Commit Graph
12627 Commits
Author SHA1 Message Date
Henrik Rydgård d67f91d899 Merge pull request #5841 from unknownbrackets/ge-signals
Improve sync and pause GE signal handling
2014-04-12 23:40:27 +02:00
Henrik Rydgård 9aa0bb317d Merge pull request #5851 from unknownbrackets/stdout-intr
Don't reschedule when writing to stdout.
2014-04-12 23:38:42 +02:00
Unknown W. Brackets d247a7def6 Don't reschedule when writing to stdout.
Let's still capture the output, though.
2014-04-12 13:21:35 -07:00
Unknown W. Brackets 829f70dacd Initialize textStart/textEnd for fake modules.
Otherwise we try to unload random memory, sometimes this breaks weird
things.
2014-04-12 13:09:33 -07:00
Henrik Rydgård b4244fb4d9 Merge pull request #5842 from unknownbrackets/hashmap
Fix hashmap crashes with games that load modules
2014-04-12 11:33:23 +02:00
Unknown W. Brackets 76e61e10a9 Fix hashmap crashes with games that load modules.
This should properly unload and reload the functions as necessary.
2014-04-12 01:16:32 -07:00
Unknown W. Brackets e93407f33e Oops, downgrade from ERROR to DEBUG, and -report. 2014-04-12 00:04:02 -07:00
Unknown W. Brackets 26933384a7 Don't mark a list complete too early.
This would matter probably mostly if we implemented CONTINUE properly.
2014-04-11 23:50:20 -07:00
Unknown W. Brackets 7fd7337911 Update GE lists when switching.
This uses a mutex, so it should be safe to do any time.  Really helps
debugging hung lists.
2014-04-11 23:50:20 -07:00
Unknown W. Brackets 4561440df7 Handle GE pause signals per tests.
They really should pause, but we were resetting them incorrectly.
And most importantly, sceGeContinue() inside the signal handler absolutely
must work.  Games use this a lot.
2014-04-11 23:50:20 -07:00
Henrik Rydgård 9dbb26a75c Fix for the linux buildfix 2014-04-12 00:17:58 +02:00
Henrik Rydgard 95cc998b8f Attempt buildfix for x86 cmake linux 2014-04-11 22:11:27 +02:00
Henrik Rydgard bb5f956c6d Update native with fix for #5832 2014-04-11 21:30:31 +02:00
Henrik Rydgård 5c7d5db3e4 Merge pull request #5838 from thedax/win32BugFix
Win32: Properly shutdown when using File->Exit, or when g_Config.bEscapeExitsEmulator is true.
2014-04-11 20:59:07 +02:00
Henrik Rydgård 05b23c7bd9 Merge pull request #5802 from raven02/patch-1
Texture lod bias should be signed
2014-04-11 20:58:55 +02:00
raven02 a6523dd507 Texture lod bias should be signed 2014-04-12 02:33:52 +08:00
The Dax b82e85f9fc Win32: Properly shutdown when using File->Exit, or when g_Config.bEscapeExitsEmulator is true. 2014-04-11 14:18:27 -04:00
Henrik Rydgård b262794a35 Merge pull request #5831 from raven02/patch-10
Use ctx->mp3Channels instead of setting frame.channel in case of FF inco...
2014-04-10 15:04:50 +02:00
raven02 c711f76eaa Use ctx->mp3Channels instead of setting frame.channel in case of FF incomplete frame 2014-04-10 20:48:16 +08:00
Henrik Rydgård a402fc907a Merge pull request #5830 from raven02/patch-9
Parse MP3 header to correct set the channel and samplerate
2014-04-10 14:36:22 +02:00
raven02 97c68de661 Parse MP3 header to correct set the channel and samplerate 2014-04-10 20:08:34 +08:00
Henrik Rydgård 6fe617d0ce Merge pull request #5829 from kaienfr/new_Custom_BGM
Custom BGM is fixed
2014-04-10 09:43:10 +02:00
Unknown W. Brackets 702294fe60 Don't trigger pause GE signals either, comments.
This better explains what each signal does.
