Unknown W. Brackets
9995447a53
Remove an unused definition.
2015-12-27 14:56:20 -08:00
Unknown W. Brackets
73e3fefbed
Merge pull request #8316 from latot/master
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Add extended keys(latam)
2015-12-27 14:32:51 -08:00
Unknown W. Brackets
0c46d7c081
Correct scratchpad memory range checks.
2015-12-27 14:29:12 -08:00
Unknown W. Brackets
517d5b7562
Warn when an upscaling shader is being used.
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Otherwise it's potentially confusing that it doesn't change. See #8310 .
2015-12-27 12:05:12 -08:00
Unknown W. Brackets
1c852ac482
Remove old alphamask hack setting.
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No longer used.
2015-12-27 12:04:53 -08:00
Unknown W. Brackets
267bd0e2f7
SDL: Avoid dereferencing an invalid iterator.
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Might not be a key we know about.
2015-12-27 12:04:18 -08:00
Unknown W. Brackets
dcda4967fe
SDL: Prevent windowevents from triggering keys.
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There was no break, unintentional fall-through.
2015-12-27 12:03:26 -08:00
latot
b22ee53662
Change char assign
2015-12-27 16:52:38 -03:00
latot
c7b98b84c2
Add extended keys(latam)
2015-12-27 15:45:50 -03:00
Unknown W. Brackets
29eea477b9
iOS: Return mobile for device type prop.
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This makes touch controls show by default, for example.
2015-12-26 20:38:43 -08:00
Unknown W. Brackets
312fcab8b0
Fix unittest build on Android x86.
2015-12-26 20:35:49 -08:00
Unknown W. Brackets
86127b3d0d
Update armips to latest version.
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The new version has some speed and other improvements.
2015-12-26 20:30:35 -08:00
Unknown W. Brackets
da65116f75
Oops, fix auto-hide timing issues.
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If the game was not 60 fps, it was wrong, but also it added up frames too
quickly as static. Was worried about missing touches when I added the
zeroing, dumb mistake.
Fixes #8309 .
2015-12-26 11:31:37 -08:00
Unknown W. Brackets
5fdc72f893
Fuzzy match lang when user locale doesn't exist.
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So for example, fr_CA would select fr_FR rather than en_US. Wrong dialect
can sometimes be pretty far off, but it's still likely a better default.
2015-12-26 07:59:20 -08:00
Henrik Rydgård
b278299324
Merge pull request #8301 from unknownbrackets/savestates
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Fix iOS savestate compatibility issue
2015-12-26 10:42:52 +01:00
Henrik Rydgård
dc94b8622b
Merge pull request #8308 from unknownbrackets/gamedata
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Improve sceUtilityGamedataInstall a bit
2015-12-26 10:41:10 +01:00
Henrik Rydgård
58ef5ee940
Merge pull request #8307 from unknownbrackets/minor
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Allow shortcut min/max on Windows, fix config save on exit
2015-12-26 10:39:57 +01:00
Henrik Rydgård
5c18902925
Merge pull request #8304 from Vbif/static-analysis
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Fixed some errors from PVS-Studio in Common project
2015-12-26 10:39:11 +01:00
Unknown W. Brackets
7471516d05
Gamedata: Reduce the transfer per call.
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The standard value made my desktop drop frames without the data cached.
2015-12-25 23:24:04 -08:00
gmvbif
dff476c4f4
Make field for HWND in ConsoleListener
2015-12-26 09:54:34 +03:00
Unknown W. Brackets
34fc03068a
Gamedata: Create a basic PARAM.SFO in data dir.
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Fixes #7903 . Have not really tested, just based on game behavior. Could
be inaccurate.
2015-12-25 21:54:14 -08:00
Unknown W. Brackets
e4c6a8398e
Gamedata: Copy in chunks instead of all at once.
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This way the game's progress shows correctly. Also, correct the progress
calculation for < 100% (integer rounding.)
2015-12-25 21:39:24 -08:00
Unknown W. Brackets
fb9e5d4741
Gamedata: Refactor out file iteration.
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Goal here is to process files in chunks, rather than one file at a time.
Files are often > 100MB, so we don't want to copy all in one frame.
2015-12-25 21:13:55 -08:00
Unknown W. Brackets
43e7d9dbc2
Gamedata: Use status delays in init/update/etc.
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Like with savedata.
2015-12-25 21:01:13 -08:00
Unknown W. Brackets
b811dfc51b
Actually, might as well on all platforms.
