Commit Graph
2578 Commits
Author SHA1 Message Date
Henrik Rydgård 138c3fb835 Merge pull request #1927 from unknownbrackets/scheduling2
Implement suspend/resume HLE for threads
2013-05-26 03:06:42 -07:00
Henrik Rydgård 49d9af1176 Merge pull request #1924 from unknownbrackets/scheduling
Fix sceKernelWakeupThread
2013-05-26 03:05:01 -07:00
Henrik Rydgård 4658b8ac7f Merge pull request #1923 from unknownbrackets/rtc-fix
Implement the sceRtc*Win32FileTime() funcs
2013-05-26 03:03:38 -07:00
Henrik Rydgård 0f38192cf9 Merge pull request #1911 from aquanull/language
Make more menu screen items translatable, and...
2013-05-26 03:01:49 -07:00
Unknown W. Brackets 2c4254d0c8 Disallow suspend/resume on current thread.
Might be some extra subtle things with callbacks/interrupts here...
2013-05-26 02:25:53 -07:00
Unknown W. Brackets e6795b1a41 Initial attempt at a suspend/resume thread impl. 2013-05-26 01:01:29 -07:00
Unknown W. Brackets 690e52bc34 Make sure we keep the suspend state around.
I assume it sticks around in this case.
2013-05-25 23:57:04 -07:00
Unknown W. Brackets 2f69378bf6 Return the moduleId in sceKernelUnloadModule().
Final Fantasy 4 very clearly requires this.
2013-05-25 21:07:41 -07:00
Unknown W. Brackets ac7bfcb6ef Report unfinished code in sceKernelAllocateTls(). 2013-05-25 20:43:47 -07:00
Unknown W. Brackets 084ad5aa53 Wrap the sleep/wakeup HLE funcs. 2013-05-25 20:43:19 -07:00
Unknown W. Brackets 8adf1e9ede Properly return success in sceKernelWakeupThread().
Fixes #1596, fixes #1796, possibly others.  I can't believe how long
I stared at this code and debugged it without noticing such a simple
thing...
2013-05-25 20:28:22 -07:00
Unknown W. Brackets 50c085401a Remove UNIMPL from FileTime funcs, they work now. 2013-05-25 19:15:15 -07:00
Unknown W. Brackets f24b4ef7de Implement the sceRtc*Win32FileTime() funcs. 2013-05-25 17:27:34 -07:00
Henrik Rydgård b6b915bf77 Merge pull request #1918 from raven02/patch-1
Add Memory::IsValidAddress(curFileInfoAddr) to GetFilesList()
2013-05-25 15:26:29 -07:00
Unknown W. Brackets 2304e9253e Make sure not to use invalid module start params.
If there's a 0, those parameters are not likely valid.
2013-05-25 15:15:29 -07:00
raven02 646f2e07e5 Add Memory::IsValidAddress(curFileInfoAddr) to GetFilesList() 2013-05-25 23:57:59 +08:00
Henrik Rydgard 2ef4a05a49 Disable auto-loading the directshow filter by default as it's unstable. Add new INI setting [Sound] AutoLoadDShow to turn it back on. 2013-05-25 17:01:18 +02:00
Sacha 260cc305f5 Fix Linux/Harmattan builds. 2013-05-25 14:38:34 +10:00
aquanull 87f398b1af Make more menu screen items translatable.
Update font atlas files.
2013-05-25 11:23:14 +08:00
Henrik Rydgård c439796c8e Merge pull request #1896 from raven02/patch-29
Fix save loading for God Eater Burst and Gundam VS Gundam NP
2013-05-24 11:20:20 -07:00
Henrik Rydgard 5c416d80c7 Fix PSP_UMD_TYPE_GAME... 2013-05-24 19:52:46 +02:00
raven02 84ccfde2ef Fix crash when low level decode hits atrac3 audio 2013-05-24 23:20:14 +08:00
raven02 95cbd3c50c Add (low level) to distinguish with high level decode 2013-05-24 22:43:10 +08:00
raven02 104c20d787 Add atrac3+ mono audio WARN_LOG when atrac->atracChannels == 1 2013-05-24 23:33:22 +09:00
Henrik Rydgård b9c21d32f0 Merge pull request #1894 from CPkmn/kernel
Improve sceKernelStartModule handling
2013-05-24 07:16:12 -07:00
CPkmn b9a72b99e2 Update sceKernelModule.cpp 2013-05-24 08:06:31 -06:00
Henrik Rydgård f6acdabc59 Merge pull request #1874 from oioitff/atrac3plus
Use filter directly without register.
