Commit Graph
39166 Commits
Author SHA1 Message Date
Henrik Rydgård 8d3a3285da Merge pull request #16787 from hrydgard/lighting-loop
Vertex shaders: On platforms with uniform buffers, use indexing and loop over the lights.
2023-01-11 19:28:53 +01:00
Henrik Rydgård 7b62b4626f Comment fixes 2023-01-11 15:29:52 +01:00
Henrik Rydgård 3b46409350 Vertex shaders: On platforms with uniform buffers, use indexing and loop for real over the lights.
Strangely, greatly speeds up pipeline creation on PowerVR.
2023-01-11 15:24:56 +01:00
Henrik Rydgård 350cb55c63 Merge pull request #16778 from hrydgard/remove-tex-flag
Remove the rather redundant DoTexture flag from vshaders.
2023-01-11 15:01:24 +01:00
Henrik Rydgård d894906a7e Fix formatting of lights uniform buffer (tabs->spaces) 2023-01-11 14:18:14 +01:00
Henrik Rydgård c4d8ebcad5 D3D11 fix 2023-01-11 14:16:46 +01:00
Henrik Rydgård 3d376b0ab7 Remove the rather redundant DoTexture flag from vshaders.
Slightly reduces the number of unique vertex shaders but doesn't do much
for the pipeline count, as the fragment shader has a tex flag. Still
worth doing for the simplification.
2023-01-11 14:16:46 +01:00
Henrik Rydgård 1b4018d19a Fix shader cache clearing in D3D11 - need to clear the input layout maps too 2023-01-11 14:16:12 +01:00
Henrik Rydgård eeca797aac Merge pull request #16785 from hrydgard/scrollview-dragbar
UI: Make vertical scrollbars directly draggable
2023-01-11 12:49:07 +01:00
Henrik Rydgård 69ff11fb40 UI: Make vertical scrollbars directly draggable. 2023-01-11 11:58:51 +01:00
Henrik Rydgård 725f9ad78f Merge pull request #16784 from hrydgard/ui-refactoring
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 11:13:50 +01:00
Henrik Rydgård c27689910e Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
Henrik Rydgård 5c79b930e9 Merge pull request #16783 from unknownbrackets/gl-cleanup
GLES: Remove some unused depth related code
2023-01-11 09:50:39 +01:00
Unknown W. Brackets 4e67194147 GLES: Remove some unused depth related code. 2023-01-11 00:20:11 -08:00
Henrik Rydgård 289206fee0 Merge pull request #16782 from unknownbrackets/gl-shader-del
GLES: Delete LinkedShaders after the program
2023-01-11 09:07:30 +01:00
Unknown W. Brackets 6a23d5b991 Merge pull request #16769 from hrydgard/more-uniform-bits
Uniform dirty-bits: Make room for four more uniforms.
2023-01-10 22:33:59 -08:00
Unknown W. Brackets 5102ef8a31 GLES: Delete LinkedShaders after the program.
The program references the shader, so we have to delete in this order.
Caused problems on useFlag change as well as probably DeviceLost.
2023-01-10 22:13:40 -08:00
Henrik Rydgård 56261af697 Uniform dirty-bits: Make room for four more uniforms. Then we're out and need to merge. 2023-01-11 00:16:17 +01:00
Lubos 6dc264e7e5 OpenXR - Workaround for disfunctional depth buffer allocation 2023-01-10 19:28:02 +01:00
Henrik Rydgård f57cb5e0d5 Merge pull request #16779 from hrydgard/ui-improvements
UI theme improvements
2023-01-10 16:31:50 +01:00
Henrik Rydgård a01ac7bad4 Merge pull request #16780 from GABO1423/libretro-goes-brrr
(Libretro) Makefile Tweak
2023-01-10 16:30:34 +01:00
Gabriel Morazán 6c2f830d3b (Libretro) Makefile Tweak 2023-01-10 11:25:19 -04:00
Henrik Rydgård 9547deb0c6 Simplify away some theme parameters. Make popups look better 2023-01-10 16:00:17 +01:00
Henrik Rydgård e6380ecf77 Add new "Dark" theme 2023-01-10 15:37:36 +01:00
Henrik Rydgård ffb8a9be47 Fix another subtle NEON type mismatch.
Fixes #16777
2023-01-10 14:56:30 +01:00
Henrik Rydgård edaa5246d1 Merge pull request #16771 from hrydgard/more-getpointer-cleanup
Core: A bit more GetPointer cleanup.
