Commit Graph
988 Commits
Author SHA1 Message Date
Unknown W. Brackets c4ab0855b4 Make sure interpreter and jit savestates match. 2013-03-08 08:49:21 -08:00
Sacha 7782be9a3e Try software rounding mode instead. Use conditionals for VFP functions. Note: Round to Zero not working for some reason? 2013-03-08 22:39:34 +10:00
Sacha fbef590bed Add emitters for VMRS/VMSR. Undisable ceil, which works. Add stub for rounding mode handling. 2013-03-08 22:39:34 +10:00
Sacha 6adb6762f2 Enable instructions: ceil, ins (confirmed working). Buildfix for Qt platforms. 2013-03-08 12:36:04 +10:00
xsacha 9973f0456b Merge pull request #897 from unknownbrackets/jit-minor
Some armjit sync
2013-03-07 18:18:13 -08:00
Sacha cc65b0add9 Fix rounding. Was disabling wrong rounding mode. Previous one wasn't merge-ready but should be OK now. Only tests that fail are VFPU now. 2013-03-07 22:34:20 +10:00
Sacha b9ec281c55 Disable rounding methods that aren't working in hardware. Add some notes. Fix compare fall-through and choose right round method. 2013-03-07 21:33:30 +10:00
Unknown W. Brackets cea396e901 armjit: Don't use R1 in the regcache.
This way it can be used in swl/swr/ins as a temp reg.
Note: those instructions are currently DISABLEd, though.
2013-03-07 02:09:13 -08:00
Unknown W. Brackets 925e4e42bd armjit: Disable ext for now, breaks Disgaea? 2013-03-07 02:08:45 -08:00
Unknown W. Brackets d525abbcad Cleanup some indentation, more compares to 0. 2013-03-07 02:08:45 -08:00
Unknown W. Brackets 028e85dc92 Cleanup some differences between the two jits. 2013-03-07 02:08:44 -08:00
Unknown W. Brackets 669600bd8a Minor cleanup. 2013-03-07 02:08:44 -08:00
Sacha 2a9074d92f Fix FPU comp UEQ case. 2013-03-07 14:46:11 +10:00
Henrik Rydgard 6702f0c78c Tiny optimization and bugfix 2013-03-07 00:47:48 +01:00
Henrik Rydgard 963a6603fc Fix two armjit bugs the testrunner found. 2013-03-07 00:37:00 +01:00
Henrik Rydgard a69b09a831 More work on TestRunner, now runs all the CPU tests. 2013-03-07 00:22:39 +01:00
Sacha 94a11ef3c0 Armjit: Implement movn, movz 2013-03-07 04:11:48 +10:00
Sacha 87de6be239 Fix the shift regs in ARM JIT that were causing graphical issues in some games. Set avoidload flag. 2013-03-07 02:39:28 +10:00
Sacha d77632bfb0 Fix literal pools on games with very large code blocks (eg. Zero no Kieski).
Was flushing after an offset of 4088 which did not take in to account that a single MIPS instruction can turn in to numerous ARM instructions. Chose a safer value of 4020.
Was insta-flushing after reaching this offset value. Some code blocks are over 8K in size. Use a partialFlushOffset to keep track of when the next flush is required.
Was protecting flush branch manually. Can use B_CC(CC_AL) for this instead.
