Fixed missing Japanese characters in the OSK.

Also added the vowel lengthening character to Katakana and Hirigana
This commit is contained in:
Lioncash committed 2013-06-25 16:59:40 -04:00
1 parent b52ee53c98
commit 5de2adcead
1 file changed
+8 -8
+8 -8
View File
@@ -80,17 +80,17 @@ static const wchar_t oskKeys[OSK_KEYBOARD_COUNT][5][14] =
// Hiragana
{L"あかさたなはまやらわぁゃっ"},
{L"いきしちにひみ り ぃ  "},
{L"うくすつぬふむゆるをぅゅ˝"},
{L"えけせてねへめ れ ぇ ˚"},
{L"おこそとのほもよるんぉょ "},
{L"うくすつぬふむゆるをぅゅ゛"},
{L"えけせてねへめ れ ぇ ゜"},
{L"おこそとのほもよるんぉょー"},
},
{
// Katakana
{L"アカサタナハマヤラワァャッ"},
{L"イキシチニヒミ リ ィ  "},
{L"ウクスツヌフムユルヲゥュ˝"},
{L"エケセテネヘメ レ ェ ˚"},
{L"オコソトノホモヨルンォョ "},
{L"ウクスツヌフムユルヲゥュ゛"},
{L"エケセテネヘメ レ ェ ゜"},
{L"オコソトノホモヨルンォョー"},
},
{
// Korean(Hangul)
@@ -497,7 +497,7 @@ std::wstring PSPOskDialog::CombinationString(bool isInput)
i_level = 0;
}
if(oskKeys[currentKeyboard][selectedRow][selectedCol] == L'˝')
if(oskKeys[currentKeyboard][selectedRow][selectedCol] == L'゛')
{
for(u32 i = 0; i < inputChars.size(); i++)
{
@@ -524,7 +524,7 @@ std::wstring PSPOskDialog::CombinationString(bool isInput)
}
}
}
else if(oskKeys[currentKeyboard][selectedRow][selectedCol] == L'˚')
else if(oskKeys[currentKeyboard][selectedRow][selectedCol] == L'゜')
{
for(u32 i = 0; i < inputChars.size(); i++)
{