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Fixed sceIoOpenAsync.
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@@ -760,7 +760,7 @@ u32 sceIoLseek32Async(int id, int offset, int whence)
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void sceIoOpenAsync(const char *filename, int mode)
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{
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DEBUG_LOG(HLE, "sceIoOpenAsync() sorta implemented");
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sceIoOpen(filename, mode);
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RETURN(sceIoOpen(filename, mode));
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// __IoCompleteAsyncIO(currentMIPS->r[2]); // The return value
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// We have to return a UID here, which may have been destroyed when we reach Wait if it failed.
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// Now that we're just faking it, we just don't RETURN(0) here.
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