Commit Graph
15747 Commits
Author SHA1 Message Date
Henrik Rydgard ce03d747bc Add a link to the adhoc forum in the networking screen, hoping to reduce my email load :) 2015-01-29 22:15:42 +01:00
Henrik Rydgard 2df04bab3b Oops, fix mistake in spline drawing 2015-01-29 16:30:52 +01:00
Henrik Rydgard 3801062f76 Oops, forgot one in D3D 2015-01-29 16:06:02 +01:00
Henrik Rydgard 033798c796 Expand spline data into a separate buffer. Prevent overflowing it by reducing the size of spline draws if necessary (but shouldn't really happen).
Might help #7386
2015-01-29 16:04:00 +01:00
Henrik Rydgard 626e2fc2c8 Make the button on the screenshot popup translatable 2015-01-29 15:13:53 +01:00
Henrik Rydgard 2792602252 Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
Henrik Rydgard 74ae85ff0e On Android, default to Frameskip=2 and AutoFrameskip. Should be a better initial experience for most. 2015-01-29 14:31:04 +01:00
Henrik Rydgard 86cee103f3 Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370. 2015-01-29 12:56:17 +01:00
Henrik Rydgård f3c3a2ddb4 Merge pull request #7387 from sum2012/gpu
Add "hardware transform error" translate
2015-01-29 00:50:43 +01:00
sum2012 cb039081ac Add "hardware transform error" translate 2015-01-29 07:20:14 +08:00
Henrik Rydgård 2b0b1a5000 Merge pull request #7385 from LunaMoo/cheatmenu
Close cheat menu before editing the file.
2015-01-28 10:24:12 +01:00
LunaMoo 4ef0c14cc8 oops 2015-01-28 09:48:35 +01:00
LunaMoo a7cce0f105 Close cheat menu before editing file. 2015-01-28 09:06:00 +01:00
Henrik Rydgård e0377dbe8e Merge pull request #7379 from LunaMoo/CWcheatStuff
Implement CW cheat refresh rate.
2015-01-27 23:32:27 +01:00
Henrik Rydgård ba36daf72d Merge pull request #7383 from sum2012/save-osm
Add OSM in Save encryption failed
2015-01-27 22:28:34 +01:00
sum2012 20818f47bd Add OSM in Save encryption failed 2015-01-28 05:26:58 +08:00
Luna 4344d4274c Fix saving refreshing rate for per-game settings 2015-01-27 22:08:59 +01:00
Luna b954145241 Implement CW cheat refresh rate. 2015-01-27 00:50:50 +01:00
Henrik Rydgard 1079c21e38 Update native, and update README with more 1.0 features 2015-01-27 00:18:04 +01:00
Henrik Rydgård 301a1df48e Merge pull request #7377 from pal1000/work
Add ext/_Output to .gitignore. Fixes #7371
2015-01-26 21:15:28 +01:00
pal1000 26cef7aded Add ext/_Output to .gitignore. Fixes #7371 2015-01-26 22:02:30 +02:00
Henrik Rydgard f55e0abc93 Experiment, trying to fix #7336: Make sure that a clear is the very first thing to happen in a frame.
Also a minor warning fix.
2015-01-26 00:25:48 +01:00
Henrik Rydgård ef22e8549e Update ffmpeg submodule (new GHA patch from Maxim, MacOSX rebuild) 2015-01-25 23:22:39 +01:00
Unknown W. Brackets f1bca47432 Fix shaders leaking on game exit. 2015-01-24 20:36:58 -08:00
Unknown W. Brackets 0d9e0b16dd Fix textures leaking on game exit. 2015-01-24 20:36:01 -08:00
Henrik Rydgård 53510f574e Merge pull request #7369 from MrColdbird/master
Cardboard Support for Android
2015-01-24 19:59:15 +01:00
Coldbird 72d5845532 Fixed Indentation + Moved Cardboard Menu 2015-01-24 20:01:09 +01:00
Coldbird 2b940ddf17 Fixed Framebuffer Blitting on Cardboard 2015-01-24 17:39:59 +01:00
Coldbird b08c7012f1 Add Google Cardboard Support 2015-01-24 17:39:59 +01:00
Henrik Rydgard 28cd190e0a Temporary workaround for Debug build linking problem (ffmpeg's static release CRT clashes with static debug CRT) 2015-01-24 16:37:01 +01:00
Henrik Rydgard a3cb8ce38a Update README.md with 1.0 improvements, please comment if I forgot anything big. 2015-01-24 16:02:34 +01:00
Henrik Rydgard 790024c829 Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
Default to WASAPI though (Auto)
2015-01-24 13:50:27 +01:00
Henrik Rydgard 4ebdf49fb6 Update ffmpeg to master, also switching to static linking of MSVCRT. Don't forget to update your submodules! 2015-01-24 13:30:37 +01:00
Henrik Rydgård a675139a5c Merge pull request #7365 from LunaMoo/bloomhack
Add Bloom Effect Smoothing hack
2015-01-24 10:51:24 +01:00
Henrik Rydgård 502614b836 Change default proAdhoc server to coldbird.net, see #7325 2015-01-23 19:24:13 +01:00
Luna 1c3903504b Remove leftovers 2015-01-23 16:48:50 +01:00
Luna 9c544de689 Oops, that's what I get for copy&paste:P 2015-01-23 12:39:19 +01:00
Luna ff9d33d2a7 Move the hack to FramebufferCommon.cpp and rename. 2015-01-23 10:40:49 +01:00
Luna 722d34e09a Add Bloom Effect Smoothing hack 2015-01-23 02:08:20 +01:00
Henrik Rydgard cae58cafee Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5, reversing
changes made to 41001637ce.
2015-01-22 19:53:32 +01:00
Henrik Rydgard 07933cad42 Revert "Minor optimizations, add a failsafe"
This reverts commit 48e4d1edae.
2015-01-22 19:52:58 +01:00
Henrik Rydgard 9c64351578 Revert "Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge"
This reverts commit 08eaa6e1f7.
2015-01-22 19:52:49 +01:00
Henrik Rydgard 08eaa6e1f7 Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge 2015-01-20 22:48:39 +01:00
Henrik Rydgard 48e4d1edae Minor optimizations, add a failsafe 2015-01-20 20:08:12 +01:00
Henrik Rydgård f1b57dabf5 Merge pull request #7361 from hrydgard/color-conv-centralize
Color conversion centralization
2015-01-20 19:09:13 +01:00
Henrik Rydgard 7faddd6100 Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
2015-01-20 17:32:55 +01:00
Henrik Rydgard 4d1c1e41f3 Optimize and consolidate color conversion a bit 2015-01-20 17:32:55 +01:00
Henrik Rydgard 2623a48b4a Centralize color conversion functions in Common/ColorConv. 2015-01-20 17:32:54 +01:00
Henrik Rydgard 41001637ce Update lang, native 2015-01-20 13:12:01 +01:00
Henrik Rydgard 60c7c44390 Update native 2015-01-20 13:11:12 +01:00