Commit Graph
145 Commits
Author SHA1 Message Date
Unknown W. Brackets 5ea54d991e UI: Fix dev menu scroll on small screens.
The scroll thought it could be as tall as the screen, due to FILL_PARENT.
Maybe that should always use a weight...
2017-12-30 01:10:17 -08:00
Unknown W. Brackets d6da758ed3 GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
Henrik RydgårdandGitHub da3a7fbc5f Merge pull request #10385 from unknownbrackets/ui-tween
UI: Add a soft fade when selecting choices / etc.
2017-12-10 23:11:37 +01:00
Unknown W. Brackets c76f2ba310 UI: Allow translating system info.
Fixes #10357.
2017-12-10 10:57:57 -08:00
Unknown W. Brackets cd2dfd5c9a UI: Show a few more flags in build config. 2017-12-10 09:00:51 -08:00
Unknown W. Brackets 7789a5e294 UI: Show extensions at full width.
Fixes scrolling behavior with gamepad - sometimes items would be skipped.
2017-12-10 09:00:50 -08:00
Henrik Rydgård 99b34c7b45 Use glslang to translate GLSL 1.x postshaders to GLSL 3.0 or later to appease strict GL Core drivers. Should fix #10362
Fixed small bugs, now tested and working on mac.

Add spirv-cross to cmake build
2017-12-08 10:25:42 +01:00
Henrik Rydgård 2ebae034a4 Vulkan: Show samplers in "shader debug" 2017-12-07 09:28:18 +01:00
Henrik Rydgård 4788221251 Vulkan shader view (debug): Add a simple textural representation (incomplete) of pipelines 2017-11-13 15:27:06 +01:00
Henrik Rydgård 0f10014219 DevScreens: In shader viewer tabs, show the number of each shader type. 2017-11-13 11:13:55 +01:00
Henrik Rydgård 68c7b7dfec Fix driver version display on Vulkan. Enable dualsrc blend on newer AMD drivers. Fixes #10109 2017-11-13 09:44:35 +01:00
Henrik Rydgård ff3d799871 Remove snprintf compatibility hacks for MSVC versions before 2015 2017-08-31 16:46:54 +02:00
Henrik Rydgård 8c1bfb876f Assorted cleanup of Vulkan init code. Show Vulkan extensions in system info. 2017-08-28 13:47:31 +02:00
Henrik Rydgård d94351ef90 Initial work on supporting sustained perf mode 2017-08-15 16:41:13 +02:00
Henrik Rydgård be77ffd4e8 Show the Android "board name" in system information. 2017-05-26 12:29:27 +02:00
Henrik Rydgard a1e3be445a Don't use partial-restart unless debugger is present.
Works around #9666 for most practical purposes.
2017-05-21 17:25:00 +02:00
Unknown W. Brackets 3b4103cb3b System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Henrik Rydgard cf365bb257 Minor cleanup with GOLD define - only use it in System_GetPropertyInt 2017-04-05 16:21:08 +02:00
Henrik Rydgard 22d5acb40e Depal: Use the full CLUT mode setting as the depal shader key. Fixes #9550 for both D3D11 and D3D9. 2017-04-04 11:09:29 +02:00
Henrik Rydgard ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Unknown W. Brackets 07d2b4fb46 UI: Make popups transition their button. 2017-03-21 18:45:49 -07:00
Unknown W. Brackets 4fb8ac96ce UI: Zero initialize EventParams in typical usage.
Better to be safe.
2017-03-21 18:45:48 -07:00
Unknown W. Brackets 09dac5dfa3 UI: Fade PopupScreens out too. 2017-03-19 17:45:39 -07:00
Unknown W. Brackets 073e056369 UI: Allow overriding dialog logic on finish.
This seems cleaner.
2017-03-19 17:43:03 -07:00
Unknown W. Brackets 9f3415f43f UI: Ask linear child views to stay inside AT_MOST.
Fixes the DevMenu pop up in larger windows.
2017-03-19 16:36:21 -07:00
Henrik Rydgard 4f707a1022 Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
Henrik Rydgård 1424713f62 Minor resource reorg 2017-03-17 12:35:27 +01:00
Henrik Rydgård b2677cfc63 Add tab to system info to show some build configuration flags
Would be nice if there was a way to automatically get them all ... there
might be with some CMake trickery?
2017-03-16 12:33:45 +01:00
Henrik Rydgård f4a0c4504f Fixes to GPU system information. Fixes #9434 2017-03-16 09:48:10 +01:00
Henrik RydgårdandGitHub e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Henrik Rydgård 34acb8b708 Show in dev settings if PPSSPP was built using Jenkins (just a test for my internal ci build). 2017-03-13 13:55:29 +01:00
Henrik Rydgård a895936913 More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
Henrik Rydgård 440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Henrik Rydgård cfe2621604 LogManager: Hook up save/load, remove "long names" 2017-03-06 11:44:35 +01:00
Henrik Rydgard 03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
Henrik Rydgard a846c4f68f More assorted D3D11 fixes. The samplemask in SetBlendState was the problem. 2017-02-08 14:55:03 +01:00
Henrik Rydgard 20d9e60a67 Just some renaming. Start moving away from the "thin3d" name 2017-01-30 14:38:31 +01:00
Henrik Rydgård 69b35a35be Show page size and WX Exclusive status in system info 2017-01-26 09:20:05 +01:00
Henrik Rydgård ff9e1517c7 More bugfixes 2017-01-25 19:11:33 +01:00
Henrik Rydgård 9f2e83b66c Bundle up more state in the pipeline object. Lets us get rid of Vulkan's pipeline cache. 2016-12-27 11:59:11 +01:00
Henrik Rydgård f86b9f7900 Guess what? More renaming 2016-12-27 11:59:06 +01:00
Henrik Rydgård 463251908b Rename things to closer match another project which I plan to share some code with 2016-12-27 11:59:02 +01:00
Henrik Rydgård 10393f5d4e Move Thin3D into the Draw namespace. 2016-12-27 11:58:03 +01:00
Florent Castelli 8c3552de74 cmake: Detect features at compile time
Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00
Florent Castelli 70593d1004 android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Henrik Rydgard f8659b8e1e Move the IR interpreter out into its own file. Rename it in the UI. First CMake and Android fixes. 2016-05-08 22:06:13 +02:00
Henrik Rydgard 8b450c8034 Merge NativeJit.cpp/h with JitCommon.cpp/h 2016-05-01 11:39:59 +02:00
Henrik Rydgard a5be0976bd Remove preprocessor hacks to choose JIT implementation.
Opens up for having multiple JIT implementations available at runtime,
which could be use for experimenting with new JIT compiler types or for
unit testing one JIT on another architecture.

Very few of the newly virtual calls are on any sort of critical path so
hopefully there will not be a performance loss.
2016-05-01 11:39:53 +02:00
Henrik Rydgard 56e358aa24 Show Vulkan information in system information. 2016-03-20 19:30:11 +01:00