Henrik Rydgård
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54849075aa
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Merge pull request #13999 from sum2012/mpeg_minor
Mpeg:Only allow firmware >= 3 for warmup
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2021-01-29 22:17:25 +01:00 |
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sum2012
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02f1b6452b
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Try to build fix on non-windows
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2021-01-29 22:45:30 +08:00 |
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sum2012
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6bc3cb4dfa
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Mpeg:Only allow firmware >= 3 for warmup
Fix #13996
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2021-01-29 22:26:45 +08:00 |
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Florin9doi
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c0c8329f57
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Remove duplicates from ThreadManForKernel
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2021-01-27 22:57:04 +02:00 |
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Henrik Rydgård
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97e7a28161
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Merge pull request #13981 from unknownbrackets/mp3-sdkver
Cleanup some MP3 SDK version differences
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2021-01-27 18:08:11 +01:00 |
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Unknown W. Brackets
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8a437b267e
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Mp3: Correct logging for init.
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2021-01-27 07:07:14 -08:00 |
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ANR2ME
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46397c40a0
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Updated GameMode initial data sync, in case remote players aren't listening yet when sending initial data (fix Pocket Pool)
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2021-01-27 19:20:51 +07:00 |
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Unknown W. Brackets
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4b4be0f34f
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Mp3: Always keep sample rate from original mp3.
Our codec context is updated with the source sample rate, so this makes us
not resample at all.
Converting to stereo still seems correct.
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2021-01-26 23:50:54 -08:00 |
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Unknown W. Brackets
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463fc3c792
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Mp3: Allow decode without pcm pointer.
Just like other audio decoding, you're allowed to skip audio.
Also prevents a crash if the mp3 is not yet inited.
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2021-01-25 23:51:55 -08:00 |
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Unknown W. Brackets
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de5488d4df
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Mp3: Correct error handling for newer sdk versions.
The 6.xx behavior might be important if a game relies on it to add data.
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2021-01-25 20:57:34 -08:00 |
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Henrik Rydgård
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1b843ef8cc
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Merge pull request #13974 from unknownbrackets/crc-simple
Reporting: Expose CRC queue methods for other uses
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2021-01-25 15:01:58 +01:00 |
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AdamN
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1df5202cfb
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Merge pull request #13976 from ANR2ME/adhoc
[Adhoc] Fix a possible return value issue on PtpOpen when using ForcedFirstConnect hack.
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2021-01-25 19:38:17 +07:00 |
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sum2012
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e7e36ca21a
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Add header information
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2021-01-25 20:27:56 +08:00 |
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sum2012
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72cc39f929
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sceMp3Init:Add layerBits and versionBits information
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2021-01-25 20:14:02 +08:00 |
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ANR2ME
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3d813aec73
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Don't allow ForcedFirstConnect hack when using PtpConnect within PtpOpen to prevent returning result from blocking PtpConnect instead of result of PtpOpen.
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2021-01-25 18:40:20 +07:00 |
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Unknown W. Brackets
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acbe0573fa
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Reporting: Expose CRC queue methods for other uses.
This way UI can expose the CRC if needed.
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2021-01-24 19:53:47 -08:00 |
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Henrik Rydgård
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db76f61172
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Merge pull request #13969 from unknownbrackets/io-async
Io: Don't allow async close while async busy
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2021-01-24 22:58:14 +01:00 |
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Unknown W. Brackets
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c7bf68c991
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Io: Don't allow async close while async busy.
See #6582.
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2021-01-24 11:22:41 -08:00 |
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ANR2ME
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6b110af3e6
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Fix returned error code on PtpSend and PtpRecv when socket is not connected yet.
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2021-01-24 18:48:00 +07:00 |
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ANR2ME
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964b8bf331
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Do PtpConnect internally during PtpOpen, since some games (ie. The Warriors) seems to do PtpSend immediately after PtpOpen without trying to PtpConnect first.
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2021-01-24 18:47:58 +07:00 |
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Henrik Rydgård
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a8a60d3e17
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Merge pull request #13959 from sum2012/mp3_minor
Resample mp3 in 32000Hz
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2021-01-24 09:21:57 +01:00 |
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sum2012
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25a09288e9
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Resample only in 32000Hz
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2021-01-24 04:51:26 +08:00 |
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Henrik Rydgård
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938d75272a
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Merge pull request #13963 from unknownbrackets/plugins-config
Plugins: Enable by default
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2021-01-23 21:15:18 +01:00 |
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Unknown W. Brackets
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510aaa1263
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Plugins: Enable by default.
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2021-01-23 10:26:06 -08:00 |
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Henrik Rydgård
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b856b5c23c
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Merge pull request #13962 from unknownbrackets/ppge-shrink
PPGe: Scale down by worst of window/internal res
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2021-01-23 18:38:44 +01:00 |
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Unknown W. Brackets
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0b666d0dac
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PPGe: Scale down by worst of window/internal res.
