shenweip
ff5a5486aa
Add a warn logging.
2013-12-03 22:09:01 +08:00
shenweip
1d5962f925
Typo
2013-12-03 21:40:08 +08:00
shenweip
833305817b
Return success when initial networks fail.
2013-12-03 21:24:56 +08:00
Unknown W. Brackets
21c617a7be
Correct some syscall names.
2013-12-02 23:40:16 -08:00
Unknown W. Brackets
e73d43c434
Correct sceKernelTlspl func names, etc.
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This is mostly pedantic but it's nice to have the right names.
2013-12-02 23:40:16 -08:00
sum2012
40d9721e1f
Wrap sceKernelGetModuleIdList
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maybe first step of solve #2404
2013-12-03 07:35:27 +08:00
Henrik Rydgård
7c7c4aaadc
Add "u_time" uniform to postprocessing shaders.
2013-12-02 17:24:55 +01:00
Henrik Rydgård
c3dfbbeff9
Add option to disable touch dpad diagonals.
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Makes some games a lot more playable with touch screen.
2013-12-02 15:50:09 +01:00
Henrik Rydgård
cfbd1b07e8
Some code reformatting in SymbolMap
2013-12-02 15:30:03 +01:00
Henrik Rydgård
16369dde47
Protect against a buffer overflow in symbolmap
2013-12-02 15:29:35 +01:00
Henrik Rydgård
a6c7663ea8
Allow resizing touch buttons individually.
2013-12-02 15:15:19 +01:00
Henrik Rydgård
e017a17dbb
Show homebrew as a list by default, allow changing the view mode
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Homebrew often has poor icons, making the names important.
Also fix an issue with touch button scaling.
Conflicts:
Core/Config.cpp
UI/MainScreen.cpp
2013-12-02 12:34:09 +01:00
pal1000
cfcfb20622
Warning fix in DisassemblyManager.cpp (Visual Studio 2013)
2013-12-02 12:39:01 +02:00
Henrik Rydgård
1c04e923f6
Merge pull request #4706 from Kingcom/Debugger
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Automatically pause core when changing breakpoints
2013-12-02 01:51:15 -08:00
W.MS/王京 and Henrik Rydgård
6d4095abdf
Disable vertex jit on jailed iOS devices
2013-12-02 10:48:52 +01:00
Kingcom
df40850617
Automatically pause core when changing breakpoints
2013-12-02 10:42:20 +01:00
Unknown W. Brackets
505f509503
Detect tail call when scanning functions.
2013-12-01 22:08:39 -08:00
Unknown W. Brackets
1bccfa4141
Look for downward jumps for elses when scanning.
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Otherwise, we often end the function earlier than it should be.
2013-12-01 21:28:09 -08:00
Unknown W. Brackets
43be44947f
Correctly reuse symbol map entries when scanning.
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Before we created one huge function in place of the old.
2013-12-01 20:25:51 -08:00
Unknown W. Brackets
b2971314b8
Fix hash detection of branches to jr ra.
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This makes it more correctly identify functions.
2013-12-01 20:23:16 -08:00
Unknown W. Brackets
eac8b1a84d
Scan for functions even without a .text section.
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It's possible this may be wrong, but every game I've seen loads the funcs
in this area. Sometimes there's data after the funcs before the stubs,
but it's better than no funcs.
2013-12-01 19:43:40 -08:00
Unknown W. Brackets
7de0b28961
Fix an unhandled case value warning.
2013-12-01 11:21:17 -08:00
Unknown W. Brackets
dd2e996838
Fix some type comparison warnings.
2013-12-01 11:21:16 -08:00
Unknown W. Brackets
a69ddf840c
Fix some formatting warnings.
2013-12-01 11:21:15 -08:00
Henrik Rydgard
f696650437
Implement vasin (fastasin5 from unittest) in ARM jit, add a sanity check.
2013-12-01 14:14:04 +01:00
Unknown W. Brackets
5ba94aa939
Correct jit block size for profiling.
2013-12-01 02:34:37 -08:00
Unknown W. Brackets
5d2ff64252
Support for modified jit-enabled VerySleepy.
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This allows profiling the jit. Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
Henrik Rydgard
23e57b71e0
Revert "Shave one instruction off slti and slt on ARM."
