Commit Graph
145 Commits
Author SHA1 Message Date
Henrik Rydgard ab3037112f Some scaffolding for a future VFPU-on-NEON implementation 2013-11-19 21:41:48 +01:00
Henrik Rydgård ab3fe9ba86 Extract the software transform code into its own file. 2013-11-13 14:56:34 +01:00
Sacha 08803c101e Remove MathUtil.{cpp,h} 2013-11-13 11:26:12 +10:00
Sacha 91ddddc2ef Remove unused Thread.{cpp,h} 2013-11-13 02:50:46 +10:00
Unknown W. Brackets 5d523ea06a Add android-ndk-profiler v3.2.
This allows fairly easy profiling on Android without rooting.
2013-11-02 21:54:45 -07:00
Unknown W. Brackets ed1204a10f Android armv6/etc. buildfix. 2013-11-02 10:14:25 -07:00
Unknown W. Brackets 4d47ccd5df Add a NEON version of the tex hash.
Should be used only for NEON devices.  Currently only compiled on Android.
2013-11-02 02:09:54 -07:00
Henrik Rydgård 7a83deaeea Android build: Set -march=armv6 for our armeabi build, we don't support
anything lower anyway.
2013-10-28 16:46:16 +01:00
Siddharth ec0e0d7047 implemented full tilt based D-pad controls 2013-10-27 23:28:47 +05:30
Henrik Rydgard f5a63d7d41 Better fix for the UINT_64 define issue on android 2013-10-20 13:52:31 +02:00
The Dax cdf819c9eb Remove rebase junk, update CMakeLists.txt, update Android.mk. 2013-10-19 23:51:58 -04:00
Siddharth 38442c090e allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
can now reposition on screen controls

removed unnessecary files

fixed indenting issues

renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Henrik Rydgård 2c5adc96cf Rip out the support for the Atrac3+ plugin. It is gone, to never return. 2013-10-19 23:09:26 +02:00
Henrik Rydgård be40289d6c Use ffmpeg for Atrac3+ decoding during video playback as well. 2013-10-19 23:09:26 +02:00
Henrik Rydgård 99fec75f06 Delete OMAConvert, entirely unused 2013-10-17 12:33:57 +02:00
Unknown W. Brackets 7fb9d65a08 Make it possible to build headless on Android.
Use "ab HEADLESS=1", and then you'll have a shiny new ppsspp_headless
exexutable which can run tests.
2013-10-14 02:41:34 -07:00
Henrik Rydgård 2546f236ee Merge pull request #4151 from shenweip/patch-4
Add NetconfDialog and partly implemented for it.
2013-10-13 03:59:34 -07:00
shenweip ce50086c81 Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Unknown W. Brackets dc91bf2ca3 Move GPU debug step/pause/messages out of Windows/. 2013-10-12 10:03:31 -07:00
Unknown W. Brackets c8d2c45590 Move GE debugger breakpoints out of Windows/ code. 2013-10-12 10:03:28 -07:00
Henrik Rydgard e0b19decca Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
Unknown W. Brackets 0ec09f9700 Move parts of ChunkFile into a cpp, cleanup. 2013-10-06 22:09:50 -07:00
Unknown W. Brackets f43997a47f Update bufw handling in all gpus.
This fixes the softgpu as well, at least.
2013-09-15 21:27:13 -07:00
Henrik Rydgard cc6681cd0b Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.

Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
shenweip 82ad9ba853 Add GamedataInstallDialog to CMakeLists and Android.mk 2013-09-13 23:19:53 +08:00
Henrik Rydgard 26c5ee4a6d Add screen to control debug levels. Will make it easier to access later. 2013-09-07 13:38:37 +02:00
Henrik Rydgard cc8e4cb8fe Split out sceNetAdhoc* into a separate file from sceNet. 2013-09-07 00:55:42 +02:00
Henrik Rydgard 273fb7c941 Warning fixes, make the back button exit the emu on the main screen on Android. 2013-09-04 10:51:14 +02:00
Henrik Rydgard 9e5362ded1 Add sceHeap to cmakelists and android.mk 2013-09-04 10:34:00 +02:00
Henrik Rydgard 9dcd67fc31 Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
Henrik Rydgard 8d9a10f483 Disable -ffast-math - appears to have caused breakage. 2013-08-31 23:16:40 +02:00
Henrik Rydgard 0d0b43818c Warning fixes and stuff 2013-08-30 20:14:16 +02:00
Henrik Rydgard b19fe900bf Fixes for x86 android build 2013-08-29 20:06:24 +02:00
The Dax e35b7ef9a5 Attempt to fix Android build. 2013-08-24 09:50:01 -04:00
Henrik Rydgard 772f9cc585 Adapt the basic spline code from the softgpu to the GL code.
Fixes (but not perfectly) games that make simple use of splines like LocoRoco.
(The locos are a little jagged)
2013-08-23 00:33:18 +02:00
Henrik Rydgard d9cd0d1fe9 Been meaning to rename DisplayListInterpreter->GLES_GPU forever 2013-08-20 22:34:47 +02:00
Henrik Rydgard 0a0d8d9e32 Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
Henrik Rydgård fa59ba4e3d Merge pull request #3197 from neobrain/softgpu2
Software Renderer
2013-08-17 02:22:22 -07:00
neobrain f02f13f2dc Fix Qt and Android build. 2013-08-17 10:50:22 +02:00
Unknown W. Brackets 95c347b75c Add xxHash-r32 to build (not used yet.) 2013-08-16 23:48:41 -07:00
Henrik Rydgard 22ebe76f33 Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Unknown W. Brackets 7ac67a8931 Add a function to walk the stack, not yet perfect.
Could use improvements, but with a decent symbol table does very well so
far in the games I tested it in.
2013-08-12 01:54:14 -07:00
Unknown W. Brackets e6b42768fe Add a class to manage IO on a separate thread.
Also separate the logic for exiting the loop based on coreState.  IO and
audio won't necessarily be tied to the frame.
2013-08-11 11:46:55 -07:00
Unknown W. Brackets 256394b2bf Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
Henrik Rydgard a346697037 Update native + some very minor changes 2013-07-27 00:44:16 +02:00
Henrik Rydgard c7298ccc86 Update native (load the GL_QCOM_alpha_test OpenGL extension if available) 2013-07-22 01:24:27 +02:00
Henrik Rydgard 414acd13b0 Restore android optimization level that I accidentally lowered. 2013-07-16 23:03:52 +02:00
Henrik Rydgard 81411a74ed Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
Henrik Rydgard 09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
The Dax ab8c1f5b5f Fix multiple compilation issues for all platforms. 2013-07-03 14:37:31 -04:00