Commit Graph
11573 Commits
Author SHA1 Message Date
Henrik Rydgård 79ae085f88 Merge pull request #2976 from raven02/patch-7
GPUState code cleanup
2013-07-29 02:45:57 -07:00
raven02 adf0680897 gstate code cleanup 2013-07-29 17:25:07 +08:00
Henrik Rydgård 832fd53393 Merge pull request #2975 from raven02/patch-6
VertexDecoder: Fix a typo and default case
2013-07-29 02:22:55 -07:00
raven02 9cfe48dd33 Float code cleanup 2013-07-29 17:12:02 +08:00
raven02 3ff54b53a1 TransformPipeline : Set case 3 as default #1 2013-07-29 16:54:09 +08:00
raven02 ba458bf421 VertexShader : Set case 3 as default #1 2013-07-29 16:53:06 +08:00
raven02 703d5a70f3 VertexDecoder: Fix a typo #2 2013-07-29 16:41:55 +08:00
raven02 cd28c846eb VertexDecoder: Fix a typo #1 2013-07-29 16:40:57 +08:00
Henrik Rydgård 36c71c6de7 Merge pull request #2972 from unknownbrackets/endian
Add endian swapping struct, use an intermediate for Windows.h
2013-07-28 23:58:00 -07:00
Unknown W. Brackets 0ff6aefee3 Add some names so no one is confused. 2013-07-28 22:03:34 -07:00
Unknown W. Brackets 649c2bff73 Add virtfs handler support on Mac/Linux. 2013-07-28 22:02:27 -07:00
Unknown W. Brackets 8505d255fc Fix Linux parsing of .ppsspp-index.lst file. 2013-07-28 22:02:27 -07:00
Unknown W. Brackets 97098f109a Use CommonWindows.h from Windows/ too.
Might as well.  Everything still builds fine.
2013-07-28 21:04:20 -07:00
Unknown W. Brackets b46ab5f5a4 Always defined WIN32_LEAN_AND_MEAN.
Might as well, less mess everywhere else.
2013-07-28 21:04:20 -07:00
Unknown W. Brackets 7b7801d59a Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Unknown W. Brackets 32de51fdf7 Use u32_be where appropriate as well. 2013-07-28 21:04:19 -07:00
Unknown W. Brackets 0b5bdeb1d3 Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
Unknown W. Brackets 9ae32f641a Move swap_struct_t to its own file.
This way bswap32() and friends are already defined.  Otherwise there are
errors.
2013-07-28 21:03:44 -07:00
Unknown W. Brackets 524064a02e Improve the auto-swapping struct a bit.
Specifically:
 * Don't override &&/|| - that kills short circuiting.
 * Consistently return a swapped type from operators.
 * Add a few more missing operators.
2013-07-28 21:03:44 -07:00
Ced2911andUnknown W. Brackets f5dc650fd3 more on endian types 2013-07-28 21:03:44 -07:00
Ced2911andUnknown W. Brackets 47e1c8143a endian struct 2013-07-28 21:03:43 -07:00
Sacha c91c07c89d Buildfix. 2013-07-29 11:37:51 +10:00
raven02 d88f4dfe09 Centralize control mapping to in-game control section #2 2013-07-29 08:16:06 +08:00
raven02 89b97436a6 Centralize control mapping to in-game control section #1 2013-07-29 08:15:30 +08:00
raven02 9108bf4771 Rename 360 and Pad to "Xbox 360 Pad" and "DirectInput Pad" respectively 2013-07-29 07:56:11 +08:00
raven02 ebeb2e3399 Remove obsolete control in option menu #2 2013-07-29 07:42:32 +08:00
raven02 bc9ddb6bc6 Remove obsolete control in option menu 2013-07-29 07:41:53 +08:00
raven02 c1bdd8b0db Assign HW select button on X360 to "SELECT" button 2013-07-29 07:31:19 +08:00
Henrik Rydgard 48791876f3 ARM Jit: Implement VTFM* 2013-07-28 23:16:19 +02:00
Henrik Rydgård bd29781c39 Merge pull request #2968 from Kingcom/Assembler
Only assemble when the core is paused
2013-07-28 14:15:25 -07:00
Kingcom 4f313f3757 Only assemble when the core is paused 2013-07-28 23:01:43 +02:00
Henrik Rydgård fe282f946a Merge pull request #2963 from raven02/patch-4
Better fix the YES/OK/No button sizing and code cleanup
2013-07-28 13:49:00 -07:00
Henrik Rydgård 4ca33bd5e5 Merge pull request #2967 from unknownbrackets/virtfs
Implement plugin handlers for VirtualDiscFileSystem + fixes
2013-07-28 13:45:54 -07:00
Henrik Rydgård 22632f7f5e Merge pull request #2966 from Kingcom/Assembler
Clang buildfix
2013-07-28 13:23:04 -07:00
Henrik Rydgard 3b9e6243eb Only flush the required registers on function calls (only implemented for real on ARM) 2013-07-28 22:21:43 +02:00
Henrik Rydgard 3341e7e7fc Fix VROT on 32-bit x86 2013-07-28 22:20:32 +02:00
Unknown W. Brackets a9e7a9ce3d Improve performance of File::GetSize(). 2013-07-28 13:16:03 -07:00
Unknown W. Brackets 55ed8d648b Add a param to log filenames in virtfs handlers. 2013-07-28 13:09:00 -07:00
Kingcom 549a9afb70 Clang buildfix 2013-07-28 21:57:01 +02:00
Unknown W. Brackets 5c0796ed57 Switch to .lst instead of .ini. 2013-07-28 12:50:02 -07:00
Unknown W. Brackets bd7c57c944 Implement a stub for handlers in GetFileInfo(). 2013-07-28 12:38:56 -07:00
KingcomandUnknown W. Brackets a56e3a1a99 Oops, typo. 2013-07-28 12:38:56 -07:00
Unknown W. Brackets 1e32599f2d Implement virtfs file handlers. 2013-07-28 12:38:53 -07:00
Unknown W. Brackets 150a5c8f70 Add basic infrastructure for file handler plugins.
The purpose of this is for games which use archive file formats
(containing many individual files), so that assets, files, etc. can be
worked on more rapidly.
2013-07-28 12:36:16 -07:00
Unknown W. Brackets 9ba2af1c48 Merge pull request #2 from Kingcom/virtfs
Fix issues in virtual disc filesystem.
2013-07-28 12:34:28 -07:00
KingcomandUnknown W. Brackets 66f19b9cca Fix issues 2013-07-28 12:34:25 -07:00
Unknown W. Brackets f6859d21cc Add .ppsspp-index.ini for virtfs dirs, for LBAs.
This way games that hardcode lbns in a file or elf can still be used.
2013-07-28 12:33:23 -07:00
Unknown W. Brackets a01d84ac30 List directories in virtfs too.
Well, basically the same as directory, just skipping `.` and `..`...
2013-07-28 12:33:22 -07:00
Unknown W. Brackets d644dacced Fix a potential crash in localtime_r win32.
Using localtime_s anyway.  Both ways it was actually threadsafe.
2013-07-28 12:33:21 -07:00
Unknown W. Brackets fa7182ec34 Consider F:\ a valid recent iso.
File::Exists didn't like it, since it turned it into "F:".
2013-07-28 12:33:21 -07:00