Commit Graph
2615 Commits
Author SHA1 Message Date
Unknown W. Brackets 4974124587 Fix some small constant-comparison type warnings. 2013-04-05 20:58:35 -07:00
Unknown W. Brackets 0918ec8598 Return negative for UnscheduleEvent().
It usually won't be, but it could be negative.

Also some other minor warnings.
2013-04-05 20:44:17 -07:00
Unknown W. Brackets 832edb0a8f Fix some x64 type conversion warnings. 2013-04-05 20:29:20 -07:00
Henrik Rydgård 3ed41388b7 Merge pull request #1182 from unknownbrackets/dlist-parts
More of Orphis' dlist rewrite (signal handling)
2013-04-05 02:41:34 -07:00
JimLee168 8ebb733a98 spacing fix 2013-04-05 17:31:42 +08:00
Unknown W. Brackets ef1086413c Correct wait signal handling. 2013-04-05 00:32:35 -07:00
Unknown W. Brackets 339b444703 Switch to a fixed size displaylist queue. 2013-04-05 00:32:34 -07:00
JimLee168 e686ef46b8 Added sceZlibDecompress and VS2010 build fix
Fixes ULUS10121 Bomberman
2013-04-05 13:26:54 +08:00
Unknown W. Brackets 7738b42b9c Implement sceGeBreak()/sceGeContinue(). 2013-04-04 00:36:43 -07:00
Unknown W. Brackets 15cb005a60 Always trigger FINISH and SIGNAL from END. 2013-04-03 08:16:43 -07:00
Unknown W. Brackets ba264b1df3 Don't delay results when dispatch is disabled.
Wait won't work so the CoreTiming event will just cause havoc.
2013-04-03 00:04:17 -07:00
Unknown W. Brackets b80a3e83c3 Reset video pts when registering new streams. 2013-04-01 07:56:43 -07:00
Unknown W. Brackets ec009bc299 Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
Unknown W. Brackets affe91cb3b Refactor some GPU methods to return errors. 2013-03-31 23:57:03 -07:00
Henrik Rydgård 1485a78273 Merge pull request #1146 from unknownbrackets/kernel-uids
Avoid reusing uids for kernel objects.
2013-03-31 23:41:40 -07:00
Henrik Rydgård c4f629ec1f Merge pull request #1142 from unknownbrackets/mpeg-fix
Don't wipe all streams in sceMpegFlushAllStreams()
2013-03-31 23:37:58 -07:00
Unknown W. Brackets 0547d291e3 Avoid reusing uids for kernel objects.
This makes logs easier to read: a uid is an X is an X.  Usually.
Still sequential, and if it runs out, falls back.
2013-03-31 22:29:44 -07:00
Unknown W. Brackets 7bc4b47b85 Don't wipe all streams in sceMpegFlushAllStreams().
Patapon and Patapon 2 didn't like it, sitll works in Crisis Core.
2013-03-31 17:09:33 -07:00
Unknown W. Brackets 25f1001db3 Priority-based msgpipes never woke anyone.
Really need to write tests for this and get into it, I guess...