See #13958.
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2021-01-23 09:04:58 -08:00 |
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sum2012
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8a1b0bd210
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build fix
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2021-01-23 21:51:18 +08:00 |
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sum2012
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64a51e1658
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Resample all mp3
Fix #5213
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2021-01-22 21:12:07 +08:00 |
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Henrik Rydgård
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4595fcd83b
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Merge pull request #13946 from unknownbrackets/debugger-input
Add debugger APIs for buttons and analogs
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2021-01-19 09:32:17 +01:00 |
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Henrik Rydgård
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9a94031c8a
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Merge pull request #13947 from unknownbrackets/kernel-timing
Kernel: Adjust sceKernelGetThreadExitStatus timing
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2021-01-19 07:56:08 +01:00 |
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Unknown W. Brackets
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dd2bd55bcb
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Kernel: Adjust sceKernelGetThreadExitStatus timing.
See #13703.
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2021-01-18 22:09:37 -08:00 |
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Unknown W. Brackets
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1148e6e4ba
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Debugger: Include all press states for convenience.
In case of a multi-button shortcut, which might be common for debugging.
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2021-01-18 18:14:48 -08:00 |
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Unknown W. Brackets
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f97df5d153
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Debugger: Broadcast ctrl input events.
This can be useful to trigger debugging functionality on button press.
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2021-01-18 18:14:48 -08:00 |
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Unknown W. Brackets
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de3277c679
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Debugger: Add API to trigger buttons.
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2021-01-18 16:58:34 -08:00 |
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Unknown W. Brackets
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70d92139db
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Headless: Simplify executing a ppdmp via headless.
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2021-01-17 18:33:59 -08:00 |
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Unknown W. Brackets
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a964615c41
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Headless: Disable http disk cache.
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2021-01-17 18:33:35 -08:00 |
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Unknown W. Brackets
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8fe9bedb78
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Module: Keep the state for each import.
On exports, we iterate modules then imports.
But on imports, we iterate the exports to find the module, so we need to
keep the state around higher up.
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2021-01-16 19:32:37 -08:00 |
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Henrik Rydgård
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720c5b4176
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Merge pull request #13927 from unknownbrackets/unlink
Module: Reverse a single HI16/LO16 pair correctly
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2021-01-16 23:58:51 +01:00 |
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Unknown W. Brackets
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6efd1ae7f4
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Module: Keep HI16/LO16 in a temp state object.
This doesn't need to live any longer than the link or unlink, so let's
just make that abundantly clear.
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2021-01-16 11:57:37 -08:00 |
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Unknown W. Brackets
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17f3de66c5
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Module: Reverse a single HI16/LO16 pair correctly.
If there is only one imported variable as a HI16/LO16, unloading the
module wasn't properly reversing the link. See #13104.
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2021-01-16 10:04:20 -08:00 |
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ANR2ME
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23efd22efb
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Fix Stuck issue on some games (Dissidia 012, Full Auto 2, etc) when Failed to connect to Adhoc Server (faked success)
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2021-01-16 20:55:40 +07:00 |
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Unknown W. Brackets
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5354459476
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irjit: Update clobber flag on inst swap.
Fixes IR in Persona 3.
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2021-01-10 16:41:45 -08:00 |
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Unknown W. Brackets
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9dcb70d502
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irjit: Add disable flag for simplify passes.
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2021-01-10 14:50:32 -08:00 |
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Henrik Rydgård
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291f9fdd70
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Merge pull request #13902 from unknownbrackets/ui-cleanup
UI: Cleanup Windows header in MainScreen.cpp
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2021-01-10 00:24:13 +01:00 |
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Unknown W. Brackets
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b60074f697
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http: Prevent Windows header leak from HTTPClient.
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2021-01-09 14:45:03 -08:00 |
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Henrik Rydgård
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55b5c6f57f
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Merge pull request #13899 from vnctdj/i18nImprovements
Improve some i18n things
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2021-01-09 22:22:39 +01:00 |
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Unknown W. Brackets
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021f4adfad
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irjit: Fix mtv for INF4.
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2021-01-09 12:43:50 -08:00 |
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Unknown W. Brackets
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670334bd0c
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irjit: Correct flags for SetCtrlVFPUReg.
Fixes #13897. Caused the reg to be optimized out.
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2021-01-09 12:33:08 -08:00 |
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Unknown W. Brackets
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d3c06266c5
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jit: Fix conditional disable flags.
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2021-01-09 11:50:32 -08:00 |
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vnctdj
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5dd71db818
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Improve some i18n things
- reuse some translations
- move some strings to a more suitable category
I will adapt the lang .ini files accordingly.
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2021-01-09 18:50:00 +01:00 |
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