2013-03-07 02:25:27 +10:00
Sacha 8125d96ce1 Small update for shifted load/stores. Still disabled. 2013-03-07 01:04:41 +10:00
Sacha a8b6fca61b Separate codepaths for shifted load/stores and normal load/stores. Fix dirty regs. 2013-03-07 00:59:07 +10:00
Sacha ae3b881a7f Use correct args for Operand2(..) through armjit. Fix STR(..). 2013-03-07 00:59:07 +10:00
Sacha 268d16bd24 Use correct args for STR(..) throughout armjit. 2013-03-07 00:59:07 +10:00
Sacha 23fb88c5fe Enable optimisation codepath (left+right combines). 2013-03-07 00:59:07 +10:00
Henrik Rydgard 9f327985fc armjit: disable lwl/lwr/swl/swr 2013-03-05 23:09:26 +01:00
Sacha 5a134243a7 Armjit: Fix lwl, lwr and enable again. Thanks Sonic. 2013-03-06 03:28:28 +10:00
Sacha 7e67de3334 Armjit: Implement lwl, lwr, swl, swr in ARM JIT. lwr is currently disabled as it isn't working. 2013-03-06 02:11:36 +10:00
Sacha 9152d2f2bb Armjit: Optimise swl+swr and lwl+lwr cases that can be combined to a single sw or lw. Add shift flags to STR/LDR. Add EatInstruction to ArmJit. 2013-03-06 02:11:36 +10:00
Sacha 33c6df55db Build fix 2013-03-05 15:20:14 +10:00
Sacha 65a83d70c7 Armjit: Implement clo as well. Fix up the reg usage in div/divu comment. 2013-03-05 15:14:22 +10:00
Sacha 60b84e71d5 Armjit: Re-enable reg shifts. Thanks [Unknown] for finding the issue. 2013-03-05 14:55:33 +10:00
Sacha 4641cf376f Armjit: Implement CLZ instruction. Disable reg shifts for now (breaks Wipeout Pure). 2013-03-05 14:16:35 +10:00
Sacha 4a56ebd0a0 Armjit: Add sllv, srlv, srav instructions (reg shift). 2013-03-05 13:52:03 +10:00
Sacha 10ad797c6d Armjit stubs.
Add a double encoding for VCVT. Implement integer divide (but not working yet). Stubs for msub/msubu. Don't detect vfpv3 on Symbian.
2013-03-05 13:16:08 +10:00
Henrik Rydgard 3714eebbbe Actually register scePspNpDrm_user 2013-03-04 23:54:03 +01:00
Henrik Rydgard 062c975b46 Ignore cache function 24. 2013-03-04 23:51:19 +01:00
Sacha d5feb4d3ff Quick build fix 2013-03-05 03:13:33 +10:00
Sacha 1089a31a45 Armjit: add reverse bit instruction. 2013-03-05 02:58:51 +10:00
Sacha bce3295950 Fix graphical issues. DISABLE INS instruction for now. Fix OR (it was doing AND). 2013-03-04 22:09:45 +10:00
Unknown W. Brackets f4bde1a263 Android / iOS buildfix. 2013-03-04 00:09:37 -08:00
Unknown W. Brackets ac1209204c Add some reporting for CPU related stuff. 2013-03-04 00:01:41 -08:00
Sacha 0fc6b60874 Fix Lit Pools for cases where offset goes out of range. For example: Zero no Kiseki has a block that is 7K large. 2013-03-04 14:36:23 +10:00
Sacha 9633239f18 Update for lit pools. Works in some games now thanks to [Unknown]. 2013-03-04 14:29:17 +10:00
Sacha bdfe24a86b ARMv6 literal pool method. 2013-03-04 14:26:45 +10:00
Henrik Rydgard 165cfe53a3 Quick ins bugfix 2013-03-04 00:06:33 +01:00
Henrik Rydgard 7dc75d87b5 armjit: Re-enable ext/ins, safer implementation. arm7 path disabled for now. 2013-03-03 23:17:21 +01:00
Henrik Rydgard 1cddc86e05 armjit: Temporarily disable ext/ins as they appear to have broken Persona 3 somehow. 2013-03-03 22:26:20 +01:00
Henrik Rydgard 1e3a00ee9d armjit: implement vzero, vone. Use vmla for dot product. 2013-03-03 20:56:22 +01:00
Henrik Rydgard 650c02c3a5 Some more armjit work (ext, ins) and VFPU prefix clamps (not enabled) 2013-03-03 17:36:22 +01:00
Henrik Rydgard 3c640a0f1e armjit: seb and seh instructions 2013-03-03 15:29:13 +01:00