Fixes Final Fantasy Tactics.
2013-03-31 16:58:15 -07:00
Unknown W. Brackets 2eb1160272 Add some more debug logging for alarms. 2013-03-31 16:56:02 -07:00
Henrik Rydgård 086fd24edb Merge pull request #1138 from unknownbrackets/scheduling
Fix scheduling when starting a thread + potential crash
2013-03-31 13:27:53 -07:00
Unknown W. Brackets 7b608b6946 Fix logging typo. 2013-03-31 12:35:14 -07:00
Unknown W. Brackets 6b9930d4f2 When no packets to decode, return no data more. 2013-03-31 12:35:13 -07:00
Unknown W. Brackets d03eaab774 Implement sceMpegFlushAllStream(). Fixes FF7CC. 2013-03-31 12:35:13 -07:00
Unknown W. Brackets 72921e0a3c If the mipscall id doesn't match, don't create.
Fixes a crash when savestating.
2013-03-31 12:09:59 -07:00
Unknown W. Brackets 2a9c640739 When starting a thread, put old thread at end.
This matters so the right thread is run later when scheduling switches
back.
2013-03-31 09:45:41 -07:00
Henrik Rydgård 94e6e1b47c Merge pull request #1101 from raven02/patch-4
Improve few sceKernel clock functions
2013-03-31 03:11:50 -07:00
raven02 bd413d4caf Revert sceKernelSysClock2USec() 2013-03-31 18:09:27 +08:00
Henrik Rydgard 2301ad0b7c X360 controller: Left thumb speedup, right thumb menu, keyboard still works 2013-03-31 11:30:50 +02:00
Unknown W. Brackets 0fd3dfb160 Fix psmf typo in debug log output. 2013-03-31 01:01:41 -07:00
Henrik Rydgård 29b71d6153 Merge pull request #1119 from unknownbrackets/savedata
More sceUtility* changes
2013-03-30 23:37:16 -07:00
Henrik Rydgård 824d637989 Merge pull request #1114 from unknownbrackets/perf
Read structs directly from PSP ram on little endian
2013-03-30 23:34:58 -07:00
Unknown W. Brackets 1f2de11dbe Add a basic impl of sceUtilityMsgDialogAbort().
Makes Enigmo work anyway.  Doesn't seem like a popular function.
2013-03-30 22:55:48 -07:00
Unknown W. Brackets 74302a9ecf Savedata doesn't always resched, add some errcodes. 2013-03-30 22:48:29 -07:00
Unknown W. Brackets 8aeaedc597 Don't allow sceUtility dialogs to overlap.
PSP doesn't allow this, and apparently some games depend on it
or else they start getting confused.
2013-03-30 22:48:17 -07:00
Unknown W. Brackets 8f911a0ebe Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00
Unknown W. Brackets 1cfdaa9349 Read structs directly from PSP ram on LE.
On BE, which doesn't even really work atm, this can be an auto class.
2013-03-30 20:12:22 -07:00
Henrik Rydgård 3301fd5119 Merge pull request #1103 from raven02/patch-5
Improve sceMpegAvcDecode/YCbCr
2013-03-30 16:48:07 -07:00
Unknown W. Brackets 52a8997006 These are actually okay, happen on the second cb. 2013-03-30 16:12:40 -07:00
Unknown W. Brackets 2ecc3157de Fix waits within waits for lwmutexes.
Also, it turns out sceKernelLockMutexCB() doesn't call callbacks on lock.
2013-03-30 16:12:39 -07:00
Unknown W. Brackets fe60677f75 Make mutexes handle callbacks better + before.
Mutex and semaphores (but NOT lwmutexes) call callbacks before attempting
the lock, but only if it would not generate errors.

Have not yet tested other wait types.
2013-03-30 16:12:38 -07:00
Unknown W. Brackets eace0e75c1 sceKernelWaitSemaCB() should run callbacks first.
Patapon 2 gets back to the menu with this.
2013-03-30 16:12:38 -07:00
Unknown W. Brackets 63bde2cb59 Handle waits inside semaphore waits properly. 2013-03-30 16:12:38 -07:00
Unknown W. Brackets d2abdf17be Add a waittype registry to handle callbacks right. 2013-03-30 16:12:37 -07:00
Henrik Rydgard afa21588d7 Some work towards better control handling, includes stickyfix from native 2013-03-30 23:55:28 +01:00
raven02 d540ff816c Improve sceMpegAvcDecode/YCbCr 2013-03-31 03:10:29 +08:00
raven02 7b01828ef0 Quick fix 2013-03-31 01:08:23 +08:00
raven02 c6087ea3db Improve few sceKernel clock functions 2013-03-31 00:51:34 +08:00
raven02 f397fda0b8 Improve few sceAudio functions 2013-03-30 23:58:13 +08:00
raven02 c0a49c1603 Add ERROR_AUDIO_INVALID_FREQUENCY/CHANNEL_ALREADY_RESERVED 2013-03-30 23:55:49 +08:00