Commit Graph
11573 Commits
Author SHA1 Message Date
Kingcom a8ef18c039 Add pc, hi, and lo to the register list 2013-07-31 10:24:24 +02:00
Unknown W. Brackets 4a4f07df8e Add waiting/resuming to TLS funcs.
Nice and simple, no callbacks or timeouts.
2013-07-31 00:22:36 -07:00
Unknown W. Brackets 9a241e8e24 Add a couple new HLE functions for logging. 2013-07-31 00:01:21 -07:00
Unknown W. Brackets 90e56db174 Don't report 0, it seems like it's okay. 2013-07-31 00:00:45 -07:00
Henrik Rydgård 02e3315981 Merge pull request #3010 from thedax/typoFix
Fix typo in NewUI.
2013-07-30 15:19:38 -07:00
Henrik Rydgard ebcdd637ee ARMJit bugfixes, enable vmul, vadd, vdiv, vsub.
Prefixes disabled until I can fix clamping.
2013-07-31 00:12:43 +02:00
The Dax ac1d8e8181 Fix typo in NewUI. 2013-07-30 17:34:10 -04:00
Henrik Rydgård 338f2a100b Merge pull request #3005 from raven02/getwh
GPUstate :Add getTextureWidth(int level) & getTextureHeight(int level)
2013-07-30 14:04:28 -07:00
Henrik Rydgard 9ac511f191 Don't check vector size in vfim (nonsense). implement for arm. minor fix. 2013-07-30 22:34:12 +02:00
Henrik Rydgard e93c2abe27 x86 jit: implement vfim. Move some stuff to native. cleanup for armjit logging 2013-07-30 22:28:05 +02:00
Kingcom bce211bcaa -check for invalid memory access when creating status bar text
-when displaying word access, show a label if it exists
2013-07-30 22:26:52 +02:00
Henrik Rydgard 65f8430c32 Quick hacked-up ARM VFP disassembler. Buggy. 2013-07-30 21:39:37 +02:00
Henrik Rydgard 7e373c206d Fix NewUI bug where returning to menu and starting a new game started the wrong game somehow. 2013-07-30 21:39:37 +02:00
raven02 08a315b7db Fix typo 2013-07-31 02:35:03 +08:00
Henrik Rydgård 49a3b71f60 Merge pull request #3006 from Ced2911/prx_endian
fix prx decryption
2013-07-30 11:22:07 -07:00
Henrik Rydgård 6bb2bf07eb Merge pull request #3007 from Ced2911/module_endian
Fix crypted elf crashes on big endian
2013-07-30 11:20:29 -07:00
Henrik Rydgård 32d6094d03 Merge pull request #3008 from Ced2911/swap_fixes
fix swap type
2013-07-30 11:20:15 -07:00
raven02 635def582c Fix readIndexedTex() to use texture level for width/height 2013-07-31 01:52:29 +08:00
Ced2911 cc95cde450 fix swap type 2013-07-30 19:50:35 +02:00
raven02 271171dbe3 Use getUVGenMode() 2013-07-31 01:44:03 +08:00
Ced2911 340881c319 fix some loading 2013-07-30 19:39:32 +02:00
Ced2911 ae358d2898 fix prx decryption 2013-07-30 19:36:07 +02:00
Henrik Rydgard cdf674358e Merge remote-tracking branch 'origin/master'
Conflicts:
	Core/MIPS/MIPSInt.cpp
2013-07-30 19:35:12 +02:00
Henrik Rydgard 4c66fe3ed7 More jit stuff. Had to disable all the new stuff because of breakage :/ 2013-07-30 19:34:32 +02:00
Henrik Rydgard ee215cc316 ARMJIT: Fix eatprefix, add DirtyInInV mapping, misc stuff 2013-07-30 18:15:48 +02:00
raven02 0daa550538 Add getWeightMask() 2013-07-30 23:55:11 +08:00
raven02 766770a755 Anrdoid : Add option 'Anti-Aliasing' 2013-07-30 23:32:55 +08:00
raven02 08569eafa1 Add GameSettingsScreen::DrawBackground() 2013-07-30 23:29:48 +08:00
raven02 50f98fe498 Add texture level parameter 2013-07-30 23:23:02 +08:00
Unknown W. Brackets 96938acb3e Merge pull request #3004 from Kingcom/StatusBar
Windows buildfix
2013-07-30 08:15:54 -07:00
raven02 75c9ce2498 GPUstate :Add getTextureWidth() & getTextureHeight()
and
2013-07-30 23:09:22 +08:00
Kingcom ee7bf8276e Damn, forgot to commit these... 2013-07-30 17:06:37 +02:00
Henrik Rydgård 7566a92c35 Merge pull request #3003 from Kingcom/StatusBar
Add status bar and more
2013-07-30 07:54:06 -07:00
Kingcom 92c70af587 Add status bar 2013-07-30 16:19:05 +02:00
Henrik Rydgård 4ac782f789 Merge pull request #2999 from Kingcom/OpcodeInfo
Display if condition is met (and more)
2013-07-30 02:54:14 -07:00
Kingcom 723f242f0c Rerwrote GetOpcodeInfo and adapted MipsTables for it 2013-07-30 11:29:30 +02:00
Henrik Rydgård 09f16bc31b Merge pull request #2995 from unknownbrackets/virtfs
Properly return sector info in virtfs
2013-07-30 01:34:08 -07:00
Unknown W. Brackets ae993b67e3 Properly return sector info in virtfs. 2013-07-30 01:19:47 -07:00
Henrik Rydgård 2a91cbac98 Merge pull request #2994 from unknownbrackets/render-fb
Correctly rebind textures after an fbo tex
2013-07-30 01:15:14 -07:00
Kingcom 32f1ca91fd -add function to get relevant opcode information for the disassembly
-put it to use to clean up code
2013-07-30 10:14:56 +02:00
Unknown W. Brackets 676702071d Correctly rebind textures after an fbo tex.
This is the right fix for Tactics Ogre, and makes sense.  May fix other
games too.
2013-07-30 01:06:33 -07:00
Henrik Rydgård abdeda590e Merge pull request #2991 from unknownbrackets/gpu-minor
Get rid of GLES references outside GLES / UI code
2013-07-30 00:42:55 -07:00
Henrik Rydgård 545c567dcb Merge pull request #2992 from unknownbrackets/render-fb
Detect less direct cases of render to texture
2013-07-30 00:42:27 -07:00
Unknown W. Brackets ebe68a5d00 Don't bind odd render-to-texture when copying mem. 2013-07-30 00:09:33 -07:00
Unknown W. Brackets 0a9315d0e2 Cut down the scan range to avoid perf hit.
Probably no perf hit anyway.  Should have the same functionality.
2013-07-30 00:02:34 -07:00
Unknown W. Brackets 04dc4ac19b Detect tex subarea renders and palette renders.
But right now, just drawing the original, which isn't really correct.
2013-07-30 00:02:34 -07:00
Unknown W. Brackets 797027779e Log when render to texture formats differ. 2013-07-30 00:02:33 -07:00
Unknown W. Brackets c31859021c Check the entire FB range for textures.
Using lower_bound/upper_bound should not be very slow.
2013-07-30 00:02:33 -07:00
Unknown W. Brackets 5f5048ca04 Save the bufw for textures as well, to match fbs. 2013-07-30 00:02:32 -07:00
Unknown W. Brackets 89349eae7e Consistently use a proper type for GE fb format. 2013-07-29 23:05:59 -07:00