2013-05-24 06:44:05 -07:00
raven02 bc1c83afc6 Integrate atrac3+ low level decoding from oioitff media branch 2013-05-24 21:15:51 +08:00
Henrik Rydgård b8c649bddc Merge pull request #1902 from unknownbrackets/elf-fix
Process variable imports
2013-05-24 02:06:27 -07:00
Unknown W. Brackets b4eec4dca7 Perform the actual variable relocations, hurray. 2013-05-24 01:45:08 -07:00
Henrik Rydgård 17d77e7e80 Merge pull request #1900 from xsacha/master
ARMJIT: Fix and enable DIV, DIVU, INS, EXT including ARMv7 and VFPv4 variants.
2013-05-24 00:18:33 -07:00
Unknown W. Brackets 8d71f33aae Keep track of imported/exported vars.
Not yet actually linked up, though.
2013-05-24 00:03:39 -07:00
Unknown W. Brackets 45b72c8b4a Add a couple more unknown syscalls. 2013-05-23 23:41:10 -07:00
Unknown W. Brackets fe4bd8f66c Add more logging to elf loading, cleanup. 2013-05-23 23:41:10 -07:00
Sacha a14a2fafa9 ARMJIT: Fix and use DIV, DIVU, INS and EXT (ARMv7 and VFPv4 implementations). 2013-05-24 08:26:19 +10:00
Henrik Rydgård 2bf1beb8d8 Merge pull request #1898 from oioitff/audio-fix
Implement pcm voice correctly
2013-05-23 13:14:20 -07:00
oioitff 338f7ae700 Use another method to scale by envelopValue. 2013-05-24 04:08:37 +08:00
oioitff 455708bbc3 Fake implement low level atrac decoder. 2013-05-24 01:00:27 +08:00
oioitff 67eeb112a9 Normally, remainFrame is not less than 0. 2013-05-24 00:55:10 +08:00
oioitff 99f8041375 Implement pcm voice correctly. 2013-05-24 00:42:15 +08:00
CPkmn d051e25b70 Update sceKernelModule.cpp 2013-05-23 10:25:13 -06:00
raven02 8ae127e87c Fix the save loading for God Eater Burst and Gundam VS Gundam NP 2013-05-23 22:59:49 +08:00
sum2012 e233dbb446 Add another patcher 2013-05-23 22:34:32 +08:00
Henrik Rydgard 0e77b44130 Buildfix 2013-05-23 13:50:31 +02:00
Henrik Rydgard 1f50096d7f Don't save recent history from testrunner 2013-05-23 12:49:34 +02:00
CPkmn f83e19aa2d Update sceKernelModule.cpp 2013-05-23 01:36:23 -06:00
Henrik Rydgård 42cf3a5c80 Merge pull request #1888 from raven02/patch-28
Keep the High/low water marks the same for all platform
2013-05-23 00:35:56 -07:00
Henrik Rydgård bd9313eaee Merge pull request #1846 from raven02/patch-22
Consolidate pspUmdError/pspUmdType to sceUmd.h
2013-05-23 00:35:38 -07:00
CPkmn 1150b794bf Improve sceKernelStartModule handling
Fixes 'bogus priority' errors (and maybe more).
Tested on God Eater Burst and fixed its "bogus priority". I haven't found any games this breaks.
2013-05-23 00:31:30 -07:00
Henrik Rydgard 059aed36ee Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed) 2013-05-22 18:00:06 +02:00