Henrik Rydgård
7a2fe4f9f8
Merge pull request #2472 from lioncash/master
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Fixed missing Japanese characters in the OSK. Fixes issue 2386 and issue 2468
2013-06-25 14:40:46 -07:00
Lioncash
76165a8815
Fixed incorrect る/ル misplacements in the Japanese Hirigana/Katakana characters. Replaced them with the appropriate ろ/ロ character.
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Fixes issue 2468.
2013-06-25 17:10:56 -04:00
Lioncash
5de2adcead
Fixed missing Japanese characters in the OSK.
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Also added the vowel lengthening character to Katakana and Hirigana
2013-06-25 16:59:40 -04:00
oioitff
0e7f41f65e
Improve _AtracGenarateContext.
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Remove hack for releasing atrac3 voice.
2013-06-26 00:55:58 +08:00
Lioncash
b52ee53c98
Fix some signed/unsigned mismatch warnings in __sceAudio.cpp.
2013-06-25 09:54:42 -04:00
Lioncash
b823bb7543
Change PSPPointer function name Valid to IsValid.
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Improves readability and shows intent better.
2013-06-25 09:51:39 -04:00
Kingcom
41fc339362
-fixed "Copy value" in memory view
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-SetFocus on right click in memory view
-added a few more default symbols to the symbol map
2013-06-25 13:17:27 +02:00
Unknown W. Brackets
a94640f112
Fix a few null checks in savedata.
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Fixes #2456 .
2013-06-24 23:02:57 -07:00
Jake Traynham
771de1c3a3
pulled down update to ffmpeg
2013-06-24 17:48:37 -05:00
Henrik Rydgård
f797932155
Merge pull request #2350 from makotech222/cwcheatUI
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CWCheat: Fix ini titles (again) and add an offset for God Eater Burst codes to work properly.
2013-06-24 14:05:00 -07:00
Henrik Rydgård
3f114f32db
Merge branch 'nearest_filtering' of https://github.com/AdmiralCurtiss/ppsspp into AdmiralCurtiss-nearest_filtering
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Conflicts:
ffmpeg
lang
2013-06-24 22:51:46 +02:00
Henrik Rydgård
af9b1bcacd
Merge pull request #2431 from unknownbrackets/io-rename
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sceIoRename() ignores any path on dest
2013-06-24 13:48:54 -07:00
Henrik Rydgård
232fb06360
Merge pull request #2432 from thedax/saveStateFailReasons
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Add failure reasons to savestate OSMs.
2013-06-24 13:48:33 -07:00
Henrik Rydgard
5297b6274d
Add a stub impl of the last scePsmf function
2013-06-24 18:58:54 +02:00
oioitff
2b9f9283c2
Improve getRemainSize for MediaEngine.
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It's more accurate now.
2013-06-25 00:17:04 +08:00
oioitff
7f7e7adfe2
Free loaded data in Ringbuffer only while
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ffmpeg is requiring more data. Clean up some codes.
2013-06-25 00:16:59 +08:00
oioitff
fa4ad234a1
Use ERROR_LOG for error messages instead.
2013-06-25 00:16:55 +08:00
oioitff
1e4d896980
Implement scePsmfPlayerSetPsmfOffset and
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scePsmfPlayerSetPsmfOffsetCB. And use memory buffer for PsmfPlayer
directly instead.
2013-06-25 00:16:51 +08:00
oioitff
b1cc94b9bf
Bug fix for mpeg.
2013-06-25 00:16:46 +08:00
oioitff
7bde93d534
Fix corrupted frames and implement savestate
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for mpeg.
2013-06-25 00:16:42 +08:00
oioitff
c970a7e689
Use ringbuffer as a real PSP instead huge buffer.
2013-06-25 00:16:38 +08:00
Unknown W. Brackets
f1659a228c
Dumb typo.
