Commit Graph
2587 Commits
Author SHA1 Message Date
LunaMoo da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
LunaMoo 57bd3c63f4 Block savestates OSM when video frames are dumped.
Also make the dump messages shorter,
especially dump start since it will be recorded.
2019-05-27 23:43:39 +02:00
Silent bb2ba8086b Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Henrik Rydgård efa1406d8f VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
Should hopefully fix the buildbot.
2019-05-19 15:23:25 +02:00
driver1998 21d2008676 Use D3DCompiler_47.dll for D3D9 context. 2019-05-12 11:17:10 +08:00
Henrik Rydgård 2f26297062 Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
Henrik Rydgård 20d666ff55 Remove DbgNew.h forced include in ARM debug builds, doesn't work for some reason. 2019-05-10 23:18:31 +02:00
Henrik Rydgård 1f40aa4828 Add WindowsSDKDesktopARM64Support to vcxproj files 2019-05-10 22:44:12 +02:00
Henrik Rydgård c3fab33354 Revert "Remove default SDK version from project files"
Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html

Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..

This reverts commit 056494522e.
2019-05-09 23:58:23 +02:00
Henrik Rydgård 83039f3f90 Remote ISO: Fix bugs from issue #12018 and probably #12019 2019-05-07 23:26:13 +02:00
driver1998 0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
driver1998 763b85d723 Update Visual Studio project files for Windows ARM32/ARM64 2019-05-04 22:45:15 +08:00
vnctdj 6cbf4cfea2 Enable PNG screenshots for all platforms 2019-05-02 22:56:25 +02:00
Unknown W. Brackets 03bec46b93 UI: Make the screenshot key configurable.
Affects #10825.
2019-04-30 19:01:20 -07:00
Unknown W. Brackets df9c922198 Merge pull request #10783 from LunaMoo/fillSoundBuffer
Remove "sound speed hack"
2019-04-28 06:20:13 -07:00
LunaMoo 53daa0d844 Remove some unused code. 2019-04-28 13:17:08 +02:00
LunaMoo 056494522e Remove default SDK version from project files 2019-04-27 23:01:41 +02:00
LunaMoo 280f7fec39 Fix VS2019 builds and remove _xp dependency
(drops Win XP support, allows latest SDK etc.)
2019-04-25 23:56:55 +02:00
LunaMoo 0a4dc1f883 Remove "sound speed hack". 2019-04-25 04:15:31 +02:00
LunaMoo 1fa7bbc816 Add texture dump/replace hotkeys. 2019-03-26 06:13:05 +01:00
Unknown W. Brackets 926b9e66da UI: Allow deletion of GE dumps from UI. 2019-03-21 19:49:32 -07:00
Henrik Rydgård 7790e61b12 Merge pull request #11866 from unknownbrackets/keyup
UI: Pass touch/button releases to all screens
2019-03-18 11:16:35 +01:00
Unknown W. Brackets a99549c451 UI: Avoid using game info cache in savedata sort.
It can change mid-sort causing the sorting results to be inconsistent,
which will crash many implementations of std::stable_sort.

Also, fix an issue where it kept resorting after it didn't need to and
make it strictly ordered for equal dates/sizes.

Fixes #11892.
2019-03-17 06:34:21 -07:00
Henrik Rydgård 55ccc4ed81 On game load error screens, print the filename. May help diagnose issues from screenshots of the error (commonly sent by end-users) 2019-03-13 11:24:23 +01:00
Unknown W. Brackets f2206158b2 UI: Update more browser links to https://. 2019-03-03 21:39:21 -08:00
Unknown W. Brackets 1205753289 UI: Pass touch/button releases to all screens.
This way, if you go into a menu and release a button, it still gets
noticed.  This also goes for axis centering (and therefore vkeys.)

Also, move TOUCH_RELEASE_ALL to all screen switches.
2019-03-03 17:50:54 -08:00
Henrik Rydgård e90328d03c UWP: Restore the Load button. Fixes #11855. 2019-03-01 08:20:42 +01:00
Henrik Rydgård e49c488c6f Silence a compiler warning, fix an uninitialized variable 2019-02-27 10:33:27 +01:00
Henrik Rydgård 0cd3ac06d0 Avoid trying to create a FileLoader for empty filenames
Assorted cleanup
2019-02-25 21:35:51 +01:00
Henrik Rydgård d91f706206 Log why the config is being saved (we seem to do it a bit much at times) 2019-02-23 11:55:44 +01:00
Henrik Rydgård 9b1d10063d Linux: Draw the graphics API on the splash screen, like most other platforms. 2019-02-23 10:49:27 +01:00
Henrik Rydgård 5865c574ac Merge pull request #11812 from unknownbrackets/android-memstick
Android: Allow using a custom Memory Stick storage path
2019-02-20 00:02:19 +01:00
Unknown W. Brackets 1e943549c2 Android: Allow using custom storage paths.
This allows a user to keep their save data on an insertable card, or
otherwise.  Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Unknown W. Brackets a29fe3f46e Core: Remove some now unused variables.
From removed settings.
2019-02-18 09:14:05 -08:00
Henrik Rydgård 4d8f3c48ad Merge pull request #11809 from unknownbrackets/ui-minor
Windows: Hide accelerators when they are disabled
2019-02-17 22:58:55 +01:00
Unknown W. Brackets 6bc596d3a7 Windows: Hide accelerators when they are disabled.
Currently, mapping something to load state / save state / etc. causes the
default accelerators to become disabled.  In this case, it can be
confusing when the menu still shows them.

Fixes #11395.
2019-02-17 12:17:41 -08:00
Unknown W. Brackets d19e59dde7 Windows: Browse for folder like Qt.
Better to separate out the platform specific stuff.
2019-02-17 08:03:10 -08:00
Unknown W. Brackets 8b40f1a814 Qt: Correct Browse... handling for multithreaded. 2019-02-17 07:48:32 -08:00
Unknown W. Brackets 67884d60b3 Qt: Re-enable Load button to browse for file. 2019-02-17 07:30:40 -08:00
Henrik Rydgård cbf735e2e2 CwCheat warning fixes 2019-02-12 21:00:20 +01:00
Henrik Rydgård 259cb0f128 Fix issue where too long filenames could wreck the Install Zip dialog layout.
Well, technically just shortens the path to avoid the issue.
2019-02-10 15:55:00 +01:00
Henrik Rydgard 47a9145355 Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard 58db029f7e Android .nomedia: Don't hide everything under PSP, too harsh. 2019-02-05 16:40:10 +01:00
Henrik Rydgard 217205e433 To avoid strange images in Android gallery, pre-create TEXTURES with a .nomedia, and add .nomedia to the PSP directory. 2019-02-05 15:57:43 +01:00
Henrik Rydgard a802adb1f6 Add simple UI for JIT feature disable flags 2019-02-04 13:00:08 +01:00
Henrik Rydgård cb63df2a34 Qt: Temporary workaround for #11721 - simply remove the load button (you can still load games from the Games tab) 2019-01-08 12:17:03 +01:00
Henrik Rydgård 5362e675c4 Address feedback 2019-01-07 00:28:57 +01:00
Henrik Rydgård 5a1fa60087 Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac) 2019-01-07 00:07:25 +01:00
Unknown W. Brackets 581cb1a069 UI: Check for step debugging on unthrottle.
Fixes #11704.
2018-12-30 12:16:33 -08:00
Unknown W. Brackets 1428684d1d http: Check for available discs before connecting.
This prevents trying to connect to a device serving only a debugger.
2018-12-21 22:41:02 -08:00