Commit Graph
2615 Commits
Author SHA1 Message Date
Yn5an3andÁlvaro Acción Montes c3ba5be502 Fixed sceIoOpenAsync. 2012-12-06 15:27:36 +01:00
Henrik Rydgård e1aa287ab7 Merge pull request #134 from jacky400/master
sceSas Full Wrap
2012-12-06 00:14:29 -08:00
jacky400 223a3b0162 Small fix to _sceSasCore and _sceSasCoreWithMix 2012-12-06 12:13:37 +08:00
jacky400 4fe971c239 Add corresponding wrap templates 2012-12-06 12:12:18 +08:00
jacky400 7e2aa90657 sceSas Wrap 2012-12-06 11:26:05 +08:00
TMaul af8dfdb4e4 Make sceRtcSetTime_t test complete
(Now with fixed line endings)
2012-12-05 23:48:20 +00:00
TMaul 1a13bfe8a9 Revert "Make sceRtcSetTime_t test complete"
This reverts commit 315295af9a.
2012-12-05 23:47:39 +00:00
TMaul 315295af9a Make sceRtcSetTime_t test complete
And a few other cleanups as suggested
2012-12-05 23:40:10 +00:00
TMaul 67e52a6fa8 noticed some strange check day of week calls, we are not returning the correct value for them 2012-12-05 23:40:10 +00:00
Henrik Rydgård d06dfc36e0 Merge pull request #129 from Yn5an3/master
Wrapped sceGe and sceIo functions
2012-12-05 15:31:27 -08:00
Yn5an3andÁlvaro Acción Montes 8d5125ea8b Cleaned identation, solved bug in WrapI_UU64(). Ammended
sceIoWaitAsync and sceIoWaitAsyncCB since they can not be wrapped.
2012-12-05 22:19:14 +01:00
Henrik Rydgård d493217826 Merge pull request #131 from jacky400/master
Implement sceSasSetADSR and sceSasSetADSRMode
2012-12-05 09:02:31 -08:00
jacky400 7d854ae858 Update Core/HLE/sceSas.cpp 2012-12-06 00:17:55 +08:00
jacky400 3992d44a97 Update Core/HLE/sceSas.cpp 2012-12-06 00:09:01 +08:00
jacky400 3763585afb Update Core/HLE/sceSas.cpp 2012-12-05 23:57:32 +08:00
jacky400 9406a1760c Update Core/HLE/FunctionWrappers.h 2012-12-05 23:53:06 +08:00
jacky400 0673217091 Update Core/HLE/sceSas.cpp 2012-12-05 23:51:10 +08:00
Álvaro Acción Montes fb919a392b Merge branch 'master' of https://github.com/hrydgard/ppsspp 2012-12-05 15:51:07 +01:00
Yn5an3andÁlvaro Acción Montes 85177ebf09 Wrapped funtions in sceIo.cpp 2012-12-05 15:49:48 +01:00
Henrik Rydgård 16a9dd62ea Merge pull request #127 from jacky400/master
Implement sceSasGetPauseFlag() in sascore.cpp
2012-12-05 05:17:49 -08:00
jacky400 595ff3b1fb Update Core/HLE/sceAudio.cpp
Too spam and change it to debug log
2012-12-05 20:22:11 +08:00
jacky400 305a87407b Update Core/HLE/sceSas.cpp
Implement sceSasGetPauseFlag() in sascore.cpp
2012-12-05 19:50:25 +08:00
Kevin Armstrong e1a5bf91c3 more rtc changes, getting closer 2012-12-04 21:32:15 +00:00
Kevin Armstrong 4380995193 make addmonths work slightly more correctly 2012-12-04 21:32:15 +00:00
Yn5an3andÁlvaro Acción Montes 21ccc60b87 Wrapped sceGe.cpp functions 2012-12-03 23:37:14 +01:00
Unknown W. Brackets d07e51bff0 Always allow peeking into ctrl buffers. 2012-12-02 21:07:17 -08:00
Unknown W. Brackets 8a801ff761 Send the recent N ctrl buffers, fixing lag. 2012-12-02 19:53:20 -08:00
Unknown W. Brackets f6009e477f Start with one free buffer to match things. 2012-12-02 17:14:00 -08:00
Unknown W. Brackets aea9b16a04 Add ctrl waits when there are no buffers yet. 2012-12-02 17:03:13 -08:00
Unknown W. Brackets ec6c0e9ccd The ctrl latch should work now, don't log as error. 2012-12-02 16:19:14 -08:00
Unknown W. Brackets fd2d666191 Add ctrl sampling (vblank).
This makes it work like the PSP does with number of buffers, etc.
Still doesn't wait yet.
2012-12-02 15:44:23 -08:00
Unknown W. Brackets 7edb340577 Start the ctrl latch off all just released. 2012-12-02 12:44:33 -08:00
Unknown W. Brackets b93c4f636c Oops, prevent a possible crash in ctrl. 2012-12-02 08:28:05 -08:00
Unknown W. Brackets 754a49dfd7 Make sceCtrlReadLatch work more correctly.
It gets changes since last call, makes sense.
2012-12-02 08:28:05 -08:00
Unknown W. Brackets 0dc8e2a420 Set the ctrl frame value to something useful. 2012-12-02 08:28:04 -08:00
Unknown W. Brackets 843d495c5b Don't expect sceCtrlInit ever, minor ctrl funcs.
I don't see any indication that you need to call init first.
2012-12-02 08:28:04 -08:00
Unknown W. Brackets bf8abaebe5 Don't include analog when not enabled in ctrl.
Fixes menu, movement in Tales of Eternia.
2012-12-02 08:28:04 -08:00
Unknown W. Brackets 9e8160c88b Correct sceUmdGetDiscInfo().
The struct was wrong, also add error handling.
2012-12-02 00:33:39 -08:00
Unknown W. Brackets e5f1d701e3 Don't unregister a different UMD callback, cleanup. 2012-12-02 00:20:28 -08:00
Unknown W. Brackets 9ba9415df4 Change the UMD callback on overwrite. 2012-12-01 23:48:11 -08:00
Unknown W. Brackets 51a4ed4f75 Reschedule when activating/deactivating the UMD.
This is what a PSP seems to do.
2012-12-01 23:29:25 -08:00
Unknown W. Brackets 00ca9d8dc7 Make the UMD wait funcs actually wait. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets 16c29a52a8 Improve debugging for bad callback ids. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets eaaedc7adc This notify isn't needed and was broken anyway. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets 1142ad3ec6 sceUmdDeactivate() seems to always schedule a cb. 2012-12-01 23:29:23 -08:00
Unknown W. Brackets 4abcb6a8ac Fix sceUmdWaitDriveStatCB() so it fires right away.
This makes Crisis Core actually show loading again.
2012-12-01 23:29:23 -08:00
Unknown W. Brackets c00f3dcdd8 Implement sceUmdCancelWaitDriveStat(). 2012-12-01 23:29:22 -08:00
Unknown W. Brackets f3e23f2672 Add some asserts for activating UMDs. 2012-12-01 23:29:22 -08:00
Unknown W. Brackets a2ee736793 Process events when idle or switching threads.
Fixes hrydgard/ppsspp#104, so things execute more accurately.
2012-11-30 23:09:14 -08:00
Unknown W. Brackets 998104e2eb Consider threads still waiting until they wake.
This seems to match the actual behavior of timeouts much better.
2012-11-30 23:04:24 -08:00