Commit Graph
2615 Commits
Author SHA1 Message Date
Unknown W. Brackets 81f7103e0b Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
The Dax 75dcbc0f09 Fix warning in sceNet.cpp. 2013-07-23 16:44:42 -04:00
sum2012 a0faeb7849 Fix "for The variable 'ringbuffer' is being used without being initialized"
in Second Novel Kanojo no Natsu 15 fun no Kioku
2013-07-23 20:26:33 +08:00
Henrik Rydgard 9d76ba7dd2 Minor cleanup in texcache, fix some warnings 2013-07-22 19:26:16 +02:00
Henrik Rydgard 63682aacae Warning fixes, improve error msg 2013-07-21 22:36:54 +02:00
Unknown W. Brackets 465398b000 Fix retval and surrog pairs in sceCccEncodeUTF16().
Surrogate pairs fixed by native update for typo (missing ++.)
2013-07-21 12:57:28 -07:00
Unknown W. Brackets 3decbba334 Correctly output NULs, etc. (i.e. UTF-16.) 2013-07-21 12:56:55 -07:00
Unknown W. Brackets d58439469b Add basic stubs for sceCccIsValid*(). 2013-07-21 00:01:45 -07:00
Unknown W. Brackets 8d54b80d0d Implement the sceCcc charset conversions. 2013-07-20 23:54:06 -07:00
Unknown W. Brackets 282e7488e5 Implement the ucs/jis table lookup.
Not actually converting strings yet.
2013-07-20 23:02:35 -07:00
Unknown W. Brackets cc7636f743 Implement sceCccEncode*(). 2013-07-20 23:01:53 -07:00
Unknown W. Brackets 1813513b08 Implement sceCccStrlen*(). 2013-07-20 22:02:10 -07:00
Unknown W. Brackets fa85400178 Make sceCccDecode*() work. 2013-07-20 21:51:45 -07:00
Unknown W. Brackets 26523603c3 Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
Unknown W. Brackets 13f6ca0019 When mapping to an axis, center when both pressed.
Fixes #2860.
2013-07-20 12:11:35 -07:00
Henrik Rydgard ff225fab5a Finish the touch input rewrite, get rid of the fakeinput hacks. 2013-07-20 14:05:07 +02:00
Henrik Rydgard 4b539e842a Also replace the on-screen cross 2013-07-20 12:54:33 +02:00
Henrik Rydgård 8f84907543 Merge pull request #2810 from papel/master
Check version of savestates and allow to open another game when we are not in the main menu
2013-07-18 12:08:50 -07:00
Henrik Rydgard 6cc141a58c LOW_LATENCY_AUDIO is now off by default, should fix #2829 2013-07-18 16:50:03 +02:00
Henrik Rydgård 05dfd27db8 Merge pull request #2638 from bagnz0r/master
Audio optimization, usability fixes, sound peak blowout fix, Polish translation, bugfixes
2013-07-18 02:54:03 -07:00
Henrik Rydgard a41cd7bdba Save some work when the displayed buffer isn't dirty. 2013-07-18 10:46:09 +02:00
bagnz0r 8ec3f42d28 Low latency audio disabled by default 2013-07-18 00:59:23 +02:00
The Dax 4c99044b06 sceNet.cpp: Fix inconsistent spacing issues. 2013-07-17 17:38:17 -04:00
The Dax e072604d9c sceNet.cpp: Fix build error and warning. 2013-07-17 17:36:51 -04:00
The Dax 553e331bae sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown. 2013-07-17 17:34:17 -04:00
Henrik Rydgard a3edda0bc7 Minor logging fixes 2013-07-17 22:27:49 +02:00
tpu a4e447fe7e dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread
add UTF-8 BOM to MiscScreens.cpp to avoid compile error.
2013-07-18 00:16:42 +08:00
papel 99754bcd7a Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-07-17 02:33:53 -03:00
papel 9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Henrik Rydgård c89614d180 Fix silly bug caused when fixing another silly bug in f528774b39 2013-07-16 09:49:07 +02:00
The Dax 30dd5157ca Add new booleans to savestate. 2013-07-15 17:59:29 -04:00
The Dax 6887411738 Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries. 2013-07-15 17:55:00 -04:00
Henrik Rydgård f528774b39 Fix some pointer silliness that clang fortunately caught 2013-07-15 18:18:43 +02:00
mattweb28 13287001c0 param fix without c++ class 2013-07-14 23:34:06 +08:00
mattweb28 f7573b35e2 sceKernelLoadExec() parameters fix 2013-07-14 17:07:24 +08:00
raven02andHenrik Rydgard 17792ac623 Audio optimization to sceAtracLowLevelDecode() 2013-07-10 11:20:24 +02:00
Henrik Rydgård d5719f08d8 Merge pull request #2730 from oioitff/atrac-fix
scheduling in atrac decode functions.
2013-07-10 01:05:49 -07:00
Unknown W. Brackets e56db876ff Implement some basic sceCcc utf-8 functions. 2013-07-10 00:04:32 -07:00
Unknown W. Brackets bfa780e08b Add more stubs to sceCcc. 2013-07-09 23:58:03 -07:00
oioitff 3c5b817283 scheduling in atrac decode functions. 2013-07-10 14:45:51 +08:00
Henrik Rydgard 1a6bb7643b Add some sceNetInet stubs (used by pspradio) 2013-07-09 14:06:01 +02:00
Henrik Rydgard a29a4fe7e9 Add some missing NIDs (sceNetAdhocDiscover) 2013-07-09 14:06:01 +02:00
Henrik Rydgård 10184d2e73 Merge pull request #2706 from mattweb28/ioctl-fix
fix ioctl cmd=0x01020004
2013-07-08 02:04:57 -07:00
Henrik Rydgård 87b5f72932 Merge pull request #2698 from unknownbrackets/warnings
Warning fixes
2013-07-08 00:32:11 -07:00
mattweb28 b38e6dd02d fix ioctl cmd=0x01020004 2013-07-08 15:11:58 +08:00
Unknown W. Brackets 2ba976bffb Fix rescheduling of vtimers based on return value. 2013-07-07 21:36:01 -07:00
Unknown W. Brackets b42cb0581c Remove fixed delay, this is just other syscalls. 2013-07-07 21:16:48 -07:00
Unknown W. Brackets 96bb532abb Ignore vtimer handler arg changes w/ NULL handler.
Per tests, this is what the PSP does.  Could matter in edge cases.
2013-07-07 21:16:48 -07:00
Unknown W. Brackets bf652e4f46 Don't report for <= 4 sized option parameters.
Also don't crash in sceKernelCreateVTimer(NULL, NULL).
2013-07-07 21:16:28 -07:00
Unknown W. Brackets a32cf817ff Fix some minor warnings. 2013-07-07 20:31:04 -07:00