2015-12-25 19:41:17 -08:00
Unknown W. Brackets
82e41a1392
Make sure the config is saved on exit.
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May help #7724 .
2015-12-25 19:39:52 -08:00
Unknown W. Brackets
6e48f907dd
Support minimize and maximize state.
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Fixes #6893 . Minimize is mostly useful for tooling, and maximize is a
more user-friendly way of specifying a fullscreen shortcut.
2015-12-25 19:18:32 -08:00
Unknown W. Brackets
3fd67f9199
Attempt to determine lang/country on XP.
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This will sometimes give numbers, but it's closer than assuming en_US.
2015-12-25 19:14:05 -08:00
gmvbif
ae1c1a0295
Fixed some errors from PVS-Studio in Common project
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Color conversion assigned 'a' twice.
Console listener use local variable with the same name a class member.
Some additionals to nocopy for FileUtils and mutex
2015-12-25 09:49:26 +03:00
Henrik Rydgård
7eb662fc6b
Attempt at fixing scissor scaling issue on ios ( #8300 )
2015-12-24 23:32:24 +01:00
Unknown W. Brackets
f415c74358
Also fix padding for DisplayList on iOS.
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Fixes #8199 .
2015-12-24 14:31:43 -08:00
Unknown W. Brackets
7b921d3bb7
Avoid crash when savestate is for different ISO.
2015-12-24 14:31:23 -08:00
Henrik Rydgård
ff98e91862
Merge pull request #8286 from chrisbrasington/master
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split SDLJoyButtonMap for MacOSX and linux.
2015-12-24 23:16:32 +01:00
Henrik Rydgård
21bf73a612
Merge pull request #8281 from unknownbrackets/ui-tweaks
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Add feature to auto-hide buttons after X seconds
2015-12-24 23:15:59 +01:00
Henrik Rydgård
1e2f45ec4f
Merge pull request #8291 from unknownbrackets/ui-tweaks2
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Show a scroll view inside the devtools window
2015-12-24 23:15:46 +01:00
Henrik Rydgård
27c6770c74
Merge pull request #8297 from unknownbrackets/warnings
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Warnings fixes
2015-12-24 23:14:10 +01:00
Henrik Rydgård
58c9f7d5a8
Merge pull request #8296 from unknownbrackets/memsize
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Use MEMSIZE SFO param to detect 64MB homebrew
2015-12-24 23:13:46 +01:00
Unknown W. Brackets
9b91713308
Right, Symbian doesn't have vector.data().
2015-12-24 13:21:03 -08:00
Unknown W. Brackets
e6b5fbb40a
Fix race conditions when reading game title.
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Fixes #5030 .
2015-12-24 13:18:46 -08:00
Unknown W. Brackets
bc9c3ca649
Simplify VFS icon reading.
2015-12-24 12:45:07 -08:00
Unknown W. Brackets
d7b224cbf1
Clean up gameinfo locking around title/etc update.
2015-12-24 12:37:29 -08:00
Unknown W. Brackets
f3df6b307f
Use a FileLoader for PBPs.
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Improves consistency, caching, etc.
2015-12-24 12:21:40 -08:00
Unknown W. Brackets
a53f0360f3
Use a less leak prone interface for PBP reading.
2015-12-24 10:20:27 -08:00
Unknown W. Brackets
7b4315bc70
Respect MEMSIZE for ISOs also, cleanup.
2015-12-24 10:04:08 -08:00
Unknown W. Brackets
2389ef589e
Fix a mistaken string compare.
2015-12-23 15:26:29 -08:00
Unknown W. Brackets
d6cd3bd5ad
Remove some unused variables.
2015-12-23 15:22:28 -08:00
Unknown W. Brackets
103b959d50
Fix a type comparison warning.
2015-12-23 15:22:13 -08:00
Unknown W. Brackets
d273deedeb
Use MEMSIZE SFO param to detect 64MB homebrew.
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Now, use 32MB for normal games even in PSP-2000 mode, which is how real
firmware behaves.
2015-12-23 15:16:48 -08:00
Henrik Rydgård
d5219ebafc
Merge pull request #8284 from unknownbrackets/tilt
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Add support for trigger buttons in tilt handling
2015-12-23 08:48:14 +01:00
Henrik Rydgård
b66a9756cd
Merge pull request #8293 from unknownbrackets/android-minor
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Send initial permission grant for storage when available
2015-12-23 08:46:50 +01:00