2023-01-10 14:36:08 +01:00
Henrik Rydgård 384cd91400 Merge pull request #16309 from sum2012/InterruptManagerForKernel-minror
Add InterruptManagerForKernel
2023-01-10 14:00:09 +01:00
Henrik Rydgård 555a5d45f7 Merge pull request #16773 from hrydgard/texoffs-flag
Remove the FS_TEXTURE_AT_OFFSET fragment shader flag
2023-01-10 13:51:04 +01:00
Henrik Rydgård 559d6706af Merge pull request #16775 from bslenul/lr-make-clean-fix
[Libretro] Prevent the removal of "huf_decompress_amd64.S" when doing "make clean" on Linux
2023-01-10 13:50:41 +01:00
Henrik Rydgård 088d0c39dc Remove the FS_TEXTURE_AT_OFFSET fragment shader flag 2023-01-10 12:37:21 +01:00
Henrik Rydgård 2f6579ea98 Merge pull request #16770 from hrydgard/color-double-flag
Shader generator: Switch the 2x flag to a uniform
2023-01-10 12:36:46 +01:00
Henrik Rydgård c7c48abb37 Switch the 2x flag to a uniform 2023-01-10 12:36:28 +01:00
Henrik Rydgård ee3618290b Typo fix in NEON code.
Fixes #16772
2023-01-10 12:32:33 +01:00
Bobby Smith 7b47eb0fbd [Libretro] Prevent the removal of "huf_decompress_amd64.S" when doing "make clean" on Linux 2023-01-10 12:30:27 +01:00
Henrik Rydgård e1a48d74c4 A bit more GetPointer cleanup.
Probably not worth it for performance reasons, but some semantic cleanup
is good, especially the accidental GetPointer -> writable casts without
using GetPointerWrite.

Using Unchecked on already checked pointers, or when we'd crash anyway
if it returned nullptr, is good for clarity.
2023-01-10 12:13:47 +01:00
Henrik Rydgård 70e149e3ca Merge pull request #16720 from hrydgard/remove-input-return-values
Remove return values from Axis and Touch input functions
2023-01-10 11:09:55 +01:00
Henrik Rydgård bef50f9fdd Merge pull request #16763 from hrydgard/texalpha-shaderflag
Shader generator: Move FS_TEX_ALPHA to a uniform bool.
2023-01-10 11:09:25 +01:00
Henrik Rydgård 44bcfd3774 Merge pull request #16768 from hrydgard/kernelheap-minor
Add 2 nids of SysMemForKernel (#16308 by sum2012)
2023-01-10 11:09:03 +01:00
Henrik Rydgård 0a6d226ddc Remove the unused bool utilities 2023-01-10 10:25:41 +01:00
Henrik Rydgård 00c44ea799 Get rid of the bool, not worth it. 2023-01-10 10:23:29 +01:00
sum2012 2d8aaaac5e Change to if (!heap) first in all function
As unknown feedback 2
2023-01-10 10:22:59 +01:00
sum2012 57c474cce7 Add 2 nids of SysMemForKernel
Find in #16297

Address unknown feedback 1
2023-01-10 10:18:36 +01:00
Henrik Rydgård 07114c6aaf Remove return value from axis functions in API 2023-01-10 10:12:37 +01:00
Henrik Rydgård a3a949f5e6 Remove touch() return values from screen hierarchy 2023-01-10 10:12:37 +01:00
Henrik Rydgård fdfc4cbe40 Android: Remove return value from touch event functions 2023-01-10 10:12:33 +01:00
Henrik Rydgård 7df9545195 Fix D3D9 uniform update 2023-01-10 09:42:54 +01:00
Henrik Rydgård 5022ddc4fc D3D9 bool constants have a separate register space, oops. 2023-01-10 09:42:54 +01:00
Henrik Rydgård d4ce134292 Shader generator: Move FS_TEX_ALPHA to a uniform bool.
Part of #16567
2023-01-10 09:42:54 +01:00
Henrik Rydgård e2a9abaf5c Merge pull request #16760 from unknownbrackets/mem-access-size
Core: Add range checks to some helpers and similar
2023-01-10 09:11:41 +01:00
Unknown W. Brackets dea9cac16c Core: Add range checks to some helpers and similar. 2023-01-09 16:56:18 -08:00