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This reverts commit 04742e00fc .
2013-11-30 16:06:16 +01:00
Henrik Rydgard
04742e00fc
Shave one instruction off slti and slt on ARM.
2013-11-30 15:53:21 +01:00
Henrik Rydgard
87f781bca4
Fix issue where the partial stretch option would only be saved on Blackberry. Fixes #4682 .
2013-11-30 12:50:55 +01:00
Henrik Rydgård
fd4f56e760
Merge pull request #4681 from thedax/fixAndroidBlackscreens
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Android: Default to PSP-1000 for now, until we know what's causing the blackscreen issues.
2013-11-29 10:53:13 -08:00
The Dax
3587f5cefe
Fix really stupid typo caused by being in a hurry.
2013-11-29 13:49:17 -05:00
Henrik Rydgård
120cbf05e1
Merge pull request #4680 from unknownbrackets/debugger
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Improve vfpu disasm for a few instructions
2013-11-29 10:47:33 -08:00
The Dax
6597a1a6c0
Android: Default to PSP-1000 for now, until we know what's causing the issues.
2013-11-29 13:41:57 -05:00
Unknown W. Brackets
ec05146ffd
Improve vfpu disasm for a few instructions.
2013-11-29 10:07:15 -08:00
The Dax
eff74892b0
Fix a styling issue, and allow shader names to be translated in the Win32 menubar.
2013-11-29 12:52:10 -05:00
Henrik Rydgård
345d362391
Merge pull request #4677 from unknownbrackets/perf
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Attempt to improve audio issue in #4669
2013-11-29 09:20:41 -08:00
Unknown W. Brackets
dffa35ef2f
When ins is used with a zero argument, don't OR.
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Seems it's used effectively to mask out bits with rs=zero. Makes sense...
2013-11-29 09:17:12 -08:00
Unknown W. Brackets
7dedf54bc3
Always resched in thread queue rotation.
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It might be time to reschedule anyway, some games call this in a loop with
an empty queue.
May help Harukanaru Toki No Naka de Hachiyoushou (#4669.)
2013-11-29 08:59:47 -08:00
Henrik Rydgård
ebdab9f907
Merge pull request #4670 from hrydgard/fastmem-default
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Enable fast-memory by default, change the name of the setting so it resets for everyone.
2013-11-29 08:36:52 -08:00
Henrik Rydgård
1296aad6c7
Merge pull request #4675 from Kingcom/Debugger
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Small debugger fixes and enhancements
2013-11-29 08:30:08 -08:00
Kingcom
85abd37ed1
Small debugger fixes and enhancements
2013-11-29 17:21:48 +01:00
Henrik Rydgård
d254fbf24f
Merge pull request #4664 from thedax/modelSelectOption
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Add an ini option to allow the emulated PSP model to be changed.
2013-11-29 05:22:31 -08:00
Henrik Rydgård
6258c2bb9a
Make the vertex decoder JIT an ini-only setting, it is solid enough to hide.
2013-11-29 14:21:03 +01:00
Henrik Rydgård
8d928fcfc2
Enable fast-memory by default, change the name of the setting so it
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resets for everyone.
The speed boost is just too big to keep it from users who don't try all
the settings.
2013-11-29 11:50:50 +01:00
Henrik Rydgård
33023a34d7
Merge pull request #4668 from unknownbrackets/debugger
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Add a dialog to enter a specific jit compare address
2013-11-29 00:23:56 -08:00
Unknown W. Brackets
79322103f2
Optimize DisassemblyFunction::getLineNum() a bit.
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Improves scrolling performance in some cases in the debugger.
2013-11-28 23:48:12 -08:00
Unknown W. Brackets
435115441d
Reinitialize the GE on sceKernelLoadExec().
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Mostly, reset the lists and draw completion, etc.
May be required for Capcom Classic Collection Reloaded to work.
2013-11-28 15:35:12 -08:00
The Dax
e0f0409f82
Minimum version for the memory savestate section is 1, not 0.
2013-11-28 17:46:33 -05:00
The Dax
3e07e88e43
Don't break savestates made by HD Remasters.
2013-11-28 16:28:25 -05:00