Commit Graph
6 Commits
Author SHA1 Message Date
Henrik RydgårdandClaude Opus 5.5 8e72082d3e Settings: Show a chevron on choices that open another screen
Links to other pages already had one. SettingItem::OpensScreen() gives the same to
choices (and custom items that are choices) that open a full screen, like control
mapping or the savedata manager. Ones that open popups don't get it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-26 23:01:21 +01:00
Henrik Rydgård 85f9d8985b Merge pull request #22797 from hrydgard/ui-naming-translations
Translation sweep: missing strings, wrong categories, and a langtool scanner
2026-10-26 17:54:26 +01:00
Henrik RydgårdandClaude Opus 5.5 a6cbc9c27f Graphics settings: Rename the "Rendering Mode" header to "Rendering"
Also adds the missing "Latency" key for the header of that name, and removes
the unused "Performance" key.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-26 16:14:19 +01:00
Henrik RydgårdandClaude Opus 5.5 ac8440e35d Settings: Don't keep the draw and UI contexts in page callbacks
Android replaces both when it loses the surface (a recreate, which
changing the display resolution does, or switching away), but the
settings screen and its views live on. The external display setting's
enabled check, which runs on every draw, then called into the deleted
DrawContext ("Pure virtual function called!"). The UI scale and
"Reload UI atlas" handlers had the same problem with the UIContext.
Look them up through the screen manager when needed instead.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-26 15:00:41 +01:00
Henrik Rydgård 21d5c61bad Setting reorg part #1: Break out Speed Hacks and PSP Settings into their own pages.
Also Cardboard VR, though should probably just remove it, it's pretty
useless.

This PR also serves as a demonstration of how to do that. It's easy!
2026-10-25 18:06:23 +01:00
Henrik RydgårdandClaude Opus 5.5 a5b470b2c3 Settings: Move the settings tabs' builders to a file each in UI/Settings
Only moves code. The tabs other than System were built by static functions
in GameSettingsScreen.cpp, in place of the old methods, to keep the previous
change's diff readable. Now each tab has its own file, with just the
includes it needs, and MainSettingsPages.h declares their builders.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-25 16:01:34 +01:00