020-12-07 01:06:56 +08:00
iota97 0a44d9f600 Do not use x86 for other machine 2020-12-06 15:50:50 +01:00
Henrik Rydgård f8c53db503 Merge pull request #13742 from orbea/install
cmake: Add an install target.
2020-12-06 11:22:10 +01:00
orbea e8ec18bfbb cmake: Add a desktop file. 2020-12-05 20:42:35 -08:00
orbea 96b061bd1c cmake: Add an install target. 2020-12-05 20:42:35 -08:00
Henrik Rydgård 2399c5f90e Use the double precision sincos for Hitman RBA 1 too. See #13706 2020-12-05 10:21:11 +01:00
Henrik Rydgård fbeccc5bd6 Merge pull request #13740 from gameblabla/mipsfixes
Fixes for MIPSDetect and Logmanager.h
2020-12-05 10:15:16 +01:00
gameblabla 7ef8e64303 Add missing header in Logmanager.h 2020-12-04 21:24:18 +01:00
gameblabla 4fe3786499 Fix headers in MIPSCPUDetect. 2020-12-04 21:23:36 +01:00
Henrik Rydgård f9e7206449 Merge pull request #13736 from Halo-Michael/master
sz must be longer than target string
2020-12-03 14:20:19 +01:00
Halo-Michael cbcfbca895 sz must be longer than target string 2020-12-03 21:05:00 +08:00
Henrik Rydgård dff1af4bb5 Merge pull request #13733 from hrydgard/apple-m1-fixes
Apple M1 - initial work
2020-12-03 09:54:45 +01:00
Henrik Rydgård 06425dae8c Remove superfluous variable from uniform buffer 2020-12-03 09:13:46 +01:00
Henrik Rydgård 5e9f725c73 Merge pull request #13734 from Halo-Michael/master
Why not iOS?
2020-12-03 09:07:40 +01:00
Halo-Michael 95e6a1c7a5 Why not iOS? 2020-12-03 11:43:20 +08:00
Henrik Rydgård 90f8799065 Safer hack to build on M1. 2020-12-02 22:46:56 +01:00
Henrik Rydgård 5126c91a81 CMakeLists.txt fixes for M1. It sets cpu arch to "arm64", not "aarch64" 2020-12-02 22:36:11 +01:00
Henrik Rydgård 9c8feefcdc M1: Correctly detect core count. 2020-12-02 21:59:18 +01:00
Henrik Rydgård 20d579c3b8 Cleaner way to flush the instruction cache on Mac ARM64 2020-12-02 19:15:08 +01:00
Henrik Rydgård 5077a004ff Mark ARM64 Macs as needing WX-exclusive memory protection 2020-12-02 19:13:52 +01:00
Henrik Rydgård c0a5fa3e8b Fix a crash if JIT space failed to allocate 2020-12-02 00:33:51 +01:00
Henrik Rydgård 2fef4c4a9c Fix GPU driver test screen 2020-12-02 00:33:37 +01:00
C.W. Betts eb831aaf14 Make universal binary version of ffmpeg work. (#13457)
* Make universal binary version of ffmpeg work.

* Update ffmpeg

* Update ffmpeg dependancy.
2020-12-02 00:25:48 +01:00
Henrik Rydgård c0c2bfb293 D3D11: Fix shader module leak in thin3d.
Thanks Unknown.
2020-12-01 09:20:13 +01:00
Dylan Smit b8ccd7fae7 Fixed a PlayStation typo (#13729) 2020-11-30 23:58:43 +01:00
Henrik Rydgård 75bdb5ff17 Switch to nassau-tk's latest Korean font. See issue #13190 2020-11-30 16:51:37 +01:00
Unknown W. Brackets b60250fca8 Respect stage in BindFramebufferAsColorTexture().
Introduced in #13634, only matters in error cases.
2020-11-29 07:59:35 -08:00
nassau-tk b5e2300770 Change ltn x font (#13721)
* ltn0/2 a little fix.

* Modified ltn8~15.pgf (Small Latin)

This modified fonts will solved #9466.(QIX++)
And,It will solved the few part of #2788 too.(Example:LUNAR)
2020-11-29 13:02:21 +01:00
Henrik Rydgård f1ab6c62c8 Fix Ghosts & Goblins for older backends too.
Fixes #13717
2020-11-28 16:16:51 +01:00
Henrik Rydgård 92bfb0fd70 Two more Ghosts & Goblins game IDs for compat.ini 2020-11-28 16:13:36 +01:00
Henrik Rydgård 9818c8aabd Better debug names for BlitFramebuffer operations. 2020-11-28 13:45:26 +01:00
Henrik Rydgård 7f08ade18f Merge pull request #13720 from hrydgard/ghosts-goblins-fix
Enable color reinterpret for Ultimate Ghosts & Goblins
2020-11-28 09:54:32 +01:00
Henrik Rydgård d5fe6154b5 Enable color reinterpret for Ultimate Ghosts & Goblins
The game uses it by accident probably, but whatever - it's a clean fix.

Fixes, but only for "modern" APIs, #13717.
2020-11-27 23:52:33 +01:00
Henrik Rydgård 81bddf268a Merge pull request #13598 from tbocek/master
Fix issue in #12145
2020-11-27 23:04:36 +01:00
Henrik Rydgård 032890803e Need to take renderArea into account when merging render passes.
Fixes #13664
2020-11-26 23:29:59 +01:00
Henrik Rydgård 6e2447d80a Update lang submodule 2020-11-25 20:47:25 +01:00
Henrik Rydgård 6bf9f20f5f Merge pull request #13711 from shenweip/microphone
Microphone:Improves the support of microphone.
2020-11-24 23:43:48 +01:00
Henrik Rydgård 38a85ec2bb Merge pull request #13713 from shenweip/demuxer-minor
Mpeg:Correctly handle stuffing data of pack header.
2020-11-24 17:27:09 +01:00
shenweip 07685d5e0f Correctly handle stuffing data of pack header. 2020-11-25 00:13:31 +08:00
shenweip 6afeed877c Build fixes 2020-11-24 21:36:17 +08:00
shenweip be0449d16d Fixes state. 2020-11-24 17:28:31 +08:00
shenweip 9a85ab2c43 Writes target buffer address in multiple times.
Would be better to calculate read data length.
2020-11-24 17:15:26 +08:00
Henrik Rydgård e06a34725e Turn off the MacOS and iOS Travis jobs, they seem to have stopped working. 2020-11-24 09:10:38 +01:00
Henrik Rydgård 51b213e689 Merge pull request #13706 from hrydgard/vfpu-sincos-double-compat
Add back the old implementation of vfpu_sin/cos/sincos.
2020-11-24 09:08:50 +01:00
Henrik Rydgård 9e4c7c84ac Only use double precision sincos in Hitman Reborn Battle Arena 2. See #12900 2020-11-23 23:51:07 +01:00
Henrik Rydgård 3db4c0bc5e Partially revert "VFPU: Compute sines and cosines in double precision."
This reverts commit 16654d37ea.
2020-11-23 23:34:33 +01:00