2014-04-10 00:23:36 -07:00
kaienfr 604a97bf50 Custom BGM is fixed
Based on this commit https://github.com/hrydgard/ppsspp/pull/5828 on improvements to sceMp3
Custom BGM can be update now. Test on "Miku" is just all right :)
2014-04-10 05:19:03 +02:00
Henrik Rydgård f328cfe655 Merge pull request #5816 from raven02/patch-8
No need to init packet as 0
2014-04-09 15:01:00 +02:00
Unknown W. Brackets 9c75c1e6fd Avoid triggering SYNC ge signals.
Fixes #5806, bcause it avoids rescheduling at the signal, which it should
not do.  Possibly this is incorrect for all GE signals, but we don't need
to trigger any behavior on a sync anyway.
2014-04-08 22:20:33 -07:00
Henrik Rydgård 719a91335d Merge pull request #5824 from sum2012/scemp3
Fix Integer divide by zero in sceMp3Decode
2014-04-08 21:42:02 +02:00
sum2012 292e9baa08 Fix Integer divide in zero in sceMp3Decode 2014-04-08 23:11:55 +08:00
Henrik Rydgård f94c3d451f Merge pull request #5823 from sum2012/log
Add a missing logging in sceAacInit
2014-04-08 16:06:12 +02:00
sum2012 2589e330d1 Add a missing logging in sceAacInit 2014-04-08 22:01:26 +08:00
Henrik Rydgård 85999ca052 Merge pull request #5797 from sum2012/sceaac
small improve in sceAac
2014-04-08 14:53:44 +02:00
sum2012 5482ad8143 Remove comment 2014-04-08 20:52:05 +08:00
Henrik Rydgård 067bd59497 Merge pull request #5776 from kaienfr/pmp_video_branch
Pmp video branch
2014-04-08 10:12:22 +02:00
kaienfr 4e958eabe0 just a typ in comment fix->pix 2014-04-08 04:22:53 +02:00
kaienfr d39006c748 rollback something changes for Symbian compiling issue 2014-04-08 04:18:24 +02:00
kaienfr a576420547 Remove decode function of SimpleAudioDec and use its class method. 2014-04-08 01:09:28 +02:00
kaienfr 6d447bffb4 add some comments, simplification, replacing auto :) and something else 2014-04-08 00:57:25 +02:00
kaienfr 46214c91dc close pmpdecoder after video playing. 2014-04-07 19:52:33 +02:00
kaienfr 99cf2654b7 Merge remote-tracking branch 'origin/master' into pmp_video_branch 2014-04-07 19:36:57 +02:00
kaienfr edffdf2050 fix pmp video quality issue.
We have no more decoding errors on imcomplete frame now.
2014-04-07 18:26:52 +02:00
raven02 619039aed6 No need to init packet as {0} 2014-04-07 19:29:57 +08:00
Henrik Rydgård 27b0baecfb Merge pull request #5815 from kaienfr/test_master
Mp3 file is not always have two channels
2014-04-07 12:21:12 +02:00
kaienfr 4792b6dc3b Avoid type cast issue - pass mpeg context address instead of context pointer in function args. 2014-04-07 05:16:45 +02:00
kaienfr abec329e59 Mp3 file is not always have two channels 2014-04-07 03:52:43 +02:00
Henrik Rydgard 54d4663580 Revert "Merge pull request #5813 from raven02/patch-6"
This reverts commit 7b3828a9ae, reversing
changes made to c724a6c06a.
2014-04-06 21:09:28 +02:00
Henrik Rydgård 9d99aaaeaf Merge pull request #5812 from raven02/patch-4
ME : Init packet as {0}
2014-04-06 14:58:14 +02:00
Henrik Rydgård 7b3828a9ae Merge pull request #5813 from raven02/patch-6
sceMp3 : allocate audio frame
2014-04-06 14:58:03 +02:00
raven02 e73a49c2b2 sceMp3 : allocate audio frame 2014-04-06 20:48:57 +08:00
raven02 3fb85dde8f ME : Init packet as {0} 2014-04-06 20:40:04 +08:00
Henrik Rydgård c724a6c06a Merge pull request #5764 from kaienfr/cleanup
Cleanup SimpleAudioDec
2014-04-06 12:01:05 +02:00