2013-06-24 08:38:06 -07:00
Henrik Rydgård
aab66ad623
Merge pull request #2443 from raven02/patch-12
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Add text shadow to Yes/No/Enter/Back button
2013-06-24 08:18:26 -07:00
Unknown W. Brackets
ab353a4624
Compare with the old savedata params, not current.
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Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...
Fixes #2440 , fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
raven02
b1c910b5b7
Add text shadow to Yes/No/Enter/Back button
2013-06-24 22:56:44 +08:00
Henrik Rydgård
faa6cd86eb
Merge pull request #2435 from lioncash/master
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Add an extra null check to an if statement in CwCheat's function hleCheat.
2013-06-24 04:47:57 -07:00
Sacha
5ce2f2abcc
Blackberry Buildfix.
2013-06-24 21:22:05 +10:00
The Dax
597f5431e0
Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys.
2013-06-24 05:09:45 -04:00
The Dax
7884df8013
Simplify error message via better translation key/message.
2013-06-24 04:47:12 -04:00
Lioncash
89478ad599
Simplify the previous commit's check a little bit.
2013-06-24 04:31:29 -04:00
The Dax
a341d39720
Make failure reasons translatable.
2013-06-24 04:24:34 -04:00
Lioncash
d06bb0c755
Add a check to an if-statement in CwCheat.cpp in function hleCheat.
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Check if cheatEngine isn't null. Considering how the if-statement below it has this check, it should be placed in this one as well.
2013-06-24 04:09:26 -04:00
The Dax
1a7cce2fc5
Fix a comment and remove an old comment.
2013-06-24 04:00:10 -04:00
The Dax
810dfac704
Restructure load/save failure message by reverting it back to the original and add a translation ini key instead. Much simpler, and cleaner.
2013-06-24 03:58:29 -04:00
Henrik Rydgård
63afa0327b
Merge pull request #2433 from lioncash/master
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Fixed a resource leak in ControlMapping.cpp and a null check problem in MediaEngine.cpp
2013-06-24 00:58:16 -07:00
Henrik Rydgård
83879cfeb2
Merge pull request #2430 from unknownbrackets/lbn-fix
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Parse sce_lbn more leniently, like the PSP does
2013-06-24 00:56:38 -07:00
Lioncash
ee164a3977
Fix a case where a pointer was being used before its null check in MediaEngine.cpp
2013-06-24 03:42:13 -04:00
Henrik Rydgård
c661abd4d5
Merge pull request #2423 from unknownbrackets/savedata
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Fix some bugs in auto savedata modes, use structs
2013-06-24 00:25:03 -07:00
The Dax
fe8c439614
Clean up slightly.
2013-06-24 03:08:24 -04:00
The Dax
3a0fe2f374
Add failure messages to savestates loading/saving. It's misleading to always say "Loaded state" or "Saved state", even if it fails. Plus, result was unused up to this point.
2013-06-24 02:58:21 -04:00
Unknown W. Brackets
9032fc274f
Reload the savedata request if it changes.
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This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Sacha
953569a38f
Linux buildfix.
2013-06-24 15:25:26 +10:00
Unknown W. Brackets
8f0d3c55fb
Use PSP memory directly in GETSIZES for savedata.
2013-06-23 22:22:25 -07:00
Unknown W. Brackets
8734b29105
Return a bind value in FILELIST, tweaks.
2013-06-23 22:22:25 -07:00
Unknown W. Brackets
6eca664c7c
Switch idList to use structs in savedata.
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
73acbe556d
Use the specified game/save name for SIZES.
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It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb
Return error codes from SavedataParam::GetSizes().
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Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
16752f57b6
Switch SIZES savedata mode to using structs.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
63ceec35ac
For AUTOSAVE/MAKEDATA type modes, "" is valid.
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Don't try to use the saveNameList in this case, use "".
2013-06-23 22:22:22 -07:00
Unknown W. Brackets
c8ee2c0739
sceIoRename() ignores any path on dest.
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Also, change the interface so it can return an error code. Currently not
returning perfect error codes but it's better than before.
2013-06-23 20:09:44 -07:00