Commit Graph
159 Commits
Author SHA1 Message Date
Henrik Rydgard 0a0d8d9e32 Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
Henrik Rydgård fa59ba4e3d Merge pull request #3197 from neobrain/softgpu2
Software Renderer
2013-08-17 02:22:22 -07:00
neobrain f02f13f2dc Fix Qt and Android build. 2013-08-17 10:50:22 +02:00
Unknown W. Brackets 95c347b75c Add xxHash-r32 to build (not used yet.) 2013-08-16 23:48:41 -07:00
Henrik Rydgard 22ebe76f33 Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Unknown W. Brackets 7ac67a8931 Add a function to walk the stack, not yet perfect.
Could use improvements, but with a decent symbol table does very well so
far in the games I tested it in.
2013-08-12 01:54:14 -07:00
Unknown W. Brackets e6b42768fe Add a class to manage IO on a separate thread.
Also separate the logic for exiting the loop based on coreState.  IO and
audio won't necessarily be tied to the frame.
2013-08-11 11:46:55 -07:00
Unknown W. Brackets 256394b2bf Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
Henrik Rydgard a346697037 Update native + some very minor changes 2013-07-27 00:44:16 +02:00
Henrik Rydgard c7298ccc86 Update native (load the GL_QCOM_alpha_test OpenGL extension if available) 2013-07-22 01:24:27 +02:00
Henrik Rydgard 414acd13b0 Restore android optimization level that I accidentally lowered. 2013-07-16 23:03:52 +02:00
Henrik Rydgard 81411a74ed Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
Henrik Rydgard 09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
The Dax ab8c1f5b5f Fix multiple compilation issues for all platforms. 2013-07-03 14:37:31 -04:00
sum2012 c2091de3d5 Add dummy sceCcc
Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00
Henrik Rydgard 604ad0181b Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
Conflicts:
	UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
The Dax dfd70d993c Add HDRemaster.cpp/.h to Android.mk and CMakeLists.txt. 2013-06-26 16:02:53 -04:00
Henrik Rydgard 67c185f8ea Update native to not wait in the opensl callback. Some minor audio optimizations. Also it seems ffmpeg has changed so update it. 2013-06-22 17:37:09 +02:00
Henrik Rydgard 04df8ac4dc Crank up the compiler optimization level for android. 2013-06-11 19:25:46 +02:00
Henrik Rydgard 2afbc94734 Turn off RTTI, simulate it where needed. 2013-06-09 13:02:16 +02:00
raven02 a436a2139d Buildfix (Android) 2013-06-09 17:12:22 +08:00
Henrik Rydgard 533541615f Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
	UI/GameInfoCache.h
2013-06-08 23:01:49 +02:00
Henrik Rydgard bb3c91f8bb Some New-UI work (disabled, it's not really ready yet). 2013-06-08 22:47:06 +02:00
Henrik Rydgard 68e75ae134 More download stuff 2013-06-02 13:44:36 +02:00
Henrik Rydgard 230d0b3679 Buildfixes 2013-06-01 23:37:51 +02:00
Unknown W. Brackets ee751d6fdd Buildfix for Linux, fixes #1994. 2013-05-30 22:42:27 -07:00
Henrik Rydgard 572eb26305 Merge branch 'master' into makotech222-cwcheat
Conflicts:
	Core/Core.vcxproj.filters
	Core/HLE/__sceAudio.cpp
	Core/HLE/sceKernel.cpp
2013-05-30 19:11:20 +02:00
Henrik Rydgard f9af7007d2 Add support for loading at3plusdecoder.so on Android. Make sure the .so files are at /PSP/libs/armeabi-v7a and/or /PSP/libs/armeabi on your Android external storage. 2013-05-30 15:26:12 +02:00
Henrik Rydgard 169ca97377 Change atrac3plus decoder dll name to be neutral. Add basic non-windows support for loading it (not tested yet). 2013-05-30 13:51:44 +02:00
Henrik Rydgard 9fa61c7110 Add cwcheat to android and cmake builds 2013-05-22 21:06:10 +02:00
Henrik Rydgard 059aed36ee Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed) 2013-05-22 18:00:06 +02:00
Henrik Rydgard 0ed09532f9 Quick sceMd5 implementation, needs tests 2013-05-22 11:05:30 +02:00
mattweb28 d3ded6639a Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
Henrik Rydgard 2fc0f9ecc3 Android buildfix 2013-05-08 21:41:22 +02:00
cv4720120318andHenrik Rydgard 413819cda1 Add FFMPEG libraries to Android build. Update ffmpeg submodule. 2013-05-08 17:51:29 +02:00
Jacky TSUI 95addc09b1 Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
Sacha 8cb0423f32 Avoid name collision with ThreadPool on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry. 2013-05-03 16:31:53 +10:00
Sacha 2396574f45 Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry. 2013-05-03 16:22:15 +10:00
Unknown W. Brackets c73657e39a Buildfix for iOS and Android. 2013-05-01 23:31:18 -07:00
raven02 c2e8e852a3 Buildfix (non-windows) 2013-05-02 09:06:35 +08:00
raven02 3be767b44b Buildfix 2013-04-30 20:54:10 +08:00
nachume 55b94900a0 UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
sum2012 b2ee8468d7 Non Window build
I only just ref old build fix.
2013-04-28 21:02:45 +08:00
Henrik Rydgard 9eace8a80e Combine the two JitCache implementations (x86, ARM) into one. 2013-04-27 01:32:03 +02:00
Henrik Rydgard 32f344d6bd Very basic internationalization. Does not work on Android yet due to location of ini files. 2013-04-18 12:06:26 +02:00
Henrik Rydgard 422f08721d Mark some more files to be compiled as ARM instead of THUMB.
(likely-to-be register intensive code)
2013-04-14 10:28:40 +02:00
Henrik Rydgard e3fb88de68 Background thread for icon loading, show in game list. Switch to GNU STL in Android port. 2013-04-13 21:24:07 +02:00
Henrik Rydgard 8b6eea7df4 Load icon and bg from PBP files. 2013-04-08 21:46:54 +02:00
Unknown W. Brackets 77c828eff8 Buildfix for Android, Linux, iOS.
Fixes #1184.
2013-04-05 10:15:14 -07:00
Henrik Rydgard 43b4bdfeef Buildfixing 2013-03-30 20:17:31 +01:00